Commit Graph

114 Commits

Author SHA1 Message Date
Anand Thakker
b8654b3b04 [core] Move SourceType to the 'style' namespace 2017-10-16 16:32:53 -07:00
Konstantin Käfer
64c75b442c [build] split out DefaultFileSource and dependents to a separate target
We don't want to link it into the node bindings, so keep it in a separate target
2017-09-28 13:48:36 -04:00
Lauren Budorick
a9ddf5b7fd Preserve depth buffer between 3D layers + optimize render order (#9931)
Port of https://github.com/mapbox/mapbox-gl-js/pull/5101: adds a new render pass `Pass3D` before any other rendering wherein we render layers with 3D passes (fill-extrusion layers) to offscreen framebuffers, sharing a depth renderbuffer between those layers in order to render 3D space correctly. Those framebuffers are saved on the RenderLayers and copied back to the map during the translucent pass. Rendering to offscreen framebuffers before we do any clear + draw means we can avoid expensive framebuffer restores.
2017-09-21 14:26:48 -07:00
Asheem Mamoowala
2d84e2a1ae Fix platform dependent number type unsigned long -> uint64_t 2017-09-20 09:05:45 -07:00
Asheem Mamoowala
50fd917510 Fast tileCount with help from @mapbox/sphericalmercator module 2017-09-08 17:38:42 -07:00
Ivo van Dongen
fae9faab06 [default] map snapshotter 2017-08-30 17:18:37 +03:00
Ivo van Dongen
eba6d58312 [default] headless_frontend - support program cache dir 2017-08-30 17:18:37 +03:00
Thiago Marcos P. Santos
558d4b1a88 [core] Remove database on schema downgrade
Previously we were throwing an exception.
2017-08-22 12:46:38 +03:00
Ivo van Dongen
d88567ee09 [core] fix shadowing argument on apple clang 2017-08-09 11:27:24 +03:00
Konstantin Käfer
f0a7c45064 [core] finish must-revalidate support 2017-08-08 12:40:38 +02:00
John Firebaugh
d4cb498d7a [all] Merge View into RendererBackend 2017-07-26 09:50:38 -07:00
John Firebaugh
32bd1d54fa [node, tests] Consolidate headless rendering logic in HeadlessFrontend 2017-07-26 09:50:38 -07:00
Ivo van Dongen
f69997a19c [default] manage backendscope in renderer frontend 2017-07-25 17:44:28 +03:00
Ivo van Dongen
a5a0558bde [test] allow only a single shared display to avoid egl errors 2017-07-18 10:45:12 +02:00
Ivo van Dongen
46c43510d7 [core] rename backend to renderer backend 2017-07-18 10:45:12 +02:00
Ivo van Dongen
3832f8d0d8 [core] renderer interface 2017-07-18 10:45:12 +02:00
Konstantin Käfer
86682f2507 [core] fix undefined access for HTTP responses that don't contain a body 2017-07-13 17:54:18 +02:00
Konstantin Käfer
a5cdbb084e [all] make default_styles header-only 2017-07-13 00:22:54 -04:00
Bruno de Oliveira Abinader
a05f060153 [core] Added Backend::{assume,set}ScissorTest 2017-06-13 13:37:41 +03:00
Asheem Mamoowala
8b37a0704c [core] Use fixed-size std::array for ImageSource coordinates 2017-06-01 15:38:01 -07:00
Asheem Mamoowala
aa6647e910 [core] Offline support for Image Sources 2017-06-01 15:38:01 -07:00
Asheem Mamoowala
7a010df956 [core] Add ImageSource support to style parsers 2017-06-01 15:38:01 -07:00
John Firebaugh
c2a5894f2d [core] Immutable Impls 2017-05-12 11:26:27 -07:00
Bruno de Oliveira Abinader
1e1da36123 [tidy] modernize-use-equals-default 2017-05-12 18:07:36 +03:00
Bruno de Oliveira Abinader
9894e58047 [tidy] modernize-use-override 2017-05-12 18:07:36 +03:00
Bruno de Oliveira Abinader
fa36110dfb [tidy] modernize-use-auto 2017-05-12 18:07:36 +03:00
Minh Nguyễn
4d6f54553d [core, android, ios, macos] Added Traffic Day/Night to default styles
The Styles API section of the Mapbox API Documentation site now lists Traffic Day v2 and Traffic Night v2, so this change adds those styles to all the places where styles are listed.

Also switched iosapp and macosapp to unversioned style factory methods since MGLStyleDefaultVersion is no longer applicable for all styles.
2017-05-11 18:57:39 -07:00
Minh Nguyễn
9e384b78fb [ios, macos] Undeprecated unversioned style URL factory methods
Undeprecated the unversioned style URL factory methods in MGLStyle for consistency with the Android and Qt SDKs. Added warnings about using them with the runtime styling API.

Refactored mbgl::util::default_styles to track different versions for different styles.
2017-05-11 18:57:39 -07:00
Minh Nguyễn
ed54849e99 [core, android, ios, macos, qt] v10 default styles
Upgraded from v9 default styles to v10 wherever the developer expects to get the latest and greatest, as well as in a couple tests where it may be beneficial to ensure that we can handle a two-digit version number in the style URL.
2017-05-11 18:57:39 -07:00
John Firebaugh
baaae99a03 [core, android] Factor JSON string conversions
This adds a `convertJSON` template, to be used like:

   Error error
   optional<Foo> foo = convertJSON<Foo>(string, error);

Internally, it parses the string with RapidJSON and then calls `convert<Foo>(parsed, error)`.

While here, rationalize GeoJSON converters and fix error handling for Tileset conversion in OfflineDownload.
2017-05-08 13:48:57 -07:00
John Firebaugh
3f0c89d633 [core] Refactor Source::*Impls into RenderSources and TilePyramid 2017-05-02 08:45:09 -07:00
Bruno de Oliveira Abinader
e5aa4d70cd [core] Updated Size::isEmpty and TransformState::valid checks 2017-04-10 18:01:28 +03:00
Konstantin Käfer
038062af86 [core] destroy HeadlessDisplay after HeadlessBackend implementation 2017-04-05 23:05:46 +02:00
Konstantin Käfer
a84aa453a9 [core] Privatize OpenGL/Context headers 2017-03-28 13:53:19 +02:00
Konstantin Käfer
234384ece9 [core] Move OpenGL extension initialization to Backend 2017-03-23 14:50:11 -07:00
Bruno de Oliveira Abinader
2aa20ff471 [glfw] Support mbgl::MapObserver 2017-03-15 14:53:32 +02:00
Konstantin Käfer
9ca9adf69c [core] private OffscreenView implementation 2017-02-27 16:51:17 -08:00
John Firebaugh
773f330774 [core] Ensure that context resources are destroyed before context is destroyed 2017-02-20 12:04:21 -08:00
John Firebaugh
5354572620 [core] Eliminate manual HeadlessBackend activation management 2017-02-20 12:04:21 -08:00
John Firebaugh
ed7844d08f [core] Inline HeadlessBackend::{activate,deactivate,destroy}Context
HeadlessContext::destroyContext isn't even necessary; std::unique_ptr handles that automatically.
2017-02-20 12:04:21 -08:00
Konstantin Käfer
3ef9e26593 [ios,macos,android,qt] use shared threadpool 2017-02-20 19:26:06 +01:00
Konstantin Käfer
62ea1f2185 [core] remove trailing whitespace, add trailing newlines, add space after // 2017-01-27 11:44:16 +01:00
Bruno de Oliveira Abinader
eb772258cf [core] Replace sqlite3.h dependency in offline database 2017-01-23 19:06:53 +02:00
Bruno de Oliveira Abinader
80d72123df [core] Move lastInsertRowId/changes to sqlite::Statement 2017-01-23 19:06:53 +02:00
Eric Wolfe
a2ceeb4a5b [core] Evict cached resources and tiles equally by access time (#7770) 2017-01-18 18:43:24 -08:00
Bruno de Oliveira Abinader
49da57393a [core] Remove platform-specific main.cpp from MBGL_TEST_FILES 2017-01-18 19:06:32 +01:00
Konstantin Käfer
e76de05402 [build] move logging to util 2016-11-22 20:58:51 +01:00
Konstantin Käfer
117863f111 [build] move headless rendering files to platform/default 2016-11-22 20:58:51 +01:00
Konstantin Käfer
3bc79e316e [build] move default ThreadPool implementation to platform/default 2016-11-22 20:58:51 +01:00
Konstantin Käfer
9353fcbf4c [build] move default_styles to platform/default 2016-11-22 20:58:51 +01:00