[test] Lower memory ceiling

We gained a lot of overhead by reducing the initial SpriteAtlas size.
This commit is contained in:
John Firebaugh
2017-05-22 13:33:18 -07:00
parent d766af44c8
commit 6cf9d5cfbf

View File

@@ -159,7 +159,7 @@ TEST(Memory, Footprint) {
RecordProperty("vectorFootprint", vectorFootprint);
RecordProperty("rasterFootprint", rasterFootprint);
ASSERT_LT(vectorFootprint, 65.2 * 1024 * 1024) << "\
ASSERT_LT(vectorFootprint, 40 * 1024 * 1024) << "\
mbgl::Map footprint over 65.2MB for vector styles.";
ASSERT_LT(rasterFootprint, 25 * 1024 * 1024) << "\