Alexander Shalamov
ad30ba2cd1
[core] Guard access to CustomTileLoader's data members with mutex
2019-05-03 10:01:19 +03:00
Alexander Shalamov
86b94e30e1
[core] Keep shared_ptr to thread pool in CustomGeometrySource
...
CustomGeometrySource should keep strong reference to shared thread
pool that is used by CustomTileLoader.
2019-05-03 10:01:19 +03:00
Konstantin Käfer
2489afdd0d
[build] change style code generator to sort properties alphabetically
...
JSON keys in our style specification don't have a defined order. This change sorts them alphabetically so that we can rely on the order remaining them same across code generation runs.
2019-05-02 17:44:18 +02:00
Konstantin Käfer
a48152a981
[build] change special casing for LineFloorWidth in shader generation
2019-05-02 17:44:18 +02:00
Mikhail Pozdnyakov
4c8295e672
[core] Less strict rules for adding render layers to sources
2019-04-29 17:03:23 +03:00
Konstantin Käfer
08163713e2
[core] change approach to stencil clipping to (almost) match JS
2019-04-29 11:37:39 +02:00
Alexander Shalamov
5e04091795
[core] Store type of renderable segment when sorting symbols by key
2019-04-26 15:02:38 +03:00
Mikhail Pozdnyakov
3832a081cb
[core] RendererImpl::dumDebugLogs() -> dumpDebugLogs()
2019-04-25 17:44:00 +03:00
Mikhail Pozdnyakov
f392053df6
[core] Create ImageManager at renderer construction
2019-04-25 17:44:00 +03:00
Alexander Shalamov
83c33cdeb2
[core] Pass ImageManager to ImageRequestor's constructor
...
This makes ImageRequestor API explicitly dependant on ImageManager, so that
ImageRequestor can unregister itself from ImageManager on destruction.
2019-04-25 10:00:23 +03:00
Alexander Shalamov
9a70e755dc
[core] Track missing style images that were provided by client
...
- Track images provided by client thruough onStyleImageMissing API
- Handle reduceMemoryUsage in ImageManager, via Renderer API
- Release client provided images when no tiles are using them
2019-04-25 10:00:23 +03:00
Minh Nguyễn
38a4caa3f4
[core] Updated script detection for Unicode 12.1
...
Updated script detection files to reflect changes in Unicode 12.1.
2019-04-17 10:11:35 -07:00
Mikhail Pozdnyakov
858097102d
[core] Render layers use synchronized buckets and paint properties
...
Actual for layers rendering the geometry tile data: line, fill, fill-extrusion, heatmap, circle, symbol (was updated in previous commits).
2019-04-17 17:21:41 +03:00
Mikhail Pozdnyakov
b96d824b2d
[core] Simplify RenderLayer interface.
2019-04-17 17:21:41 +03:00
Mikhail Pozdnyakov
150b427300
[core] Update style::LayerProperties instances in tiles
2019-04-17 17:21:41 +03:00
Mikhail Pozdnyakov
a0c83808c0
[core] Add FadingTiles layer type property
2019-04-17 17:21:41 +03:00
Mikhail Pozdnyakov
7a7192516f
[core] Introduce LayerRenderData. Source::update() accepts layer properties.
2019-04-17 17:21:41 +03:00
Mikhail Pozdnyakov
4b21560cf5
[core] Use style::LayerProperties in render layers, buckets and layouts.
2019-04-17 17:21:41 +03:00
Mikhail Pozdnyakov
1a66a02097
[core] Introduce style::LayerProperties interface and its implementations
2019-04-17 17:21:41 +03:00
Alexander Shalamov
113e96e03c
[core] Sort cross-tile symbol segments using symbol-sort-key
2019-04-17 15:04:08 +03:00
Alexander Shalamov
2a169b07e8
[core] Set sortKey for symbol segments during layout phase
2019-04-17 15:04:08 +03:00
Alexander Shalamov
073e102b9b
[core] Add optional sortKey to segment
2019-04-17 15:04:08 +03:00
Alexander Shalamov
905ca29866
[core] Enable 'symbol-sort-key' layout property and generate style code
2019-04-17 15:04:08 +03:00
Alexander Shalamov
e329492f0f
[core] Add 'auto' enum value to symbol-z-order layout property
2019-04-17 15:04:08 +03:00
Mikhail Pozdnyakov
4bc79cf4ff
Use emplace_hint for inserting render items
2019-04-12 16:17:57 +03:00
Mikhail Pozdnyakov
feaff9260e
[core] Order render items properly across several sources
2019-04-12 16:17:57 +03:00
Konstantin Käfer
e95bf4dd9b
[ios] run glFlush when reducing memory and don't reduce memory while in background ( #14383 )
2019-04-11 09:57:35 -04:00
Mikhail Pozdnyakov
8faf47ab5e
[core] Pass only visible render layers to source in renderer
...
This simplifies the code and make it slightly more performant.
Also, this change enables initialization the `RenderTile.used`
field from inside the source (currently done in render layers).
2019-04-09 13:04:21 +03:00
Ansis Brammanis
104091cd93
fix firing onStyleImageMissing after sprite has loaded ( #14369 )
2019-04-08 16:28:55 -04:00
Konstantin Käfer
8f331f5ae3
[core] refactor ThreadLocal backend
2019-04-08 14:41:16 +02:00
Konstantin Käfer
3ceabcd3ec
[core] clang-tidy fixes
2019-04-05 11:49:17 +02:00
Konstantin Käfer
d7aaf83421
[core] introduce gfx::RenderPass
2019-04-05 11:49:17 +02:00
Konstantin Käfer
b1a2513b61
[core] test OffscreenTexture renderability before using them
2019-04-05 11:49:17 +02:00
Konstantin Käfer
7081d5e154
[core] move depth/stencil buffer debug viz to gfx::Context
2019-04-05 11:49:17 +02:00
Konstantin Käfer
1d58850d0c
[core] remove Renderer::flush
2019-04-05 11:49:17 +02:00
Konstantin Käfer
5cc3d7a733
[core] move GLContextMode to RendererBackend
2019-04-05 11:49:17 +02:00
Konstantin Käfer
4053776c27
[core] use unique names for debug segments
2019-04-05 11:49:17 +02:00
Konstantin Käfer
4f735db9d8
[core] move RenderParameters creation to a later stage
2019-04-05 11:49:17 +02:00
Konstantin Käfer
66c020034e
[core] refactor RendererBackend
2019-04-05 11:49:17 +02:00
Konstantin Käfer
a782a6d15b
[core] move BackendScope to gfx namespace
2019-04-05 11:49:17 +02:00
Konstantin Käfer
865f8a6c03
[core] add gfx::Renderable and gfx::OffscreenTexture
2019-04-05 11:49:17 +02:00
Konstantin Käfer
ebd8508032
[core] add getResource template to gfx::*Resource classes
2019-04-05 11:49:17 +02:00
Konstantin Käfer
c02010ab6c
[core] move debug groups to gfx::CommandEncoder
2019-04-05 11:49:17 +02:00
Konstantin Käfer
543b678982
[core] introduce CommandEncoder object
2019-04-05 11:49:17 +02:00
Konstantin Käfer
5270b2ffbd
[core] move supportsHalfFloatTextures to gfx::Context
2019-04-05 11:49:17 +02:00
Konstantin Käfer
394e2aa717
[core] prefer static_cast for casts to derived classes
2019-04-05 11:49:17 +02:00
Konstantin Käfer
be3b5917c1
[core] add generic base class for renderbuffers
2019-04-05 11:49:17 +02:00
Konstantin Käfer
839f4687aa
[core] gl::RenderbufferType -> gfx::RenderbufferPixelType
2019-04-05 11:49:17 +02:00
Mikhail Pozdnyakov
35bcb7c072
[core] Pass crossfade parameters by const reference
2019-04-05 11:24:57 +03:00
Mikhail Pozdnyakov
1a5b933983
[core] Minor performance tweaks in renderer impl
2019-04-04 20:28:23 +03:00