[core] Introduce LayerRenderData. Source::update() accepts layer properties.

This commit is contained in:
Mikhail Pozdnyakov
2019-04-07 23:24:17 +03:00
parent 4b21560cf5
commit 7a7192516f
42 changed files with 166 additions and 132 deletions

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@@ -27,7 +27,7 @@ bool RenderAnnotationSource::isLoaded() const {
}
void RenderAnnotationSource::update(Immutable<style::Source::Impl> baseImpl_,
const std::vector<Immutable<Layer::Impl>>& layers,
const std::vector<Immutable<style::LayerProperties>>& layers,
const bool needsRendering,
const bool needsRelayout,
const TileParameters& parameters) {

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@@ -13,7 +13,7 @@ public:
bool isLoaded() const final;
void update(Immutable<style::Source::Impl>,
const std::vector<Immutable<style::Layer::Impl>>&,
const std::vector<Immutable<style::LayerProperties>>&,
bool needsRendering,
bool needsRelayout,
const TileParameters&) final;

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@@ -28,7 +28,7 @@ std::unique_ptr<Layout> FillExtrusionLayerFactory::createLayout(const LayoutPara
std::unique_ptr<GeometryTileLayer> layer,
const std::vector<Immutable<style::LayerProperties>>& group) noexcept {
using namespace style;
using LayoutType = PatternLayout<FillExtrusionBucket, FillExtrusionLayerProperties, FillExtrusionPattern, FillExtrusionPaintProperties::PossiblyEvaluated>;
using LayoutType = PatternLayout<FillExtrusionBucket, FillExtrusionLayerProperties, FillExtrusionPattern>;
return std::make_unique<LayoutType>(parameters.bucketParameters, group, std::move(layer), parameters.imageDependencies);
}

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@@ -29,7 +29,7 @@ FillLayerFactory::createLayout(const LayoutParameters& parameters,
std::unique_ptr<GeometryTileLayer> layer,
const std::vector<Immutable<style::LayerProperties>>& group) noexcept {
using namespace style;
using LayoutType = PatternLayout<FillBucket, FillLayerProperties, FillPattern, FillPaintProperties::PossiblyEvaluated>;
using LayoutType = PatternLayout<FillBucket, FillLayerProperties, FillPattern>;
return std::make_unique<LayoutType>(parameters.bucketParameters, group, std::move(layer), parameters.imageDependencies);
}

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@@ -28,7 +28,7 @@ std::unique_ptr<Layout> LineLayerFactory::createLayout(const LayoutParameters& p
std::unique_ptr<GeometryTileLayer> layer,
const std::vector<Immutable<style::LayerProperties>>& group) noexcept {
using namespace style;
using LayoutType = PatternLayout<LineBucket, LineLayerProperties, LinePattern, LinePaintProperties::PossiblyEvaluated, LineLayoutProperties::PossiblyEvaluated>;
using LayoutType = PatternLayout<LineBucket, LineLayerProperties, LinePattern, LineLayoutProperties::PossiblyEvaluated>;
return std::make_unique<LayoutType>(parameters.bucketParameters, group, std::move(layer), parameters.imageDependencies);
}

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@@ -11,6 +11,7 @@ class Bucket;
class BucketParameters;
class RenderLayer;
class FeatureIndex;
class LayerRenderData;
class Layout {
public:
@@ -18,7 +19,7 @@ public:
virtual void createBucket(const ImagePositions&,
std::unique_ptr<FeatureIndex>&,
std::unordered_map<std::string, std::shared_ptr<Bucket>>&,
std::unordered_map<std::string, LayerRenderData>&,
const bool,
const bool) = 0;

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@@ -26,7 +26,6 @@ public:
template <class BucketType,
class LayerPropertiesType,
class PatternPropertyType,
class PossiblyEvaluatedPaintPropertiesType,
class PossiblyEvaluatedLayoutPropertiesType = typename style::Properties<>::PossiblyEvaluated>
class PatternLayout : public Layout {
public:
@@ -46,8 +45,8 @@ public:
for (const auto& layerProperties : group) {
const std::string& layerId = layerProperties->baseImpl->id;
const auto evaluatedProps = static_cast<const LayerPropertiesType&>(*layerProperties).evaluated;
const auto patternProperty = evaluatedProps.template get<PatternPropertyType>();
const auto& evaluated = style::getEvaluated<LayerPropertiesType>(layerProperties);
const auto patternProperty = evaluated.template get<PatternPropertyType>();
const auto constantPattern = patternProperty.constantOr(Faded<std::basic_string<char> >{ "", ""});
// determine if layer group has any layers that use *-pattern property and add
// constant pattern dependencies.
@@ -58,7 +57,7 @@ public:
patternDependencies.emplace(constantPattern.to, ImageType::Pattern);
patternDependencies.emplace(constantPattern.from, ImageType::Pattern);
}
layerPaintProperties.emplace(layerId, std::move(evaluatedProps));
layerPropertiesMap.emplace(layerId, layerProperties);
}
const size_t featureCount = sourceLayer->featureCount();
@@ -71,9 +70,9 @@ public:
if (hasPattern) {
for (const auto& layerProperties : group) {
const std::string& layerId = layerProperties->baseImpl->id;
const auto it = layerPaintProperties.find(layerId);
if (it != layerPaintProperties.end()) {
const auto paint = it->second;
const auto it = layerPropertiesMap.find(layerId);
if (it != layerPropertiesMap.end()) {
const auto paint = static_cast<const LayerPropertiesType&>(*it->second).evaluated;
const auto patternProperty = paint.template get<PatternPropertyType>();
if (!patternProperty.isConstant()) {
// For layers with non-data-constant pattern properties, evaluate their expression and add
@@ -101,8 +100,8 @@ public:
return hasPattern;
}
void createBucket(const ImagePositions& patternPositions, std::unique_ptr<FeatureIndex>& featureIndex, std::unordered_map<std::string, std::shared_ptr<Bucket>>& buckets, const bool, const bool) override {
auto bucket = std::make_shared<BucketType>(layout, layerPaintProperties, zoom, overscaling);
void createBucket(const ImagePositions& patternPositions, std::unique_ptr<FeatureIndex>& featureIndex, std::unordered_map<std::string, LayerRenderData>& renderData, const bool, const bool) override {
auto bucket = std::make_shared<BucketType>(layout, layerPropertiesMap, zoom, overscaling);
for (auto & patternFeature : features) {
const auto i = patternFeature.i;
std::unique_ptr<GeometryTileFeature> feature = std::move(patternFeature.feature);
@@ -113,17 +112,16 @@ public:
featureIndex->insert(geometries, i, sourceLayerID, bucketLeaderID);
}
if (bucket->hasData()) {
for (const auto& pair : layerPaintProperties) {
buckets.emplace(pair.first, bucket);
for (const auto& pair : layerPropertiesMap) {
renderData.emplace(pair.first, LayerRenderData {bucket, pair.second});
}
}
};
std::map<std::string, PossiblyEvaluatedPaintPropertiesType> layerPaintProperties;
private:
std::map<std::string, Immutable<style::LayerProperties>> layerPropertiesMap;
std::string bucketLeaderID;
private:
const std::unique_ptr<GeometryTileLayer> sourceLayer;
std::vector<PatternFeature> features;
PossiblyEvaluatedLayoutPropertiesType layout;

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@@ -12,6 +12,7 @@
#include <mbgl/util/i18n.hpp>
#include <mbgl/util/platform.hpp>
#include <mbgl/tile/geometry_tile_data.hpp>
#include <mbgl/tile/tile.hpp>
#include <mapbox/polylabel.hpp>
@@ -106,7 +107,7 @@ SymbolLayout::SymbolLayout(const BucketParameters& parameters,
layout.get<TextIgnorePlacement>() || layout.get<IconIgnorePlacement>());
for (const auto& layer : layers) {
layerPaintProperties.emplace(layer->baseImpl->id, toSymbolLayerProperties(layer).evaluated);
layerPaintProperties.emplace(layer->baseImpl->id, layer);
}
// Determine glyph dependencies
@@ -555,7 +556,7 @@ std::vector<float> CalculateTileDistances(const GeometryCoordinates& line, const
return tileDistances;
}
void SymbolLayout::createBucket(const ImagePositions&, std::unique_ptr<FeatureIndex>&, std::unordered_map<std::string, std::shared_ptr<Bucket>>& buckets, const bool firstLoad, const bool showCollisionBoxes) {
void SymbolLayout::createBucket(const ImagePositions&, std::unique_ptr<FeatureIndex>&, std::unordered_map<std::string, LayerRenderData>& renderData, const bool firstLoad, const bool showCollisionBoxes) {
auto bucket = std::make_shared<SymbolBucket>(layout, layerPaintProperties, textSize, iconSize, zoom, sdfIcons, iconsNeedLinear, sortFeaturesByY, bucketLeaderID, std::move(symbolInstances), tilePixelRatio);
for (SymbolInstance &symbolInstance : bucket->symbolInstances) {
@@ -618,7 +619,7 @@ void SymbolLayout::createBucket(const ImagePositions&, std::unique_ptr<FeatureIn
if (!firstLoad) {
bucket->justReloaded = true;
}
buckets.emplace(pair.first, bucket);
renderData.emplace(pair.first, LayerRenderData{bucket, pair.second});
}
}

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@@ -35,12 +35,12 @@ public:
void prepareSymbols(const GlyphMap&, const GlyphPositions&,
const ImageMap&, const ImagePositions&) override;
void createBucket(const ImagePositions&, std::unique_ptr<FeatureIndex>&, std::unordered_map<std::string, std::shared_ptr<Bucket>>&, const bool firstLoad, const bool showCollisionBoxes) override;
void createBucket(const ImagePositions&, std::unique_ptr<FeatureIndex>&, std::unordered_map<std::string, LayerRenderData>&, const bool firstLoad, const bool showCollisionBoxes) override;
bool hasSymbolInstances() const override;
bool hasDependencies() const override;
std::map<std::string, style::SymbolPaintProperties::PossiblyEvaluated> layerPaintProperties;
std::map<std::string, Immutable<style::LayerProperties>> layerPaintProperties;
const std::string bucketLeaderID;
std::vector<SymbolInstance> symbolInstances;

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@@ -28,7 +28,7 @@ using namespace style;
struct GeometryTooLongException : std::exception {};
FillBucket::FillBucket(const FillBucket::PossiblyEvaluatedLayoutProperties,
std::map<std::string, FillBucket::PossiblyEvaluatedPaintProperties> layerPaintProperties,
const std::map<std::string, Immutable<style::LayerProperties>>& layerPaintProperties,
const float zoom,
const uint32_t) {
@@ -37,7 +37,7 @@ FillBucket::FillBucket(const FillBucket::PossiblyEvaluatedLayoutProperties,
std::piecewise_construct,
std::forward_as_tuple(pair.first),
std::forward_as_tuple(
pair.second,
getEvaluated<FillLayerProperties>(pair.second),
zoom));
}
}

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@@ -22,7 +22,7 @@ public:
using PossiblyEvaluatedLayoutProperties = style::Properties<>::PossiblyEvaluated;
FillBucket(const PossiblyEvaluatedLayoutProperties layout,
std::map<std::string, PossiblyEvaluatedPaintProperties> layerPaintProperties,
const std::map<std::string, Immutable<style::LayerProperties>>& layerPaintProperties,
const float zoom,
const uint32_t overscaling);

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@@ -34,8 +34,8 @@ using namespace style;
struct GeometryTooLongException : std::exception {};
FillExtrusionBucket::FillExtrusionBucket(const FillExtrusionBucket::PossiblyEvaluatedLayoutProperties,
std::map<std::string, FillExtrusionBucket::PossiblyEvaluatedPaintProperties> layerPaintProperties,
FillExtrusionBucket::FillExtrusionBucket(const FillExtrusionBucket::PossiblyEvaluatedLayoutProperties&,
const std::map<std::string, Immutable<style::LayerProperties>>& layerPaintProperties,
const float zoom,
const uint32_t) {
for (const auto& pair : layerPaintProperties) {
@@ -43,7 +43,7 @@ FillExtrusionBucket::FillExtrusionBucket(const FillExtrusionBucket::PossiblyEval
std::piecewise_construct,
std::forward_as_tuple(pair.first),
std::forward_as_tuple(
pair.second,
getEvaluated<FillExtrusionLayerProperties>(pair.second),
zoom));
}
}

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@@ -19,8 +19,8 @@ public:
using PossiblyEvaluatedPaintProperties = style::FillExtrusionPaintProperties::PossiblyEvaluated;
using PossiblyEvaluatedLayoutProperties = style::Properties<>::PossiblyEvaluated;
FillExtrusionBucket(const PossiblyEvaluatedLayoutProperties,
std::map<std::string, PossiblyEvaluatedPaintProperties>,
FillExtrusionBucket(const PossiblyEvaluatedLayoutProperties&,
const std::map<std::string, Immutable<style::LayerProperties>>&,
const float,
const uint32_t);

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@@ -11,7 +11,7 @@ namespace mbgl {
using namespace style;
LineBucket::LineBucket(const style::LineLayoutProperties::PossiblyEvaluated layout_,
const std::map<std::string, style::LinePaintProperties::PossiblyEvaluated>& layerPaintProperties,
const std::map<std::string, Immutable<style::LayerProperties>>& layerPaintProperties,
const float zoom_,
const uint32_t overscaling_)
: layout(std::move(layout_)),
@@ -23,7 +23,7 @@ LineBucket::LineBucket(const style::LineLayoutProperties::PossiblyEvaluated layo
std::piecewise_construct,
std::forward_as_tuple(pair.first),
std::forward_as_tuple(
pair.second,
getEvaluated<LineLayerProperties>(pair.second),
zoom));
}
}

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@@ -21,7 +21,7 @@ public:
using PossiblyEvaluatedLayoutProperties = style::LineLayoutProperties::PossiblyEvaluated;
LineBucket(const PossiblyEvaluatedLayoutProperties layout,
const std::map<std::string, PossiblyEvaluatedPaintProperties>& layerPaintProperties,
const std::map<std::string, Immutable<style::LayerProperties>>& layerPaintProperties,
const float zoom,
const uint32_t overscaling);
~LineBucket() override;

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@@ -8,8 +8,12 @@ namespace mbgl {
using namespace style;
const SymbolLayerProperties& toSymbolLayerProperties(const Immutable<LayerProperties>& layer) {
return static_cast<const SymbolLayerProperties&>(*layer);
}
SymbolBucket::SymbolBucket(style::SymbolLayoutProperties::PossiblyEvaluated layout_,
const std::map<std::string, style::SymbolPaintProperties::PossiblyEvaluated>& paintProperties_,
const std::map<std::string, Immutable<style::LayerProperties>>& paintProperties_,
const style::PropertyValue<float>& textSize,
const style::PropertyValue<float>& iconSize,
float zoom,
@@ -30,7 +34,7 @@ SymbolBucket::SymbolBucket(style::SymbolLayoutProperties::PossiblyEvaluated layo
tilePixelRatio(tilePixelRatio_) {
for (const auto& pair : paintProperties_) {
auto layerPaintProperties = pair.second;
auto layerPaintProperties = toSymbolLayerProperties(pair.second).evaluated;
if (hasFormatSectionOverrides()) {
setPaintPropertyOverrides(layerPaintProperties);
}

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@@ -42,7 +42,7 @@ public:
class SymbolBucket final : public Bucket {
public:
SymbolBucket(style::SymbolLayoutProperties::PossiblyEvaluated,
const std::map<std::string, style::SymbolPaintProperties::PossiblyEvaluated>&,
const std::map<std::string, Immutable<style::LayerProperties>>&,
const style::PropertyValue<float>& textSize,
const style::PropertyValue<float>& iconSize,
float zoom,

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@@ -19,6 +19,12 @@ class RenderLayerSymbolInterface;
class RenderTile;
class TransformState;
class LayerRenderData {
public:
std::shared_ptr<Bucket> bucket;
Immutable<style::LayerProperties> layerProperties;
};
class RenderLayer {
protected:
RenderLayer(Immutable<style::LayerProperties>);
@@ -90,6 +96,7 @@ protected:
// the cached paint properties) can be still in use while the tile is loading new buckets (which will
// correpond to the current paint properties of the layer).
virtual void updateBucketPaintProperties(Bucket*) const;
using FilterFunctionPtr = bool (*)(RenderTile&);
RenderTiles filterRenderTiles(RenderTiles, FilterFunctionPtr) const;

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@@ -7,7 +7,7 @@
#include <mbgl/util/geojson.hpp>
#include <mbgl/util/feature.hpp>
#include <mbgl/style/source_impl.hpp>
#include <mbgl/style/layer_impl.hpp>
#include <mbgl/style/layer_properties.hpp>
#include <unordered_map>
#include <vector>
@@ -50,7 +50,7 @@ public:
virtual bool isLoaded() const = 0;
virtual void update(Immutable<style::Source::Impl>,
const std::vector<Immutable<style::Layer::Impl>>&,
const std::vector<Immutable<style::LayerProperties>>&,
bool needsRendering,
bool needsRelayout,
const TileParameters&) = 0;

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@@ -242,7 +242,7 @@ void Renderer::Impl::render(const UpdateParameters& updateParameters) {
staticData->has3D = false;
for (const auto& sourceImpl : *sourceImpls) {
RenderSource* source = renderSources.at(sourceImpl->id).get();
std::vector<Immutable<Layer::Impl>> filteredLayersForSource;
std::vector<Immutable<LayerProperties>> filteredLayersForSource;
filteredLayersForSource.reserve(layerImpls->size());
bool sourceNeedsRendering = false;
bool sourceNeedsRelayout = false;
@@ -262,7 +262,7 @@ void Renderer::Impl::render(const UpdateParameters& updateParameters) {
sourceNeedsRelayout = (sourceNeedsRelayout || hasImageDiff || hasLayoutDifference(layerDiff, layerImpl->id));
if (layerNeedsRendering) {
sourceNeedsRendering = true;
filteredLayersForSource.push_back(layerImpl);
filteredLayersForSource.push_back(layer->evaluatedProperties);
renderItemsEmplaceHint = renderItems.emplace_hint(renderItemsEmplaceHint, *layer, source, index);
}
}

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@@ -24,7 +24,7 @@ bool RenderCustomGeometrySource::isLoaded() const {
}
void RenderCustomGeometrySource::update(Immutable<style::Source::Impl> baseImpl_,
const std::vector<Immutable<Layer::Impl>>& layers,
const std::vector<Immutable<style::LayerProperties>>& layers,
const bool needsRendering,
const bool needsRelayout,
const TileParameters& parameters) {

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@@ -13,7 +13,7 @@ public:
bool isLoaded() const final;
void update(Immutable<style::Source::Impl>,
const std::vector<Immutable<style::Layer::Impl>>&,
const std::vector<Immutable<style::LayerProperties>>&,
bool needsRendering,
bool needsRelayout,
const TileParameters&) final;

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@@ -84,7 +84,7 @@ bool RenderGeoJSONSource::isLoaded() const {
}
void RenderGeoJSONSource::update(Immutable<style::Source::Impl> baseImpl_,
const std::vector<Immutable<Layer::Impl>>& layers,
const std::vector<Immutable<LayerProperties>>& layers,
const bool needsRendering,
const bool needsRelayout,
const TileParameters& parameters) {

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@@ -18,7 +18,7 @@ public:
bool isLoaded() const final;
void update(Immutable<style::Source::Impl>,
const std::vector<Immutable<style::Layer::Impl>>&,
const std::vector<Immutable<style::LayerProperties>>&,
bool needsRendering,
bool needsRelayout,
const TileParameters&) final;

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@@ -106,7 +106,7 @@ std::vector<Feature> RenderImageSource::querySourceFeatures(const SourceQueryOpt
}
void RenderImageSource::update(Immutable<style::Source::Impl> baseImpl_,
const std::vector<Immutable<Layer::Impl>>&,
const std::vector<Immutable<LayerProperties>>&,
const bool needsRendering,
const bool,
const TileParameters& parameters) {

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@@ -19,7 +19,7 @@ public:
void finishRender(PaintParameters&) final;
void update(Immutable<style::Source::Impl>,
const std::vector<Immutable<style::Layer::Impl>>&,
const std::vector<Immutable<style::LayerProperties>>&,
bool needsRendering,
bool needsRelayout,
const TileParameters&) final;

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@@ -23,7 +23,7 @@ bool RenderRasterDEMSource::isLoaded() const {
}
void RenderRasterDEMSource::update(Immutable<style::Source::Impl> baseImpl_,
const std::vector<Immutable<Layer::Impl>>& layers,
const std::vector<Immutable<LayerProperties>>& layers,
const bool needsRendering,
const bool needsRelayout,
const TileParameters& parameters) {

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@@ -13,7 +13,7 @@ public:
bool isLoaded() const final;
void update(Immutable<style::Source::Impl>,
const std::vector<Immutable<style::Layer::Impl>>&,
const std::vector<Immutable<style::LayerProperties>>&,
bool needsRendering,
bool needsRelayout,
const TileParameters&) final;

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@@ -21,7 +21,7 @@ bool RenderRasterSource::isLoaded() const {
}
void RenderRasterSource::update(Immutable<style::Source::Impl> baseImpl_,
const std::vector<Immutable<Layer::Impl>>& layers,
const std::vector<Immutable<LayerProperties>>& layers,
const bool needsRendering,
const bool needsRelayout,
const TileParameters& parameters) {

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@@ -13,7 +13,7 @@ public:
bool isLoaded() const final;
void update(Immutable<style::Source::Impl>,
const std::vector<Immutable<style::Layer::Impl>>&,
const std::vector<Immutable<style::LayerProperties>>&,
bool needsRendering,
bool needsRelayout,
const TileParameters&) final;

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@@ -24,7 +24,7 @@ bool RenderVectorSource::isLoaded() const {
}
void RenderVectorSource::update(Immutable<style::Source::Impl> baseImpl_,
const std::vector<Immutable<Layer::Impl>>& layers,
const std::vector<Immutable<style::LayerProperties>>& layers,
const bool needsRendering,
const bool needsRelayout,
const TileParameters& parameters) {

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@@ -13,7 +13,7 @@ public:
bool isLoaded() const final;
void update(Immutable<style::Source::Impl>,
const std::vector<Immutable<style::Layer::Impl>>&,
const std::vector<Immutable<style::LayerProperties>>&,
bool needsRendering,
bool needsRelayout,
const TileParameters&) final;

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@@ -61,7 +61,7 @@ Tile* TilePyramid::getTile(const OverscaledTileID& tileID){
return it == tiles.end() ? cache.get(tileID) : it->second.get();
}
void TilePyramid::update(const std::vector<Immutable<style::Layer::Impl>>& layers,
void TilePyramid::update(const std::vector<Immutable<style::LayerProperties>>& layers,
const bool needsRendering,
const bool needsRelayout,
const TileParameters& parameters,

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@@ -5,7 +5,7 @@
#include <mbgl/tile/tile.hpp>
#include <mbgl/tile/tile_cache.hpp>
#include <mbgl/style/types.hpp>
#include <mbgl/style/layer_impl.hpp>
#include <mbgl/style/layer_properties.hpp>
#include <mbgl/util/mat4.hpp>
#include <mbgl/util/feature.hpp>
@@ -33,7 +33,7 @@ public:
bool isLoaded() const;
void update(const std::vector<Immutable<style::Layer::Impl>>&,
void update(const std::vector<Immutable<style::LayerProperties>>&,
bool needsRendering,
bool needsRelayout,
const TileParameters&,

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@@ -87,21 +87,22 @@ void GeometryTile::setData(std::unique_ptr<const GeometryTileData> data_) {
}
void GeometryTile::setLayers(const std::vector<Immutable<Layer::Impl>>& layers) {
void GeometryTile::setLayers(const std::vector<Immutable<LayerProperties>>& layers) {
// Mark the tile as pending again if it was complete before to prevent signaling a complete
// state despite pending parse operations.
pending = true;
std::vector<Immutable<Layer::Impl>> impls;
std::vector<Immutable<LayerProperties>> impls;
impls.reserve(layers.size());
for (const auto& layer : layers) {
// Skip irrelevant layers.
assert(layer->getTypeInfo()->source != LayerTypeInfo::Source::NotRequired);
assert(layer->source == sourceID);
assert(layer->visibility != VisibilityType::None);
if (id.overscaledZ < std::floor(layer->minZoom) ||
id.overscaledZ >= std::ceil(layer->maxZoom)) {
const auto& layerImpl = *layer->baseImpl;
assert(layerImpl.getTypeInfo()->source != LayerTypeInfo::Source::NotRequired);
assert(layerImpl.source == sourceID);
assert(layerImpl.visibility != VisibilityType::None);
if (id.overscaledZ < std::floor(layerImpl.minZoom) ||
id.overscaledZ >= std::ceil(layerImpl.maxZoom)) {
continue;
}
@@ -127,7 +128,7 @@ void GeometryTile::onLayout(LayoutResult result, const uint64_t resultCorrelatio
pending = false;
}
buckets = std::move(result.buckets);
layerIdToLayerRenderData = std::move(result.renderData);
latestFeatureIndex = std::move(result.featureIndex);
@@ -180,8 +181,8 @@ void GeometryTile::upload(gfx::Context& context) {
}
};
for (auto& entry : buckets) {
uploadFn(*entry.second);
for (auto& entry : layerIdToLayerRenderData) {
uploadFn(*entry.second.bucket);
}
if (glyphAtlasImage) {
@@ -200,14 +201,21 @@ void GeometryTile::upload(gfx::Context& context) {
}
Bucket* GeometryTile::getBucket(const Layer::Impl& layer) const {
const auto it = buckets.find(layer.id);
if (it == buckets.end()) {
const LayerRenderData* data = getLayerRenderData(layer);
return data ? data->bucket.get() : nullptr;
}
const LayerRenderData* GeometryTile::getLayerRenderData(const style::Layer::Impl& layerImpl) const {
const auto it = layerIdToLayerRenderData.find(layerImpl.id);
if (it == layerIdToLayerRenderData.end()) {
return nullptr;
}
Bucket* result = it->second.get();
assert(result);
// Bucket might be outdated, see issue #12432.
return result->supportsLayer(layer) ? result : nullptr;
const LayerRenderData& result = it->second;
if (result.layerProperties->baseImpl->getTypeInfo() != layerImpl.getTypeInfo()) {
// Layer data might be outdated, see issue #12432.
return nullptr;
}
return &result;
}
float GeometryTile::getQueryPadding(const std::vector<const RenderLayer*>& layers) {

View File

@@ -33,7 +33,7 @@ public:
void setError(std::exception_ptr);
void setData(std::unique_ptr<const GeometryTileData>);
void setLayers(const std::vector<Immutable<style::Layer::Impl>>&) override;
void setLayers(const std::vector<Immutable<style::LayerProperties>>&) override;
void setShowCollisionBoxes(const bool showCollisionBoxes) override;
void onGlyphsAvailable(GlyphMap) override;
@@ -44,6 +44,7 @@ public:
void upload(gfx::Context&) override;
Bucket* getBucket(const style::Layer::Impl&) const override;
const LayerRenderData* getLayerRenderData(const style::Layer::Impl&) const override;
void queryRenderedFeatures(
std::unordered_map<std::string, std::vector<Feature>>& result,
@@ -63,16 +64,16 @@ public:
class LayoutResult {
public:
std::unordered_map<std::string, std::shared_ptr<Bucket>> buckets;
std::unordered_map<std::string, LayerRenderData> renderData;
std::unique_ptr<FeatureIndex> featureIndex;
optional<AlphaImage> glyphAtlasImage;
ImageAtlas iconAtlas;
LayoutResult(std::unordered_map<std::string, std::shared_ptr<Bucket>> buckets_,
LayoutResult(std::unordered_map<std::string, LayerRenderData> renderData_,
std::unique_ptr<FeatureIndex> featureIndex_,
optional<AlphaImage> glyphAtlasImage_,
ImageAtlas iconAtlas_)
: buckets(std::move(buckets_)),
: renderData(std::move(renderData_)),
featureIndex(std::move(featureIndex_)),
glyphAtlasImage(std::move(glyphAtlasImage_)),
iconAtlas(std::move(iconAtlas_)) {}
@@ -109,7 +110,7 @@ private:
uint64_t correlationID = 0;
std::unordered_map<std::string, std::shared_ptr<Bucket>> buckets;
std::unordered_map<std::string, LayerRenderData> layerIdToLayerRenderData;
std::shared_ptr<FeatureIndex> latestFeatureIndex;

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@@ -139,7 +139,7 @@ void GeometryTileWorker::setData(std::unique_ptr<const GeometryTileData> data_,
}
}
void GeometryTileWorker::setLayers(std::vector<Immutable<Layer::Impl>> layers_, uint64_t correlationID_) {
void GeometryTileWorker::setLayers(std::vector<Immutable<LayerProperties>> layers_, uint64_t correlationID_) {
try {
layers = std::move(layers_);
correlationID = correlationID_;
@@ -312,25 +312,6 @@ void GeometryTileWorker::requestNewImages(const ImageDependencies& imageDependen
}
}
static std::vector<Immutable<style::LayerProperties>> toEvaluatedProperties(const std::vector<Immutable<style::Layer::Impl>>& layers, float zoom) {
std::vector<Immutable<style::LayerProperties>> result;
result.reserve(layers.size());
for (auto& layer : layers) {
auto renderLayer = LayerManager::get()->createRenderLayer(layer);
renderLayer->transition(TransitionParameters {
Clock::time_point::max(),
TransitionOptions()
});
renderLayer->evaluate(PropertyEvaluationParameters {
zoom
});
result.push_back(renderLayer->evaluatedProperties);
}
return result;
}
void GeometryTileWorker::parse() {
if (!data || !layers) {
return;
@@ -340,7 +321,7 @@ void GeometryTileWorker::parse() {
std::unordered_map<std::string, std::unique_ptr<SymbolLayout>> symbolLayoutMap;
buckets.clear();
renderData.clear();
layouts.clear();
featureIndex = std::make_unique<FeatureIndex>(*data ? (*data)->clone() : nullptr);
@@ -349,9 +330,8 @@ void GeometryTileWorker::parse() {
ImageDependencies imageDependencies;
// Create render layers and group by layout
std::vector<Immutable<style::LayerProperties>> evaluatedProperties = toEvaluatedProperties(*layers, id.overscaledZ);
std::unordered_map<std::string, std::vector<Immutable<style::LayerProperties>>> groupMap;
for (auto layer : evaluatedProperties) {
for (auto layer : *layers) {
groupMap[layoutKey(*layer->baseImpl)].push_back(std::move(layer));
}
@@ -389,7 +369,7 @@ void GeometryTileWorker::parse() {
if (layout->hasDependencies()) {
layouts.push_back(std::move(layout));
} else {
layout->createBucket({}, featureIndex, buckets, firstLoad, showCollisionBoxes);
layout->createBucket({}, featureIndex, renderData, firstLoad, showCollisionBoxes);
}
} else {
const Filter& filter = leaderImpl.filter;
@@ -412,7 +392,7 @@ void GeometryTileWorker::parse() {
}
for (const auto& layer : group) {
buckets.emplace(layer->baseImpl->id, bucket);
renderData.emplace(layer->baseImpl->id, LayerRenderData{bucket, layer});
}
}
}
@@ -466,7 +446,7 @@ void GeometryTileWorker::finalizeLayout() {
}
// layout adds the bucket to buckets
layout->createBucket(iconAtlas.patternPositions, featureIndex, buckets, firstLoad, showCollisionBoxes);
layout->createBucket(iconAtlas.patternPositions, featureIndex, renderData, firstLoad, showCollisionBoxes);
}
}
@@ -481,7 +461,7 @@ void GeometryTileWorker::finalizeLayout() {
" Time");
parent.invoke(&GeometryTile::onLayout, GeometryTile::LayoutResult {
std::move(buckets),
std::move(renderData),
std::move(featureIndex),
std::move(glyphAtlasImage),
std::move(iconAtlas)

View File

@@ -7,9 +7,11 @@
#include <mbgl/actor/actor_ref.hpp>
#include <mbgl/util/optional.hpp>
#include <mbgl/util/immutable.hpp>
#include <mbgl/style/layer_impl.hpp>
#include <mbgl/style/layer_properties.hpp>
#include <mbgl/geometry/feature_index.hpp>
#include <mbgl/renderer/bucket.hpp>
#include <mbgl/renderer/render_layer.hpp>
#include <mbgl/tile/tile.hpp>
#include <atomic>
#include <memory>
@@ -36,7 +38,7 @@ public:
const bool showCollisionBoxes_);
~GeometryTileWorker();
void setLayers(std::vector<Immutable<style::Layer::Impl>>, uint64_t correlationID);
void setLayers(std::vector<Immutable<style::LayerProperties>>, uint64_t correlationID);
void setData(std::unique_ptr<const GeometryTileData>, uint64_t correlationID);
void setShowCollisionBoxes(bool showCollisionBoxes_, uint64_t correlationID_);
@@ -69,7 +71,7 @@ private:
const float pixelRatio;
std::unique_ptr<FeatureIndex> featureIndex;
std::unordered_map<std::string, std::shared_ptr<Bucket>> buckets;
std::unordered_map<std::string, LayerRenderData> renderData;
enum State {
Idle,
@@ -83,7 +85,7 @@ private:
uint64_t imageCorrelationID = 0;
// Outer optional indicates whether we've received it or not.
optional<std::vector<Immutable<style::Layer::Impl>>> layers;
optional<std::vector<Immutable<style::LayerProperties>>> layers;
optional<std::unique_ptr<const GeometryTileData>> data;
std::vector<std::unique_ptr<Layout>> layouts;

View File

@@ -11,7 +11,7 @@
#include <mbgl/renderer/bucket.hpp>
#include <mbgl/tile/geometry_tile_data.hpp>
#include <mbgl/storage/resource.hpp>
#include <mbgl/style/layer_impl.hpp>
#include <mbgl/style/layer_properties.hpp>
#include <string>
#include <memory>
@@ -21,6 +21,7 @@
namespace mbgl {
class DebugBucket;
class LayerRenderData;
class TransformState;
class TileObserver;
class RenderLayer;
@@ -33,13 +34,16 @@ namespace gl {
class Context;
} // namespace gl
class Tile : private util::noncopyable {
class Tile {
public:
enum class Kind : uint8_t {
Geometry,
Raster,
RasterDEM
};
Tile(const Tile&) = delete;
Tile& operator=(const Tile&) = delete;
Tile(Kind, OverscaledTileID);
virtual ~Tile();
@@ -53,6 +57,9 @@ public:
virtual void upload(gfx::Context&) = 0;
virtual Bucket* getBucket(const style::Layer::Impl&) const = 0;
virtual const LayerRenderData* getLayerRenderData(const style::Layer::Impl&) const {
return nullptr;
}
template <class T>
T* getBucket(const style::Layer::Impl& layer) const {
@@ -60,7 +67,7 @@ public:
}
virtual void setShowCollisionBoxes(const bool) {}
virtual void setLayers(const std::vector<Immutable<style::Layer::Impl>>&) {}
virtual void setLayers(const std::vector<Immutable<style::LayerProperties>>&) {}
virtual void setMask(TileMask&&) {}
virtual void queryRenderedFeatures(

View File

@@ -12,8 +12,11 @@
#include <mbgl/style/sources/image_source.hpp>
#include <mbgl/style/sources/custom_geometry_source.hpp>
#include <mbgl/style/layers/hillshade_layer.hpp>
#include <mbgl/style/layers/hillshade_layer_impl.hpp>
#include <mbgl/style/layers/raster_layer.hpp>
#include <mbgl/style/layers/raster_layer_impl.hpp>
#include <mbgl/style/layers/line_layer.hpp>
#include <mbgl/style/layers/line_layer_impl.hpp>
#include <mbgl/renderer/sources/render_raster_source.hpp>
#include <mbgl/renderer/sources/render_raster_dem_source.hpp>
@@ -148,7 +151,8 @@ TEST(Source, RasterTileEmpty) {
};
RasterLayer layer("id", "source");
std::vector<Immutable<Layer::Impl>> layers {{ layer.baseImpl }};
Immutable<LayerProperties> layerProperties = makeMutable<RasterLayerProperties>(staticImmutableCast<RasterLayer::Impl>(layer.baseImpl));
std::vector<Immutable<LayerProperties>> layers { layerProperties };
Tileset tileset;
tileset.tiles = { "tiles" };
@@ -186,7 +190,8 @@ TEST(Source, RasterDEMTileEmpty) {
};
HillshadeLayer layer("id", "source");
std::vector<Immutable<Layer::Impl>> layers {{ layer.baseImpl }};
Immutable<LayerProperties> layerProperties = makeMutable<HillshadeLayerProperties>(staticImmutableCast<HillshadeLayer::Impl>(layer.baseImpl));
std::vector<Immutable<LayerProperties>> layers { layerProperties };
Tileset tileset;
tileset.tiles = { "tiles" };
@@ -226,7 +231,8 @@ TEST(Source, VectorTileEmpty) {
LineLayer layer("id", "source");
layer.setSourceLayer("water");
std::vector<Immutable<Layer::Impl>> layers {{ layer.baseImpl }};
Immutable<LayerProperties> layerProperties = makeMutable<LineLayerProperties>(staticImmutableCast<LineLayer::Impl>(layer.baseImpl));
std::vector<Immutable<LayerProperties>> layers { layerProperties };
Tileset tileset;
tileset.tiles = { "tiles" };
@@ -266,7 +272,8 @@ TEST(Source, RasterTileFail) {
};
RasterLayer layer("id", "source");
std::vector<Immutable<Layer::Impl>> layers {{ layer.baseImpl }};
Immutable<LayerProperties> layerProperties = makeMutable<RasterLayerProperties>(staticImmutableCast<RasterLayer::Impl>(layer.baseImpl));
std::vector<Immutable<LayerProperties>> layers { layerProperties };
Tileset tileset;
tileset.tiles = { "tiles" };
@@ -304,7 +311,8 @@ TEST(Source, RasterDEMTileFail) {
};
HillshadeLayer layer("id", "source");
std::vector<Immutable<Layer::Impl>> layers {{ layer.baseImpl }};
Immutable<LayerProperties> layerProperties = makeMutable<HillshadeLayerProperties>(staticImmutableCast<HillshadeLayer::Impl>(layer.baseImpl));
std::vector<Immutable<LayerProperties>> layers { layerProperties };
Tileset tileset;
tileset.tiles = { "tiles" };
@@ -344,7 +352,8 @@ TEST(Source, VectorTileFail) {
LineLayer layer("id", "source");
layer.setSourceLayer("water");
std::vector<Immutable<Layer::Impl>> layers {{ layer.baseImpl }};
Immutable<LayerProperties> layerProperties = makeMutable<LineLayerProperties>(staticImmutableCast<LineLayer::Impl>(layer.baseImpl));
std::vector<Immutable<LayerProperties>> layers { layerProperties };
Tileset tileset;
tileset.tiles = { "tiles" };
@@ -380,7 +389,8 @@ TEST(Source, RasterTileCorrupt) {
};
RasterLayer layer("id", "source");
std::vector<Immutable<Layer::Impl>> layers {{ layer.baseImpl }};
Immutable<LayerProperties> layerProperties = makeMutable<RasterLayerProperties>(staticImmutableCast<RasterLayer::Impl>(layer.baseImpl));
std::vector<Immutable<LayerProperties>> layers { layerProperties };
Tileset tileset;
tileset.tiles = { "tiles" };
@@ -417,7 +427,8 @@ TEST(Source, RasterDEMTileCorrupt) {
};
HillshadeLayer layer("id", "source");
std::vector<Immutable<Layer::Impl>> layers {{ layer.baseImpl }};
Immutable<LayerProperties> layerProperties = makeMutable<HillshadeLayerProperties>(staticImmutableCast<HillshadeLayer::Impl>(layer.baseImpl));
std::vector<Immutable<LayerProperties>> layers { layerProperties };;
Tileset tileset;
tileset.tiles = { "tiles" };
@@ -456,7 +467,8 @@ TEST(Source, VectorTileCorrupt) {
LineLayer layer("id", "source");
layer.setSourceLayer("water");
std::vector<Immutable<Layer::Impl>> layers {{ layer.baseImpl }};
Immutable<LayerProperties> layerProperties = makeMutable<LineLayerProperties>(staticImmutableCast<LineLayer::Impl>(layer.baseImpl));
std::vector<Immutable<LayerProperties>> layers { layerProperties };
Tileset tileset;
tileset.tiles = { "tiles" };
@@ -491,7 +503,8 @@ TEST(Source, RasterTileCancel) {
};
RasterLayer layer("id", "source");
std::vector<Immutable<Layer::Impl>> layers {{ layer.baseImpl }};
Immutable<LayerProperties> layerProperties = makeMutable<RasterLayerProperties>(staticImmutableCast<RasterLayer::Impl>(layer.baseImpl));
std::vector<Immutable<LayerProperties>> layers { layerProperties };
Tileset tileset;
tileset.tiles = { "tiles" };
@@ -527,7 +540,8 @@ TEST(Source, RasterDEMTileCancel) {
};
HillshadeLayer layer("id", "source");
std::vector<Immutable<Layer::Impl>> layers {{ layer.baseImpl }};
Immutable<LayerProperties> layerProperties = makeMutable<HillshadeLayerProperties>(staticImmutableCast<HillshadeLayer::Impl>(layer.baseImpl));
std::vector<Immutable<LayerProperties>> layers { layerProperties };
Tileset tileset;
tileset.tiles = { "tiles" };
@@ -565,7 +579,8 @@ TEST(Source, VectorTileCancel) {
LineLayer layer("id", "source");
layer.setSourceLayer("water");
std::vector<Immutable<Layer::Impl>> layers {{ layer.baseImpl }};
Immutable<LayerProperties> layerProperties = makeMutable<LineLayerProperties>(staticImmutableCast<LineLayer::Impl>(layer.baseImpl));
std::vector<Immutable<LayerProperties>> layers { layerProperties };
Tileset tileset;
tileset.tiles = { "tiles" };
@@ -596,7 +611,8 @@ TEST(Source, RasterTileAttribution) {
SourceTest test;
RasterLayer layer("id", "source");
std::vector<Immutable<Layer::Impl>> layers {{ layer.baseImpl }};
Immutable<LayerProperties> layerProperties = makeMutable<RasterLayerProperties>(staticImmutableCast<RasterLayer::Impl>(layer.baseImpl));
std::vector<Immutable<LayerProperties>> layers { layerProperties };
std::string mapboxOSM = ("<a href='https://www.mapbox.com/about/maps/' target='_blank'>&copy; Mapbox</a> "
"<a href='http://www.openstreetmap.org/about/' target='_blank'>©️ OpenStreetMap</a>");
@@ -640,7 +656,8 @@ TEST(Source, RasterDEMTileAttribution) {
SourceTest test;
HillshadeLayer layer("id", "source");
std::vector<Immutable<Layer::Impl>> layers {{ layer.baseImpl }};
Immutable<LayerProperties> layerProperties = makeMutable<HillshadeLayerProperties>(staticImmutableCast<HillshadeLayer::Impl>(layer.baseImpl));
std::vector<Immutable<LayerProperties>> layers { layerProperties };
std::string mapbox = ("<a href='https://www.mapbox.com/about/maps/' target='_blank'>&copy; Mapbox</a> ");
@@ -752,7 +769,8 @@ TEST(Source, CustomGeometrySourceSetTileData) {
LineLayer layer("id", "source");
layer.setSourceLayer("water");
std::vector<Immutable<Layer::Impl>> layers {{ layer.baseImpl }};
Immutable<LayerProperties> layerProperties = makeMutable<LineLayerProperties>(staticImmutableCast<LineLayer::Impl>(layer.baseImpl));
std::vector<Immutable<LayerProperties>> layers { layerProperties };
test.renderSourceObserver.tileChanged = [&] (RenderSource& source_, const OverscaledTileID&) {
EXPECT_EQ("source", source_.baseImpl->id);

View File

@@ -11,6 +11,7 @@
#include <mbgl/renderer/tile_parameters.hpp>
#include <mbgl/style/style.hpp>
#include <mbgl/style/layers/circle_layer.hpp>
#include <mbgl/style/layers/circle_layer_impl.hpp>
#include <mbgl/annotation/annotation_manager.hpp>
#include <mbgl/renderer/image_manager.hpp>
#include <mbgl/text/glyph_manager.hpp>
@@ -120,7 +121,9 @@ TEST(CustomGeometryTile, InvokeTileChanged) {
ASSERT_NE(nullptr, tile.getBucket(*layer.baseImpl));
};
tile.setLayers({{ layer.baseImpl }});
Immutable<LayerProperties> layerProperties = makeMutable<CircleLayerProperties>(staticImmutableCast<CircleLayer::Impl>(layer.baseImpl));
std::vector<Immutable<LayerProperties>> layers { layerProperties };
tile.setLayers(layers);
tile.setObserver(&observer);
tile.setTileData(features);

View File

@@ -10,6 +10,7 @@
#include <mbgl/renderer/tile_parameters.hpp>
#include <mbgl/style/style.hpp>
#include <mbgl/style/layers/circle_layer.hpp>
#include <mbgl/style/layers/circle_layer_impl.hpp>
#include <mbgl/annotation/annotation_manager.hpp>
#include <mbgl/renderer/image_manager.hpp>
#include <mbgl/text/glyph_manager.hpp>
@@ -61,8 +62,9 @@ TEST(GeoJSONTile, Issue7648) {
// flickering.
ASSERT_NE(nullptr, tile.getBucket(*layer.baseImpl));
};
tile.setLayers({{ layer.baseImpl }});
Immutable<LayerProperties> layerProperties = makeMutable<CircleLayerProperties>(staticImmutableCast<CircleLayer::Impl>(layer.baseImpl));
std::vector<Immutable<LayerProperties>> layers { layerProperties };
tile.setLayers(layers);
tile.setObserver(&observer);
while (!tile.isComplete()) {
@@ -87,7 +89,9 @@ TEST(GeoJSONTile, Issue9927) {
GeoJSONTile tile(OverscaledTileID(0, 0, 0), "source", test.tileParameters, features);
tile.setLayers({{ layer.baseImpl }});
Immutable<LayerProperties> layerProperties = makeMutable<CircleLayerProperties>(staticImmutableCast<CircleLayer::Impl>(layer.baseImpl));
std::vector<Immutable<LayerProperties>> layers { layerProperties };
tile.setLayers(layers);
while (!tile.isComplete()) {
test.loop.runOnce();