Konstantin Käfer
27d8e82e1c
lower thread priority of worker threads
2015-05-04 17:33:05 +02:00
John Firebaugh
6708959d12
Remove some uv.hpp includes
2015-04-09 15:30:58 -07:00
Konstantin Käfer
48c55af5c1
fix sprites for pixel ratios that are not 1 and 2
...
- OpenGL ES 2 doesn't allow NPOT textures with wrap-around
- The Sprite object reported the map's pixelRatio, even though it loaded @2x assets
- Copying icons from the sprite into the atlas now uses bilinear scaling to scale up to the actual size
2015-03-17 12:30:40 +01:00
Konstantin Käfer
29baacf3a5
refactor makefile
2015-02-04 10:49:09 +01:00
Konstantin Käfer
9a549094e0
make ios compile
2015-02-04 10:49:06 +01:00
Konstantin Käfer
8a1fce547e
rearrange tests and add storage tests
2015-02-04 10:49:05 +01:00
Leith Bade
aaedd9c83b
Remove program binary caching
2015-01-27 12:38:40 +11:00
Konstantin Käfer
b5e9998b15
change file:// to asset:// to indicate that they aren't arbitrary files
...
refs #579
2014-12-17 14:59:05 +01:00
Leith Bade
6df4e4a52c
Load program binary extension on Linux
2014-12-06 14:21:08 +11:00
Konstantin Käfer
1209744b38
use the default cache location on ios to avoid writing to unwritable file system locations
2014-09-24 17:08:44 +02:00
Konstantin Käfer
d9fc7708a2
do 304 requests and cache them in sqlite
2014-09-24 16:14:09 +02:00
Konstantin Käfer
b94635f704
parse cache-control and last-modified headers
2014-09-24 16:12:03 +02:00
Konstantin Käfer
6610a6370b
use platform-specific NSString for case changes on OS X/iOS
...
refs #309
2014-08-22 12:37:23 +02:00
Konstantin Käfer
6f80264291
remove uv.h dependency from header files
2014-08-12 11:45:30 +02:00
Konstantin Käfer
4ea281c750
rename llmr => mbgl
2014-07-16 18:53:56 -07:00