Mikhail Pozdnyakov
b88fbe14f1
Add change log entry
2020-03-12 23:35:55 +02:00
Mikhail Pozdnyakov
915c412c17
Update metrics
2020-03-12 23:35:55 +02:00
Mikhail Pozdnyakov
05657e9573
[core] Binary size fixup
2020-03-12 23:35:55 +02:00
Mikhail Pozdnyakov
0bf8fdae9c
[core] Collision index uses doubled padding with the tilted view
2020-03-12 23:35:55 +02:00
Mikhail Pozdnyakov
57810759ef
[core] Variable labels stick to latest anchor if the view is tilted
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This is done in order to improve labels stability and for the performace reasons.
2020-03-12 23:35:55 +02:00
Mikhail Pozdnyakov
f29865f31d
[core] Do not squeeze placement period if the view is tilted
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If the view is not tilted, we want the new symbols to show up faster, so we squeeze the placement period.
On contrary, with the tilted view it's more important to make placement rarely for performance reasons and as the new symbols are normally "far away" and the user is not that interested to see them ASAP.
2020-03-12 23:35:55 +02:00
Mikhail Pozdnyakov
7a2126bebb
[core] Place already visible symbols first and hidden symbols last
2020-03-12 23:35:55 +02:00
Mikhail Pozdnyakov
04d840de53
Update baselines
2020-03-12 15:25:28 +02:00
Mikhail Pozdnyakov
5577c37495
[tests] Enable left-top-right-bottom-offset-tile-map-mode test
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Rebase its results after 3ca26ed2a6
2020-03-12 15:25:28 +02:00
Juha Alanen
428f666adb
[test][ios] Update iOS render test data setup script
2020-03-12 15:24:37 +02:00
Juha Alanen
cd320d8591
[glfw] Add OpenGL files only when the flag is enabled
2020-03-12 15:24:37 +02:00
Juha Alanen
96e32717c0
[test] Run Annotations DebugSparse test only with OpenGL renderer
2020-03-12 15:24:37 +02:00
Thiago Marcos P. Santos
461c414748
[core] Follow-up on the platform integration callback PR
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Addressing review comments that arrived after the PR was merged.
2020-03-12 13:35:45 +02:00
Kevin Li
c8108edc29
Add test demo for filter with expression in ( #218 )
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* Add test demo for filter with expression in
* Update gl-native
2020-03-12 19:03:08 +08:00
Chloe Krawczyk
5c7a432bd6
Add skip changelog label to PR template ( #272 )
2020-03-11 20:04:56 -07:00
Minh Nguyễn
dc3470b993
[ios, macos] Only set stretchable regions for stretch resizing mode
2020-03-11 16:55:18 -07:00
Minh Nguyễn
a18d5211a6
[ios, macos] Roundtrip resizable image cap insets
2020-03-11 16:55:18 -07:00
Minh Nguyễn
c225a50f25
[ios, macos] Added image stretching tests
2020-03-11 16:55:18 -07:00
Minh Nguyễn
9c4b5ee557
[ios, macos] Nine-part resizable images
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The MGLSymbolStyleLayer.iconTextFit property now respects the cap insets of any nine-part stretchable image passed into the -[MGLStyle setImage:forName:] method.
The “Manipulate Style” command in macosapp demonstrates the stretchable image feature by adding a single Ohio state route shield image, which has cap insets defined in the asset catalog, and labeling each Ohio state route with that image, stretched to fit the route number without widening the icon’s stroke.
2020-03-11 16:55:18 -07:00
Thiago Marcos P. Santos
639434b3ef
[metrics] Updated baselines
2020-03-11 21:53:12 +02:00
kevin
93e1279de1
Bump mapbox-gl-js
2020-03-11 21:53:12 +02:00
kevin
f98cf0cd4b
[core] Not filter express in in filter.
2020-03-11 21:53:12 +02:00
Chloe Krawczyk
33ee616396
Add pr template for drafting changelogs ( #203 )
2020-03-11 11:22:36 -07:00
Mikhail Pozdnyakov
901a960487
Update baselines
2020-03-11 16:51:45 +02:00
Mikhail Pozdnyakov
b83de65813
[core] Adjust mapbox-gl-native for the updated debug shader semantics
2020-03-11 16:51:45 +02:00
Mikhail Pozdnyakov
6c26e141a8
Bump mapbox-gl-js
2020-03-11 16:51:45 +02:00
Thiago Marcos P. Santos
410e583db6
[core] Add a callback for platform RunLoop integration
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Platform integration callback for platforms that do not have full
run loop integration or don't want to block at the Mapbox GL Native
loop. It will be called from any thread and is up to the platform
to, after receiving the callback, call RunLoop::runOnce() from the
same thread as the Map object lives.
2020-03-11 12:35:20 +02:00
Kevin Li
d9bcd52a44
[doc] Update changelog for v9.0.1 ( #223 )
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* [doc] Update changelog for v9.0.1
* Update CHANGELOG.md
* Update CHANGELOG.md
2020-03-11 17:56:18 +08:00
Chloe Krawczyk
1dedece852
Add PR template for drafting changelogs ( #270 )
2020-03-10 17:10:56 -07:00
Mikhail Pozdnyakov
09ab9420a9
Add change log entry
2020-03-10 20:32:34 +02:00
Mikhail Pozdnyakov
cc5e86b186
[core][tile mode] Fix assertion at line-center placement handling
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The `symbolIntersectsTileEdges` algorithm should not be applied to the symbols with `line-center` placement
2020-03-10 20:32:34 +02:00
Minh Nguyễn
20730e122e
mbgl v1.3.1+ios
2020-03-09 22:07:49 -07:00
Thiago Marcos P. Santos
deb1161366
[ios] Disable ccache
2020-03-09 17:25:37 -07:00
Thiago Marcos P. Santos
26a878a7a0
[build] Include an internal/internal.cmake if exists
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Useful for including extra modules in forks.
2020-03-09 19:57:10 +02:00
Thiago Marcos P. Santos
bb5c4e81c5
[build] Make curl for Android a vendor package
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This will make it easier to add it as dependencies of different targets.
2020-03-09 19:57:10 +02:00
Kevin Li
ea7bc213a2
Enable ccache for android studio. ( #269 )
2020-03-09 22:00:06 +08:00
Thiago Marcos P. Santos
e6024a2e02
[build] Do not do license check on core only builds ( #16276 )
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Users will add more dependencies and the script will break the build.
2020-03-08 17:43:45 +02:00
Alexander Shalamov
33b4fea105
[core] Update baselines
2020-03-07 10:14:18 +02:00
Alexander Shalamov
c5f9f3811b
[core] Update changelog
2020-03-07 10:14:18 +02:00
Alexander Shalamov
30aaa76910
[core] Add unit tests for ambient cache size
2020-03-07 10:14:18 +02:00
Alexander Shalamov
202b5a8ecc
[core] Calculate size of an ambient cache without offline resources
2020-03-07 10:14:18 +02:00
Minh Nguyễn
0776d48503
[macos] Install Node packages before running checks
2020-03-06 15:19:41 -08:00
Minh Nguyễn
c95c4eaccd
[ios] Updated Slack notifications
2020-03-06 15:19:08 -08:00
Mikhail Pozdnyakov
35fc402d34
[render tests] Temporarily ignore tile-mode/streets-v11
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Due to flaky metrics results
2020-03-06 23:46:52 +02:00
Mikhail Pozdnyakov
47ce65b496
Add change log entry
2020-03-06 23:46:52 +02:00
Mikhail Pozdnyakov
bd1fcfd314
[render tests] Add resources for tile-mode/streets-v11
2020-03-06 23:46:52 +02:00
Mikhail Pozdnyakov
b5eed1cd19
Bump mapbox-gl-js
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so that it includes `tile-mode/streets-v11` test
2020-03-06 23:46:52 +02:00
Mikhail Pozdnyakov
260148878c
[core] CollisionIndex::intercectsTileEdges -> intersectsTileEdges
2020-03-06 23:46:52 +02:00
Mikhail Pozdnyakov
42068691c8
[core] Tile mode placement algorithm must consider icons bounding boxes
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Tile mode placement algorithm now checks if bounding boxes for both label text and icon are intersecting the edges of the tiles.
Before, it checked only text bounding boxes and thus label icons might have got cut off.
2020-03-06 23:46:52 +02:00
Thiago Marcos P. Santos
0565b899ae
[build] Removed unused misc code
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This BUCK code is not used by our CI.
2020-03-06 15:57:38 +02:00