[core] Adjust mapbox-gl-native for the updated debug shader semantics

This commit is contained in:
Mikhail Pozdnyakov
2020-03-10 15:48:11 +02:00
parent 6c26e141a8
commit b83de65813
8 changed files with 39 additions and 23 deletions

View File

@@ -1,23 +1,22 @@
#pragma once
#include <mbgl/programs/program.hpp>
#include <mbgl/programs/attributes.hpp>
#include <mbgl/programs/program.hpp>
#include <mbgl/programs/textures.hpp>
#include <mbgl/programs/uniforms.hpp>
#include <mbgl/style/properties.hpp>
namespace mbgl {
class DebugProgram : public Program<
DebugProgram,
gfx::PrimitiveType::Line,
TypeList<
attributes::pos>,
TypeList<
uniforms::matrix,
uniforms::color>,
TypeList<>,
style::Properties<>>
{
namespace uniforms {
MBGL_DEFINE_UNIFORM_SCALAR(float, overlay_scale);
}
class DebugProgram : public Program<DebugProgram,
gfx::PrimitiveType::Line,
TypeList<attributes::pos>,
TypeList<uniforms::matrix, uniforms::color, uniforms::overlay_scale>,
TypeList<textures::overlay>,
style::Properties<>> {
public:
using Program::Program;
};

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@@ -11,6 +11,7 @@ MBGL_DEFINE_TEXTURE(image1);
MBGL_DEFINE_TEXTURE(color_ramp);
MBGL_DEFINE_TEXTURE(texture);
MBGL_DEFINE_TEXTURE(texture_icon);
MBGL_DEFINE_TEXTURE(overlay);
} // namespace textures
} // namespace mbgl

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@@ -76,6 +76,11 @@ void DebugBucket::upload(gfx::UploadPass& uploadPass) {
vertexBuffer = uploadPass.createVertexBuffer(std::move(vertices));
indexBuffer = uploadPass.createIndexBuffer(std::move(indices));
}
if (!texture) {
std::array<uint8_t, 4> data{{0, 0, 0, 0}};
static const PremultipliedImage emptyImage{Size(1, 1), data.data(), data.size()};
texture = uploadPass.createTexture(emptyImage);
}
}
} // namespace mbgl

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@@ -43,6 +43,7 @@ public:
SegmentVector<DebugAttributes> tileBorderSegments;
optional<gfx::VertexBuffer<DebugLayoutVertex>> vertexBuffer;
optional<gfx::IndexBuffer> indexBuffer;
optional<gfx::Texture> texture;
};
} // namespace mbgl

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@@ -155,12 +155,13 @@ void RenderTile::finishRender(PaintParameters& parameters) const {
*debugBucket->indexBuffer,
debugBucket->segments,
program.computeAllUniformValues(DebugProgram::LayoutUniformValues{uniforms::matrix::Value(matrix),
uniforms::color::Value(Color::white())},
uniforms::color::Value(Color::white()),
uniforms::overlay_scale::Value(1.0f)},
paintAttributeData,
properties,
parameters.state.getZoom()),
allAttributeBindings,
DebugProgram::TextureBindings{},
DebugProgram::TextureBindings{textures::image::Value{debugBucket->texture->getResource()}},
"text-outline");
program.draw(
@@ -174,12 +175,13 @@ void RenderTile::finishRender(PaintParameters& parameters) const {
*debugBucket->indexBuffer,
debugBucket->segments,
program.computeAllUniformValues(DebugProgram::LayoutUniformValues{uniforms::matrix::Value(matrix),
uniforms::color::Value(Color::black())},
uniforms::color::Value(Color::black()),
uniforms::overlay_scale::Value(1.0f)},
paintAttributeData,
properties,
parameters.state.getZoom()),
allAttributeBindings,
DebugProgram::TextureBindings{},
DebugProgram::TextureBindings{textures::image::Value{debugBucket->texture->getResource()}},
"text");
}
@@ -199,13 +201,14 @@ void RenderTile::finishRender(PaintParameters& parameters) const {
*parameters.staticData.tileBorderIndexBuffer,
debugBucket->tileBorderSegments,
program.computeAllUniformValues(DebugProgram::LayoutUniformValues{uniforms::matrix::Value(matrix),
uniforms::color::Value(Color::red())},
uniforms::color::Value(Color::red()),
uniforms::overlay_scale::Value(1.0f)},
paintAttributeData,
properties,
parameters.state.getZoom()),
program.computeAllAttributeBindings(
*parameters.staticData.tileVertexBuffer, paintAttributeData, properties),
DebugProgram::TextureBindings{},
DebugProgram::TextureBindings{textures::image::Value{debugBucket->texture->getResource()}},
"border");
}
}

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@@ -23,13 +23,19 @@ void ImageSourceRenderData::upload(gfx::UploadPass& uploadPass) const {
if (bucket && bucket->needsUpload()) {
bucket->upload(uploadPass);
}
if (!debugTexture) {
std::array<uint8_t, 4> data{{0, 0, 0, 0}};
static const PremultipliedImage emptyImage{Size(1, 1), data.data(), data.size()};
debugTexture = uploadPass.createTexture(emptyImage);
}
}
void ImageSourceRenderData::render(PaintParameters& parameters) const {
if (!bucket || !(parameters.debugOptions & MapDebugOptions::TileBorders)) {
return;
}
assert(debugTexture);
static const style::Properties<>::PossiblyEvaluated properties {};
static const DebugProgram::Binders paintAttributeData(properties, 0);
@@ -47,13 +53,14 @@ void ImageSourceRenderData::render(PaintParameters& parameters) const {
parameters.staticData.tileBorderSegments(),
programInstance.computeAllUniformValues(
DebugProgram::LayoutUniformValues{uniforms::matrix::Value(matrix),
uniforms::color::Value(Color::red())},
uniforms::color::Value(Color::red()),
uniforms::overlay_scale::Value(1.0f)},
paintAttributeData,
properties,
parameters.state.getZoom()),
programInstance.computeAllAttributeBindings(
*parameters.staticData.tileVertexBuffer, paintAttributeData, properties),
DebugProgram::TextureBindings{},
DebugProgram::TextureBindings{textures::image::Value{debugTexture->getResource()}},
"image");
}
}

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@@ -26,8 +26,8 @@ private:
void render(PaintParameters&) const override;
bool hasRenderPass(RenderPass) const override { return false; }
const std::string& getName() const override { return name; }
std::string name;
mutable optional<gfx::Texture> debugTexture;
};
class RenderImageSource final : public RenderSource {

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@@ -284,7 +284,7 @@ void CollisionIndex::insertFeature(const CollisionFeature& feature, const std::v
);
}
}
} else {
} else if (!projectedBoxes.empty()) {
assert(projectedBoxes.size() == 1);
auto& box = projectedBoxes[0];
assert(box.isBox());