Bruno de Oliveira Abinader
02166a1802
[core] Fix Qt4 on macOS
2017-11-27 15:54:01 -02:00
Thiago Marcos P. Santos
a815c16ab3
[qt] Fix build on some archs
...
When building for certain platforms, don't redefine OpenGL constants
we use.
2017-10-31 15:58:59 +02:00
Thiago Marcos P. Santos
f7426a4253
[Qt] Use QOpenGLFunctions for Qt5
...
Do not link directly with OpenGL, so we load it using Qt5. Also,
always build for OpenGL ES2 which is the compatibilty mode that
should work on all platforms supported by Qt5.
2017-10-25 18:08:28 +03:00
Thiago Marcos P. Santos
9d87dc8cf1
[core] Make the OpenGL implementation platform specific
...
Split the headers, so each platform includes the most appropriated
header.
2017-10-25 18:08:28 +03:00