[core] Introduce LayerRenderData. Source::update() accepts layer properties.
This commit is contained in:
@@ -27,7 +27,7 @@ bool RenderAnnotationSource::isLoaded() const {
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}
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void RenderAnnotationSource::update(Immutable<style::Source::Impl> baseImpl_,
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const std::vector<Immutable<Layer::Impl>>& layers,
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const std::vector<Immutable<style::LayerProperties>>& layers,
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const bool needsRendering,
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const bool needsRelayout,
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const TileParameters& parameters) {
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@@ -13,7 +13,7 @@ public:
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bool isLoaded() const final;
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void update(Immutable<style::Source::Impl>,
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const std::vector<Immutable<style::Layer::Impl>>&,
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const std::vector<Immutable<style::LayerProperties>>&,
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bool needsRendering,
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bool needsRelayout,
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const TileParameters&) final;
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@@ -28,7 +28,7 @@ std::unique_ptr<Layout> FillExtrusionLayerFactory::createLayout(const LayoutPara
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std::unique_ptr<GeometryTileLayer> layer,
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const std::vector<Immutable<style::LayerProperties>>& group) noexcept {
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using namespace style;
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using LayoutType = PatternLayout<FillExtrusionBucket, FillExtrusionLayerProperties, FillExtrusionPattern, FillExtrusionPaintProperties::PossiblyEvaluated>;
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using LayoutType = PatternLayout<FillExtrusionBucket, FillExtrusionLayerProperties, FillExtrusionPattern>;
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return std::make_unique<LayoutType>(parameters.bucketParameters, group, std::move(layer), parameters.imageDependencies);
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}
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@@ -29,7 +29,7 @@ FillLayerFactory::createLayout(const LayoutParameters& parameters,
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std::unique_ptr<GeometryTileLayer> layer,
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const std::vector<Immutable<style::LayerProperties>>& group) noexcept {
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using namespace style;
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using LayoutType = PatternLayout<FillBucket, FillLayerProperties, FillPattern, FillPaintProperties::PossiblyEvaluated>;
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using LayoutType = PatternLayout<FillBucket, FillLayerProperties, FillPattern>;
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return std::make_unique<LayoutType>(parameters.bucketParameters, group, std::move(layer), parameters.imageDependencies);
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}
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@@ -28,7 +28,7 @@ std::unique_ptr<Layout> LineLayerFactory::createLayout(const LayoutParameters& p
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std::unique_ptr<GeometryTileLayer> layer,
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const std::vector<Immutable<style::LayerProperties>>& group) noexcept {
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using namespace style;
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using LayoutType = PatternLayout<LineBucket, LineLayerProperties, LinePattern, LinePaintProperties::PossiblyEvaluated, LineLayoutProperties::PossiblyEvaluated>;
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using LayoutType = PatternLayout<LineBucket, LineLayerProperties, LinePattern, LineLayoutProperties::PossiblyEvaluated>;
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return std::make_unique<LayoutType>(parameters.bucketParameters, group, std::move(layer), parameters.imageDependencies);
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}
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@@ -11,6 +11,7 @@ class Bucket;
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class BucketParameters;
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class RenderLayer;
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class FeatureIndex;
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class LayerRenderData;
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class Layout {
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public:
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@@ -18,7 +19,7 @@ public:
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virtual void createBucket(const ImagePositions&,
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std::unique_ptr<FeatureIndex>&,
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std::unordered_map<std::string, std::shared_ptr<Bucket>>&,
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std::unordered_map<std::string, LayerRenderData>&,
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const bool,
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const bool) = 0;
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@@ -26,7 +26,6 @@ public:
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template <class BucketType,
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class LayerPropertiesType,
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class PatternPropertyType,
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class PossiblyEvaluatedPaintPropertiesType,
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class PossiblyEvaluatedLayoutPropertiesType = typename style::Properties<>::PossiblyEvaluated>
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class PatternLayout : public Layout {
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public:
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@@ -46,8 +45,8 @@ public:
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for (const auto& layerProperties : group) {
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const std::string& layerId = layerProperties->baseImpl->id;
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const auto evaluatedProps = static_cast<const LayerPropertiesType&>(*layerProperties).evaluated;
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const auto patternProperty = evaluatedProps.template get<PatternPropertyType>();
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const auto& evaluated = style::getEvaluated<LayerPropertiesType>(layerProperties);
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const auto patternProperty = evaluated.template get<PatternPropertyType>();
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const auto constantPattern = patternProperty.constantOr(Faded<std::basic_string<char> >{ "", ""});
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// determine if layer group has any layers that use *-pattern property and add
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// constant pattern dependencies.
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@@ -58,7 +57,7 @@ public:
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patternDependencies.emplace(constantPattern.to, ImageType::Pattern);
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patternDependencies.emplace(constantPattern.from, ImageType::Pattern);
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}
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layerPaintProperties.emplace(layerId, std::move(evaluatedProps));
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layerPropertiesMap.emplace(layerId, layerProperties);
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}
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const size_t featureCount = sourceLayer->featureCount();
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@@ -71,9 +70,9 @@ public:
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if (hasPattern) {
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for (const auto& layerProperties : group) {
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const std::string& layerId = layerProperties->baseImpl->id;
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const auto it = layerPaintProperties.find(layerId);
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if (it != layerPaintProperties.end()) {
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const auto paint = it->second;
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const auto it = layerPropertiesMap.find(layerId);
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if (it != layerPropertiesMap.end()) {
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const auto paint = static_cast<const LayerPropertiesType&>(*it->second).evaluated;
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const auto patternProperty = paint.template get<PatternPropertyType>();
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if (!patternProperty.isConstant()) {
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// For layers with non-data-constant pattern properties, evaluate their expression and add
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@@ -101,8 +100,8 @@ public:
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return hasPattern;
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}
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void createBucket(const ImagePositions& patternPositions, std::unique_ptr<FeatureIndex>& featureIndex, std::unordered_map<std::string, std::shared_ptr<Bucket>>& buckets, const bool, const bool) override {
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auto bucket = std::make_shared<BucketType>(layout, layerPaintProperties, zoom, overscaling);
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void createBucket(const ImagePositions& patternPositions, std::unique_ptr<FeatureIndex>& featureIndex, std::unordered_map<std::string, LayerRenderData>& renderData, const bool, const bool) override {
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auto bucket = std::make_shared<BucketType>(layout, layerPropertiesMap, zoom, overscaling);
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for (auto & patternFeature : features) {
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const auto i = patternFeature.i;
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std::unique_ptr<GeometryTileFeature> feature = std::move(patternFeature.feature);
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@@ -113,17 +112,16 @@ public:
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featureIndex->insert(geometries, i, sourceLayerID, bucketLeaderID);
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}
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if (bucket->hasData()) {
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for (const auto& pair : layerPaintProperties) {
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buckets.emplace(pair.first, bucket);
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for (const auto& pair : layerPropertiesMap) {
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renderData.emplace(pair.first, LayerRenderData {bucket, pair.second});
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}
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}
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};
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std::map<std::string, PossiblyEvaluatedPaintPropertiesType> layerPaintProperties;
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private:
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std::map<std::string, Immutable<style::LayerProperties>> layerPropertiesMap;
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std::string bucketLeaderID;
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private:
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const std::unique_ptr<GeometryTileLayer> sourceLayer;
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std::vector<PatternFeature> features;
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PossiblyEvaluatedLayoutPropertiesType layout;
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@@ -12,6 +12,7 @@
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#include <mbgl/util/i18n.hpp>
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#include <mbgl/util/platform.hpp>
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#include <mbgl/tile/geometry_tile_data.hpp>
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#include <mbgl/tile/tile.hpp>
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#include <mapbox/polylabel.hpp>
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@@ -106,7 +107,7 @@ SymbolLayout::SymbolLayout(const BucketParameters& parameters,
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layout.get<TextIgnorePlacement>() || layout.get<IconIgnorePlacement>());
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for (const auto& layer : layers) {
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layerPaintProperties.emplace(layer->baseImpl->id, toSymbolLayerProperties(layer).evaluated);
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layerPaintProperties.emplace(layer->baseImpl->id, layer);
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}
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// Determine glyph dependencies
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@@ -555,7 +556,7 @@ std::vector<float> CalculateTileDistances(const GeometryCoordinates& line, const
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return tileDistances;
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}
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void SymbolLayout::createBucket(const ImagePositions&, std::unique_ptr<FeatureIndex>&, std::unordered_map<std::string, std::shared_ptr<Bucket>>& buckets, const bool firstLoad, const bool showCollisionBoxes) {
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void SymbolLayout::createBucket(const ImagePositions&, std::unique_ptr<FeatureIndex>&, std::unordered_map<std::string, LayerRenderData>& renderData, const bool firstLoad, const bool showCollisionBoxes) {
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auto bucket = std::make_shared<SymbolBucket>(layout, layerPaintProperties, textSize, iconSize, zoom, sdfIcons, iconsNeedLinear, sortFeaturesByY, bucketLeaderID, std::move(symbolInstances), tilePixelRatio);
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for (SymbolInstance &symbolInstance : bucket->symbolInstances) {
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@@ -618,7 +619,7 @@ void SymbolLayout::createBucket(const ImagePositions&, std::unique_ptr<FeatureIn
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if (!firstLoad) {
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bucket->justReloaded = true;
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}
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buckets.emplace(pair.first, bucket);
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renderData.emplace(pair.first, LayerRenderData{bucket, pair.second});
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}
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}
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@@ -35,12 +35,12 @@ public:
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void prepareSymbols(const GlyphMap&, const GlyphPositions&,
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const ImageMap&, const ImagePositions&) override;
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void createBucket(const ImagePositions&, std::unique_ptr<FeatureIndex>&, std::unordered_map<std::string, std::shared_ptr<Bucket>>&, const bool firstLoad, const bool showCollisionBoxes) override;
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void createBucket(const ImagePositions&, std::unique_ptr<FeatureIndex>&, std::unordered_map<std::string, LayerRenderData>&, const bool firstLoad, const bool showCollisionBoxes) override;
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bool hasSymbolInstances() const override;
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bool hasDependencies() const override;
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std::map<std::string, style::SymbolPaintProperties::PossiblyEvaluated> layerPaintProperties;
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std::map<std::string, Immutable<style::LayerProperties>> layerPaintProperties;
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const std::string bucketLeaderID;
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std::vector<SymbolInstance> symbolInstances;
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@@ -28,7 +28,7 @@ using namespace style;
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struct GeometryTooLongException : std::exception {};
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FillBucket::FillBucket(const FillBucket::PossiblyEvaluatedLayoutProperties,
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std::map<std::string, FillBucket::PossiblyEvaluatedPaintProperties> layerPaintProperties,
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const std::map<std::string, Immutable<style::LayerProperties>>& layerPaintProperties,
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const float zoom,
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const uint32_t) {
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@@ -37,7 +37,7 @@ FillBucket::FillBucket(const FillBucket::PossiblyEvaluatedLayoutProperties,
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std::piecewise_construct,
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std::forward_as_tuple(pair.first),
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std::forward_as_tuple(
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pair.second,
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getEvaluated<FillLayerProperties>(pair.second),
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zoom));
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}
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}
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@@ -22,7 +22,7 @@ public:
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using PossiblyEvaluatedLayoutProperties = style::Properties<>::PossiblyEvaluated;
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FillBucket(const PossiblyEvaluatedLayoutProperties layout,
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std::map<std::string, PossiblyEvaluatedPaintProperties> layerPaintProperties,
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const std::map<std::string, Immutable<style::LayerProperties>>& layerPaintProperties,
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const float zoom,
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const uint32_t overscaling);
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@@ -34,8 +34,8 @@ using namespace style;
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struct GeometryTooLongException : std::exception {};
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FillExtrusionBucket::FillExtrusionBucket(const FillExtrusionBucket::PossiblyEvaluatedLayoutProperties,
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std::map<std::string, FillExtrusionBucket::PossiblyEvaluatedPaintProperties> layerPaintProperties,
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FillExtrusionBucket::FillExtrusionBucket(const FillExtrusionBucket::PossiblyEvaluatedLayoutProperties&,
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const std::map<std::string, Immutable<style::LayerProperties>>& layerPaintProperties,
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const float zoom,
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const uint32_t) {
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for (const auto& pair : layerPaintProperties) {
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@@ -43,7 +43,7 @@ FillExtrusionBucket::FillExtrusionBucket(const FillExtrusionBucket::PossiblyEval
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std::piecewise_construct,
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std::forward_as_tuple(pair.first),
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std::forward_as_tuple(
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pair.second,
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getEvaluated<FillExtrusionLayerProperties>(pair.second),
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zoom));
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}
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}
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@@ -19,8 +19,8 @@ public:
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using PossiblyEvaluatedPaintProperties = style::FillExtrusionPaintProperties::PossiblyEvaluated;
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using PossiblyEvaluatedLayoutProperties = style::Properties<>::PossiblyEvaluated;
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FillExtrusionBucket(const PossiblyEvaluatedLayoutProperties,
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std::map<std::string, PossiblyEvaluatedPaintProperties>,
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FillExtrusionBucket(const PossiblyEvaluatedLayoutProperties&,
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const std::map<std::string, Immutable<style::LayerProperties>>&,
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const float,
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const uint32_t);
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@@ -11,7 +11,7 @@ namespace mbgl {
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using namespace style;
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LineBucket::LineBucket(const style::LineLayoutProperties::PossiblyEvaluated layout_,
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const std::map<std::string, style::LinePaintProperties::PossiblyEvaluated>& layerPaintProperties,
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const std::map<std::string, Immutable<style::LayerProperties>>& layerPaintProperties,
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const float zoom_,
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const uint32_t overscaling_)
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: layout(std::move(layout_)),
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@@ -23,7 +23,7 @@ LineBucket::LineBucket(const style::LineLayoutProperties::PossiblyEvaluated layo
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std::piecewise_construct,
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std::forward_as_tuple(pair.first),
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std::forward_as_tuple(
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pair.second,
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getEvaluated<LineLayerProperties>(pair.second),
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zoom));
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}
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}
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@@ -21,7 +21,7 @@ public:
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using PossiblyEvaluatedLayoutProperties = style::LineLayoutProperties::PossiblyEvaluated;
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LineBucket(const PossiblyEvaluatedLayoutProperties layout,
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const std::map<std::string, PossiblyEvaluatedPaintProperties>& layerPaintProperties,
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const std::map<std::string, Immutable<style::LayerProperties>>& layerPaintProperties,
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const float zoom,
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const uint32_t overscaling);
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~LineBucket() override;
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@@ -8,8 +8,12 @@ namespace mbgl {
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using namespace style;
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const SymbolLayerProperties& toSymbolLayerProperties(const Immutable<LayerProperties>& layer) {
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return static_cast<const SymbolLayerProperties&>(*layer);
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}
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SymbolBucket::SymbolBucket(style::SymbolLayoutProperties::PossiblyEvaluated layout_,
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const std::map<std::string, style::SymbolPaintProperties::PossiblyEvaluated>& paintProperties_,
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const std::map<std::string, Immutable<style::LayerProperties>>& paintProperties_,
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const style::PropertyValue<float>& textSize,
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const style::PropertyValue<float>& iconSize,
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float zoom,
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@@ -30,7 +34,7 @@ SymbolBucket::SymbolBucket(style::SymbolLayoutProperties::PossiblyEvaluated layo
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tilePixelRatio(tilePixelRatio_) {
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for (const auto& pair : paintProperties_) {
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auto layerPaintProperties = pair.second;
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auto layerPaintProperties = toSymbolLayerProperties(pair.second).evaluated;
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if (hasFormatSectionOverrides()) {
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setPaintPropertyOverrides(layerPaintProperties);
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}
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@@ -42,7 +42,7 @@ public:
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class SymbolBucket final : public Bucket {
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public:
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SymbolBucket(style::SymbolLayoutProperties::PossiblyEvaluated,
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const std::map<std::string, style::SymbolPaintProperties::PossiblyEvaluated>&,
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const std::map<std::string, Immutable<style::LayerProperties>>&,
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const style::PropertyValue<float>& textSize,
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const style::PropertyValue<float>& iconSize,
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float zoom,
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@@ -19,6 +19,12 @@ class RenderLayerSymbolInterface;
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class RenderTile;
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class TransformState;
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class LayerRenderData {
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public:
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std::shared_ptr<Bucket> bucket;
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Immutable<style::LayerProperties> layerProperties;
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};
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class RenderLayer {
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protected:
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RenderLayer(Immutable<style::LayerProperties>);
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@@ -90,6 +96,7 @@ protected:
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// the cached paint properties) can be still in use while the tile is loading new buckets (which will
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// correpond to the current paint properties of the layer).
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virtual void updateBucketPaintProperties(Bucket*) const;
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using FilterFunctionPtr = bool (*)(RenderTile&);
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RenderTiles filterRenderTiles(RenderTiles, FilterFunctionPtr) const;
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@@ -7,7 +7,7 @@
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#include <mbgl/util/geojson.hpp>
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#include <mbgl/util/feature.hpp>
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#include <mbgl/style/source_impl.hpp>
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#include <mbgl/style/layer_impl.hpp>
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#include <mbgl/style/layer_properties.hpp>
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#include <unordered_map>
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#include <vector>
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@@ -50,7 +50,7 @@ public:
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virtual bool isLoaded() const = 0;
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virtual void update(Immutable<style::Source::Impl>,
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const std::vector<Immutable<style::Layer::Impl>>&,
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const std::vector<Immutable<style::LayerProperties>>&,
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bool needsRendering,
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bool needsRelayout,
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const TileParameters&) = 0;
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@@ -242,7 +242,7 @@ void Renderer::Impl::render(const UpdateParameters& updateParameters) {
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staticData->has3D = false;
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for (const auto& sourceImpl : *sourceImpls) {
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RenderSource* source = renderSources.at(sourceImpl->id).get();
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std::vector<Immutable<Layer::Impl>> filteredLayersForSource;
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std::vector<Immutable<LayerProperties>> filteredLayersForSource;
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filteredLayersForSource.reserve(layerImpls->size());
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bool sourceNeedsRendering = false;
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bool sourceNeedsRelayout = false;
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@@ -262,7 +262,7 @@ void Renderer::Impl::render(const UpdateParameters& updateParameters) {
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sourceNeedsRelayout = (sourceNeedsRelayout || hasImageDiff || hasLayoutDifference(layerDiff, layerImpl->id));
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if (layerNeedsRendering) {
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sourceNeedsRendering = true;
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filteredLayersForSource.push_back(layerImpl);
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filteredLayersForSource.push_back(layer->evaluatedProperties);
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renderItemsEmplaceHint = renderItems.emplace_hint(renderItemsEmplaceHint, *layer, source, index);
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}
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}
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@@ -24,7 +24,7 @@ bool RenderCustomGeometrySource::isLoaded() const {
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}
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void RenderCustomGeometrySource::update(Immutable<style::Source::Impl> baseImpl_,
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const std::vector<Immutable<Layer::Impl>>& layers,
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const std::vector<Immutable<style::LayerProperties>>& layers,
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const bool needsRendering,
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const bool needsRelayout,
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const TileParameters& parameters) {
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@@ -13,7 +13,7 @@ public:
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bool isLoaded() const final;
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void update(Immutable<style::Source::Impl>,
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const std::vector<Immutable<style::Layer::Impl>>&,
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const std::vector<Immutable<style::LayerProperties>>&,
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bool needsRendering,
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bool needsRelayout,
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const TileParameters&) final;
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@@ -84,7 +84,7 @@ bool RenderGeoJSONSource::isLoaded() const {
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}
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void RenderGeoJSONSource::update(Immutable<style::Source::Impl> baseImpl_,
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const std::vector<Immutable<Layer::Impl>>& layers,
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const std::vector<Immutable<LayerProperties>>& layers,
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const bool needsRendering,
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const bool needsRelayout,
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const TileParameters& parameters) {
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@@ -18,7 +18,7 @@ public:
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bool isLoaded() const final;
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void update(Immutable<style::Source::Impl>,
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const std::vector<Immutable<style::Layer::Impl>>&,
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const std::vector<Immutable<style::LayerProperties>>&,
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bool needsRendering,
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bool needsRelayout,
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const TileParameters&) final;
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||||
@@ -106,7 +106,7 @@ std::vector<Feature> RenderImageSource::querySourceFeatures(const SourceQueryOpt
|
||||
}
|
||||
|
||||
void RenderImageSource::update(Immutable<style::Source::Impl> baseImpl_,
|
||||
const std::vector<Immutable<Layer::Impl>>&,
|
||||
const std::vector<Immutable<LayerProperties>>&,
|
||||
const bool needsRendering,
|
||||
const bool,
|
||||
const TileParameters& parameters) {
|
||||
|
||||
@@ -19,7 +19,7 @@ public:
|
||||
void finishRender(PaintParameters&) final;
|
||||
|
||||
void update(Immutable<style::Source::Impl>,
|
||||
const std::vector<Immutable<style::Layer::Impl>>&,
|
||||
const std::vector<Immutable<style::LayerProperties>>&,
|
||||
bool needsRendering,
|
||||
bool needsRelayout,
|
||||
const TileParameters&) final;
|
||||
|
||||
@@ -23,7 +23,7 @@ bool RenderRasterDEMSource::isLoaded() const {
|
||||
}
|
||||
|
||||
void RenderRasterDEMSource::update(Immutable<style::Source::Impl> baseImpl_,
|
||||
const std::vector<Immutable<Layer::Impl>>& layers,
|
||||
const std::vector<Immutable<LayerProperties>>& layers,
|
||||
const bool needsRendering,
|
||||
const bool needsRelayout,
|
||||
const TileParameters& parameters) {
|
||||
|
||||
@@ -13,7 +13,7 @@ public:
|
||||
bool isLoaded() const final;
|
||||
|
||||
void update(Immutable<style::Source::Impl>,
|
||||
const std::vector<Immutable<style::Layer::Impl>>&,
|
||||
const std::vector<Immutable<style::LayerProperties>>&,
|
||||
bool needsRendering,
|
||||
bool needsRelayout,
|
||||
const TileParameters&) final;
|
||||
|
||||
@@ -21,7 +21,7 @@ bool RenderRasterSource::isLoaded() const {
|
||||
}
|
||||
|
||||
void RenderRasterSource::update(Immutable<style::Source::Impl> baseImpl_,
|
||||
const std::vector<Immutable<Layer::Impl>>& layers,
|
||||
const std::vector<Immutable<LayerProperties>>& layers,
|
||||
const bool needsRendering,
|
||||
const bool needsRelayout,
|
||||
const TileParameters& parameters) {
|
||||
|
||||
@@ -13,7 +13,7 @@ public:
|
||||
bool isLoaded() const final;
|
||||
|
||||
void update(Immutable<style::Source::Impl>,
|
||||
const std::vector<Immutable<style::Layer::Impl>>&,
|
||||
const std::vector<Immutable<style::LayerProperties>>&,
|
||||
bool needsRendering,
|
||||
bool needsRelayout,
|
||||
const TileParameters&) final;
|
||||
|
||||
@@ -24,7 +24,7 @@ bool RenderVectorSource::isLoaded() const {
|
||||
}
|
||||
|
||||
void RenderVectorSource::update(Immutable<style::Source::Impl> baseImpl_,
|
||||
const std::vector<Immutable<Layer::Impl>>& layers,
|
||||
const std::vector<Immutable<style::LayerProperties>>& layers,
|
||||
const bool needsRendering,
|
||||
const bool needsRelayout,
|
||||
const TileParameters& parameters) {
|
||||
|
||||
@@ -13,7 +13,7 @@ public:
|
||||
bool isLoaded() const final;
|
||||
|
||||
void update(Immutable<style::Source::Impl>,
|
||||
const std::vector<Immutable<style::Layer::Impl>>&,
|
||||
const std::vector<Immutable<style::LayerProperties>>&,
|
||||
bool needsRendering,
|
||||
bool needsRelayout,
|
||||
const TileParameters&) final;
|
||||
|
||||
@@ -61,7 +61,7 @@ Tile* TilePyramid::getTile(const OverscaledTileID& tileID){
|
||||
return it == tiles.end() ? cache.get(tileID) : it->second.get();
|
||||
}
|
||||
|
||||
void TilePyramid::update(const std::vector<Immutable<style::Layer::Impl>>& layers,
|
||||
void TilePyramid::update(const std::vector<Immutable<style::LayerProperties>>& layers,
|
||||
const bool needsRendering,
|
||||
const bool needsRelayout,
|
||||
const TileParameters& parameters,
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
#include <mbgl/tile/tile.hpp>
|
||||
#include <mbgl/tile/tile_cache.hpp>
|
||||
#include <mbgl/style/types.hpp>
|
||||
#include <mbgl/style/layer_impl.hpp>
|
||||
#include <mbgl/style/layer_properties.hpp>
|
||||
|
||||
#include <mbgl/util/mat4.hpp>
|
||||
#include <mbgl/util/feature.hpp>
|
||||
@@ -33,7 +33,7 @@ public:
|
||||
|
||||
bool isLoaded() const;
|
||||
|
||||
void update(const std::vector<Immutable<style::Layer::Impl>>&,
|
||||
void update(const std::vector<Immutable<style::LayerProperties>>&,
|
||||
bool needsRendering,
|
||||
bool needsRelayout,
|
||||
const TileParameters&,
|
||||
|
||||
@@ -87,21 +87,22 @@ void GeometryTile::setData(std::unique_ptr<const GeometryTileData> data_) {
|
||||
}
|
||||
|
||||
|
||||
void GeometryTile::setLayers(const std::vector<Immutable<Layer::Impl>>& layers) {
|
||||
void GeometryTile::setLayers(const std::vector<Immutable<LayerProperties>>& layers) {
|
||||
// Mark the tile as pending again if it was complete before to prevent signaling a complete
|
||||
// state despite pending parse operations.
|
||||
pending = true;
|
||||
|
||||
std::vector<Immutable<Layer::Impl>> impls;
|
||||
std::vector<Immutable<LayerProperties>> impls;
|
||||
impls.reserve(layers.size());
|
||||
|
||||
for (const auto& layer : layers) {
|
||||
// Skip irrelevant layers.
|
||||
assert(layer->getTypeInfo()->source != LayerTypeInfo::Source::NotRequired);
|
||||
assert(layer->source == sourceID);
|
||||
assert(layer->visibility != VisibilityType::None);
|
||||
if (id.overscaledZ < std::floor(layer->minZoom) ||
|
||||
id.overscaledZ >= std::ceil(layer->maxZoom)) {
|
||||
const auto& layerImpl = *layer->baseImpl;
|
||||
assert(layerImpl.getTypeInfo()->source != LayerTypeInfo::Source::NotRequired);
|
||||
assert(layerImpl.source == sourceID);
|
||||
assert(layerImpl.visibility != VisibilityType::None);
|
||||
if (id.overscaledZ < std::floor(layerImpl.minZoom) ||
|
||||
id.overscaledZ >= std::ceil(layerImpl.maxZoom)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
@@ -127,7 +128,7 @@ void GeometryTile::onLayout(LayoutResult result, const uint64_t resultCorrelatio
|
||||
pending = false;
|
||||
}
|
||||
|
||||
buckets = std::move(result.buckets);
|
||||
layerIdToLayerRenderData = std::move(result.renderData);
|
||||
|
||||
latestFeatureIndex = std::move(result.featureIndex);
|
||||
|
||||
@@ -180,8 +181,8 @@ void GeometryTile::upload(gfx::Context& context) {
|
||||
}
|
||||
};
|
||||
|
||||
for (auto& entry : buckets) {
|
||||
uploadFn(*entry.second);
|
||||
for (auto& entry : layerIdToLayerRenderData) {
|
||||
uploadFn(*entry.second.bucket);
|
||||
}
|
||||
|
||||
if (glyphAtlasImage) {
|
||||
@@ -200,14 +201,21 @@ void GeometryTile::upload(gfx::Context& context) {
|
||||
}
|
||||
|
||||
Bucket* GeometryTile::getBucket(const Layer::Impl& layer) const {
|
||||
const auto it = buckets.find(layer.id);
|
||||
if (it == buckets.end()) {
|
||||
const LayerRenderData* data = getLayerRenderData(layer);
|
||||
return data ? data->bucket.get() : nullptr;
|
||||
}
|
||||
|
||||
const LayerRenderData* GeometryTile::getLayerRenderData(const style::Layer::Impl& layerImpl) const {
|
||||
const auto it = layerIdToLayerRenderData.find(layerImpl.id);
|
||||
if (it == layerIdToLayerRenderData.end()) {
|
||||
return nullptr;
|
||||
}
|
||||
Bucket* result = it->second.get();
|
||||
assert(result);
|
||||
// Bucket might be outdated, see issue #12432.
|
||||
return result->supportsLayer(layer) ? result : nullptr;
|
||||
const LayerRenderData& result = it->second;
|
||||
if (result.layerProperties->baseImpl->getTypeInfo() != layerImpl.getTypeInfo()) {
|
||||
// Layer data might be outdated, see issue #12432.
|
||||
return nullptr;
|
||||
}
|
||||
return &result;
|
||||
}
|
||||
|
||||
float GeometryTile::getQueryPadding(const std::vector<const RenderLayer*>& layers) {
|
||||
|
||||
@@ -33,7 +33,7 @@ public:
|
||||
void setError(std::exception_ptr);
|
||||
void setData(std::unique_ptr<const GeometryTileData>);
|
||||
|
||||
void setLayers(const std::vector<Immutable<style::Layer::Impl>>&) override;
|
||||
void setLayers(const std::vector<Immutable<style::LayerProperties>>&) override;
|
||||
void setShowCollisionBoxes(const bool showCollisionBoxes) override;
|
||||
|
||||
void onGlyphsAvailable(GlyphMap) override;
|
||||
@@ -44,6 +44,7 @@ public:
|
||||
|
||||
void upload(gfx::Context&) override;
|
||||
Bucket* getBucket(const style::Layer::Impl&) const override;
|
||||
const LayerRenderData* getLayerRenderData(const style::Layer::Impl&) const override;
|
||||
|
||||
void queryRenderedFeatures(
|
||||
std::unordered_map<std::string, std::vector<Feature>>& result,
|
||||
@@ -63,16 +64,16 @@ public:
|
||||
|
||||
class LayoutResult {
|
||||
public:
|
||||
std::unordered_map<std::string, std::shared_ptr<Bucket>> buckets;
|
||||
std::unordered_map<std::string, LayerRenderData> renderData;
|
||||
std::unique_ptr<FeatureIndex> featureIndex;
|
||||
optional<AlphaImage> glyphAtlasImage;
|
||||
ImageAtlas iconAtlas;
|
||||
|
||||
LayoutResult(std::unordered_map<std::string, std::shared_ptr<Bucket>> buckets_,
|
||||
LayoutResult(std::unordered_map<std::string, LayerRenderData> renderData_,
|
||||
std::unique_ptr<FeatureIndex> featureIndex_,
|
||||
optional<AlphaImage> glyphAtlasImage_,
|
||||
ImageAtlas iconAtlas_)
|
||||
: buckets(std::move(buckets_)),
|
||||
: renderData(std::move(renderData_)),
|
||||
featureIndex(std::move(featureIndex_)),
|
||||
glyphAtlasImage(std::move(glyphAtlasImage_)),
|
||||
iconAtlas(std::move(iconAtlas_)) {}
|
||||
@@ -109,7 +110,7 @@ private:
|
||||
|
||||
uint64_t correlationID = 0;
|
||||
|
||||
std::unordered_map<std::string, std::shared_ptr<Bucket>> buckets;
|
||||
std::unordered_map<std::string, LayerRenderData> layerIdToLayerRenderData;
|
||||
|
||||
std::shared_ptr<FeatureIndex> latestFeatureIndex;
|
||||
|
||||
|
||||
@@ -139,7 +139,7 @@ void GeometryTileWorker::setData(std::unique_ptr<const GeometryTileData> data_,
|
||||
}
|
||||
}
|
||||
|
||||
void GeometryTileWorker::setLayers(std::vector<Immutable<Layer::Impl>> layers_, uint64_t correlationID_) {
|
||||
void GeometryTileWorker::setLayers(std::vector<Immutable<LayerProperties>> layers_, uint64_t correlationID_) {
|
||||
try {
|
||||
layers = std::move(layers_);
|
||||
correlationID = correlationID_;
|
||||
@@ -312,25 +312,6 @@ void GeometryTileWorker::requestNewImages(const ImageDependencies& imageDependen
|
||||
}
|
||||
}
|
||||
|
||||
static std::vector<Immutable<style::LayerProperties>> toEvaluatedProperties(const std::vector<Immutable<style::Layer::Impl>>& layers, float zoom) {
|
||||
std::vector<Immutable<style::LayerProperties>> result;
|
||||
result.reserve(layers.size());
|
||||
for (auto& layer : layers) {
|
||||
auto renderLayer = LayerManager::get()->createRenderLayer(layer);
|
||||
|
||||
renderLayer->transition(TransitionParameters {
|
||||
Clock::time_point::max(),
|
||||
TransitionOptions()
|
||||
});
|
||||
|
||||
renderLayer->evaluate(PropertyEvaluationParameters {
|
||||
zoom
|
||||
});
|
||||
result.push_back(renderLayer->evaluatedProperties);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
void GeometryTileWorker::parse() {
|
||||
if (!data || !layers) {
|
||||
return;
|
||||
@@ -340,7 +321,7 @@ void GeometryTileWorker::parse() {
|
||||
|
||||
std::unordered_map<std::string, std::unique_ptr<SymbolLayout>> symbolLayoutMap;
|
||||
|
||||
buckets.clear();
|
||||
renderData.clear();
|
||||
layouts.clear();
|
||||
|
||||
featureIndex = std::make_unique<FeatureIndex>(*data ? (*data)->clone() : nullptr);
|
||||
@@ -349,9 +330,8 @@ void GeometryTileWorker::parse() {
|
||||
ImageDependencies imageDependencies;
|
||||
|
||||
// Create render layers and group by layout
|
||||
std::vector<Immutable<style::LayerProperties>> evaluatedProperties = toEvaluatedProperties(*layers, id.overscaledZ);
|
||||
std::unordered_map<std::string, std::vector<Immutable<style::LayerProperties>>> groupMap;
|
||||
for (auto layer : evaluatedProperties) {
|
||||
for (auto layer : *layers) {
|
||||
groupMap[layoutKey(*layer->baseImpl)].push_back(std::move(layer));
|
||||
}
|
||||
|
||||
@@ -389,7 +369,7 @@ void GeometryTileWorker::parse() {
|
||||
if (layout->hasDependencies()) {
|
||||
layouts.push_back(std::move(layout));
|
||||
} else {
|
||||
layout->createBucket({}, featureIndex, buckets, firstLoad, showCollisionBoxes);
|
||||
layout->createBucket({}, featureIndex, renderData, firstLoad, showCollisionBoxes);
|
||||
}
|
||||
} else {
|
||||
const Filter& filter = leaderImpl.filter;
|
||||
@@ -412,7 +392,7 @@ void GeometryTileWorker::parse() {
|
||||
}
|
||||
|
||||
for (const auto& layer : group) {
|
||||
buckets.emplace(layer->baseImpl->id, bucket);
|
||||
renderData.emplace(layer->baseImpl->id, LayerRenderData{bucket, layer});
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -466,7 +446,7 @@ void GeometryTileWorker::finalizeLayout() {
|
||||
}
|
||||
|
||||
// layout adds the bucket to buckets
|
||||
layout->createBucket(iconAtlas.patternPositions, featureIndex, buckets, firstLoad, showCollisionBoxes);
|
||||
layout->createBucket(iconAtlas.patternPositions, featureIndex, renderData, firstLoad, showCollisionBoxes);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -481,7 +461,7 @@ void GeometryTileWorker::finalizeLayout() {
|
||||
" Time");
|
||||
|
||||
parent.invoke(&GeometryTile::onLayout, GeometryTile::LayoutResult {
|
||||
std::move(buckets),
|
||||
std::move(renderData),
|
||||
std::move(featureIndex),
|
||||
std::move(glyphAtlasImage),
|
||||
std::move(iconAtlas)
|
||||
|
||||
@@ -7,9 +7,11 @@
|
||||
#include <mbgl/actor/actor_ref.hpp>
|
||||
#include <mbgl/util/optional.hpp>
|
||||
#include <mbgl/util/immutable.hpp>
|
||||
#include <mbgl/style/layer_impl.hpp>
|
||||
#include <mbgl/style/layer_properties.hpp>
|
||||
#include <mbgl/geometry/feature_index.hpp>
|
||||
#include <mbgl/renderer/bucket.hpp>
|
||||
#include <mbgl/renderer/render_layer.hpp>
|
||||
#include <mbgl/tile/tile.hpp>
|
||||
|
||||
#include <atomic>
|
||||
#include <memory>
|
||||
@@ -36,7 +38,7 @@ public:
|
||||
const bool showCollisionBoxes_);
|
||||
~GeometryTileWorker();
|
||||
|
||||
void setLayers(std::vector<Immutable<style::Layer::Impl>>, uint64_t correlationID);
|
||||
void setLayers(std::vector<Immutable<style::LayerProperties>>, uint64_t correlationID);
|
||||
void setData(std::unique_ptr<const GeometryTileData>, uint64_t correlationID);
|
||||
void setShowCollisionBoxes(bool showCollisionBoxes_, uint64_t correlationID_);
|
||||
|
||||
@@ -69,7 +71,7 @@ private:
|
||||
const float pixelRatio;
|
||||
|
||||
std::unique_ptr<FeatureIndex> featureIndex;
|
||||
std::unordered_map<std::string, std::shared_ptr<Bucket>> buckets;
|
||||
std::unordered_map<std::string, LayerRenderData> renderData;
|
||||
|
||||
enum State {
|
||||
Idle,
|
||||
@@ -83,7 +85,7 @@ private:
|
||||
uint64_t imageCorrelationID = 0;
|
||||
|
||||
// Outer optional indicates whether we've received it or not.
|
||||
optional<std::vector<Immutable<style::Layer::Impl>>> layers;
|
||||
optional<std::vector<Immutable<style::LayerProperties>>> layers;
|
||||
optional<std::unique_ptr<const GeometryTileData>> data;
|
||||
|
||||
std::vector<std::unique_ptr<Layout>> layouts;
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
#include <mbgl/renderer/bucket.hpp>
|
||||
#include <mbgl/tile/geometry_tile_data.hpp>
|
||||
#include <mbgl/storage/resource.hpp>
|
||||
#include <mbgl/style/layer_impl.hpp>
|
||||
#include <mbgl/style/layer_properties.hpp>
|
||||
|
||||
#include <string>
|
||||
#include <memory>
|
||||
@@ -21,6 +21,7 @@
|
||||
namespace mbgl {
|
||||
|
||||
class DebugBucket;
|
||||
class LayerRenderData;
|
||||
class TransformState;
|
||||
class TileObserver;
|
||||
class RenderLayer;
|
||||
@@ -33,13 +34,16 @@ namespace gl {
|
||||
class Context;
|
||||
} // namespace gl
|
||||
|
||||
class Tile : private util::noncopyable {
|
||||
|
||||
class Tile {
|
||||
public:
|
||||
enum class Kind : uint8_t {
|
||||
Geometry,
|
||||
Raster,
|
||||
RasterDEM
|
||||
};
|
||||
Tile(const Tile&) = delete;
|
||||
Tile& operator=(const Tile&) = delete;
|
||||
|
||||
Tile(Kind, OverscaledTileID);
|
||||
virtual ~Tile();
|
||||
@@ -53,6 +57,9 @@ public:
|
||||
|
||||
virtual void upload(gfx::Context&) = 0;
|
||||
virtual Bucket* getBucket(const style::Layer::Impl&) const = 0;
|
||||
virtual const LayerRenderData* getLayerRenderData(const style::Layer::Impl&) const {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
template <class T>
|
||||
T* getBucket(const style::Layer::Impl& layer) const {
|
||||
@@ -60,7 +67,7 @@ public:
|
||||
}
|
||||
|
||||
virtual void setShowCollisionBoxes(const bool) {}
|
||||
virtual void setLayers(const std::vector<Immutable<style::Layer::Impl>>&) {}
|
||||
virtual void setLayers(const std::vector<Immutable<style::LayerProperties>>&) {}
|
||||
virtual void setMask(TileMask&&) {}
|
||||
|
||||
virtual void queryRenderedFeatures(
|
||||
|
||||
@@ -12,8 +12,11 @@
|
||||
#include <mbgl/style/sources/image_source.hpp>
|
||||
#include <mbgl/style/sources/custom_geometry_source.hpp>
|
||||
#include <mbgl/style/layers/hillshade_layer.hpp>
|
||||
#include <mbgl/style/layers/hillshade_layer_impl.hpp>
|
||||
#include <mbgl/style/layers/raster_layer.hpp>
|
||||
#include <mbgl/style/layers/raster_layer_impl.hpp>
|
||||
#include <mbgl/style/layers/line_layer.hpp>
|
||||
#include <mbgl/style/layers/line_layer_impl.hpp>
|
||||
|
||||
#include <mbgl/renderer/sources/render_raster_source.hpp>
|
||||
#include <mbgl/renderer/sources/render_raster_dem_source.hpp>
|
||||
@@ -148,7 +151,8 @@ TEST(Source, RasterTileEmpty) {
|
||||
};
|
||||
|
||||
RasterLayer layer("id", "source");
|
||||
std::vector<Immutable<Layer::Impl>> layers {{ layer.baseImpl }};
|
||||
Immutable<LayerProperties> layerProperties = makeMutable<RasterLayerProperties>(staticImmutableCast<RasterLayer::Impl>(layer.baseImpl));
|
||||
std::vector<Immutable<LayerProperties>> layers { layerProperties };
|
||||
|
||||
Tileset tileset;
|
||||
tileset.tiles = { "tiles" };
|
||||
@@ -186,7 +190,8 @@ TEST(Source, RasterDEMTileEmpty) {
|
||||
};
|
||||
|
||||
HillshadeLayer layer("id", "source");
|
||||
std::vector<Immutable<Layer::Impl>> layers {{ layer.baseImpl }};
|
||||
Immutable<LayerProperties> layerProperties = makeMutable<HillshadeLayerProperties>(staticImmutableCast<HillshadeLayer::Impl>(layer.baseImpl));
|
||||
std::vector<Immutable<LayerProperties>> layers { layerProperties };
|
||||
|
||||
Tileset tileset;
|
||||
tileset.tiles = { "tiles" };
|
||||
@@ -226,7 +231,8 @@ TEST(Source, VectorTileEmpty) {
|
||||
LineLayer layer("id", "source");
|
||||
layer.setSourceLayer("water");
|
||||
|
||||
std::vector<Immutable<Layer::Impl>> layers {{ layer.baseImpl }};
|
||||
Immutable<LayerProperties> layerProperties = makeMutable<LineLayerProperties>(staticImmutableCast<LineLayer::Impl>(layer.baseImpl));
|
||||
std::vector<Immutable<LayerProperties>> layers { layerProperties };
|
||||
|
||||
Tileset tileset;
|
||||
tileset.tiles = { "tiles" };
|
||||
@@ -266,7 +272,8 @@ TEST(Source, RasterTileFail) {
|
||||
};
|
||||
|
||||
RasterLayer layer("id", "source");
|
||||
std::vector<Immutable<Layer::Impl>> layers {{ layer.baseImpl }};
|
||||
Immutable<LayerProperties> layerProperties = makeMutable<RasterLayerProperties>(staticImmutableCast<RasterLayer::Impl>(layer.baseImpl));
|
||||
std::vector<Immutable<LayerProperties>> layers { layerProperties };
|
||||
|
||||
Tileset tileset;
|
||||
tileset.tiles = { "tiles" };
|
||||
@@ -304,7 +311,8 @@ TEST(Source, RasterDEMTileFail) {
|
||||
};
|
||||
|
||||
HillshadeLayer layer("id", "source");
|
||||
std::vector<Immutable<Layer::Impl>> layers {{ layer.baseImpl }};
|
||||
Immutable<LayerProperties> layerProperties = makeMutable<HillshadeLayerProperties>(staticImmutableCast<HillshadeLayer::Impl>(layer.baseImpl));
|
||||
std::vector<Immutable<LayerProperties>> layers { layerProperties };
|
||||
|
||||
Tileset tileset;
|
||||
tileset.tiles = { "tiles" };
|
||||
@@ -344,7 +352,8 @@ TEST(Source, VectorTileFail) {
|
||||
LineLayer layer("id", "source");
|
||||
layer.setSourceLayer("water");
|
||||
|
||||
std::vector<Immutable<Layer::Impl>> layers {{ layer.baseImpl }};
|
||||
Immutable<LayerProperties> layerProperties = makeMutable<LineLayerProperties>(staticImmutableCast<LineLayer::Impl>(layer.baseImpl));
|
||||
std::vector<Immutable<LayerProperties>> layers { layerProperties };
|
||||
|
||||
Tileset tileset;
|
||||
tileset.tiles = { "tiles" };
|
||||
@@ -380,7 +389,8 @@ TEST(Source, RasterTileCorrupt) {
|
||||
};
|
||||
|
||||
RasterLayer layer("id", "source");
|
||||
std::vector<Immutable<Layer::Impl>> layers {{ layer.baseImpl }};
|
||||
Immutable<LayerProperties> layerProperties = makeMutable<RasterLayerProperties>(staticImmutableCast<RasterLayer::Impl>(layer.baseImpl));
|
||||
std::vector<Immutable<LayerProperties>> layers { layerProperties };
|
||||
|
||||
Tileset tileset;
|
||||
tileset.tiles = { "tiles" };
|
||||
@@ -417,7 +427,8 @@ TEST(Source, RasterDEMTileCorrupt) {
|
||||
};
|
||||
|
||||
HillshadeLayer layer("id", "source");
|
||||
std::vector<Immutable<Layer::Impl>> layers {{ layer.baseImpl }};
|
||||
Immutable<LayerProperties> layerProperties = makeMutable<HillshadeLayerProperties>(staticImmutableCast<HillshadeLayer::Impl>(layer.baseImpl));
|
||||
std::vector<Immutable<LayerProperties>> layers { layerProperties };;
|
||||
|
||||
Tileset tileset;
|
||||
tileset.tiles = { "tiles" };
|
||||
@@ -456,7 +467,8 @@ TEST(Source, VectorTileCorrupt) {
|
||||
LineLayer layer("id", "source");
|
||||
layer.setSourceLayer("water");
|
||||
|
||||
std::vector<Immutable<Layer::Impl>> layers {{ layer.baseImpl }};
|
||||
Immutable<LayerProperties> layerProperties = makeMutable<LineLayerProperties>(staticImmutableCast<LineLayer::Impl>(layer.baseImpl));
|
||||
std::vector<Immutable<LayerProperties>> layers { layerProperties };
|
||||
|
||||
Tileset tileset;
|
||||
tileset.tiles = { "tiles" };
|
||||
@@ -491,7 +503,8 @@ TEST(Source, RasterTileCancel) {
|
||||
};
|
||||
|
||||
RasterLayer layer("id", "source");
|
||||
std::vector<Immutable<Layer::Impl>> layers {{ layer.baseImpl }};
|
||||
Immutable<LayerProperties> layerProperties = makeMutable<RasterLayerProperties>(staticImmutableCast<RasterLayer::Impl>(layer.baseImpl));
|
||||
std::vector<Immutable<LayerProperties>> layers { layerProperties };
|
||||
|
||||
Tileset tileset;
|
||||
tileset.tiles = { "tiles" };
|
||||
@@ -527,7 +540,8 @@ TEST(Source, RasterDEMTileCancel) {
|
||||
};
|
||||
|
||||
HillshadeLayer layer("id", "source");
|
||||
std::vector<Immutable<Layer::Impl>> layers {{ layer.baseImpl }};
|
||||
Immutable<LayerProperties> layerProperties = makeMutable<HillshadeLayerProperties>(staticImmutableCast<HillshadeLayer::Impl>(layer.baseImpl));
|
||||
std::vector<Immutable<LayerProperties>> layers { layerProperties };
|
||||
|
||||
Tileset tileset;
|
||||
tileset.tiles = { "tiles" };
|
||||
@@ -565,7 +579,8 @@ TEST(Source, VectorTileCancel) {
|
||||
LineLayer layer("id", "source");
|
||||
layer.setSourceLayer("water");
|
||||
|
||||
std::vector<Immutable<Layer::Impl>> layers {{ layer.baseImpl }};
|
||||
Immutable<LayerProperties> layerProperties = makeMutable<LineLayerProperties>(staticImmutableCast<LineLayer::Impl>(layer.baseImpl));
|
||||
std::vector<Immutable<LayerProperties>> layers { layerProperties };
|
||||
|
||||
Tileset tileset;
|
||||
tileset.tiles = { "tiles" };
|
||||
@@ -596,7 +611,8 @@ TEST(Source, RasterTileAttribution) {
|
||||
SourceTest test;
|
||||
|
||||
RasterLayer layer("id", "source");
|
||||
std::vector<Immutable<Layer::Impl>> layers {{ layer.baseImpl }};
|
||||
Immutable<LayerProperties> layerProperties = makeMutable<RasterLayerProperties>(staticImmutableCast<RasterLayer::Impl>(layer.baseImpl));
|
||||
std::vector<Immutable<LayerProperties>> layers { layerProperties };
|
||||
|
||||
std::string mapboxOSM = ("<a href='https://www.mapbox.com/about/maps/' target='_blank'>© Mapbox</a> "
|
||||
"<a href='http://www.openstreetmap.org/about/' target='_blank'>©️ OpenStreetMap</a>");
|
||||
@@ -640,7 +656,8 @@ TEST(Source, RasterDEMTileAttribution) {
|
||||
SourceTest test;
|
||||
|
||||
HillshadeLayer layer("id", "source");
|
||||
std::vector<Immutable<Layer::Impl>> layers {{ layer.baseImpl }};
|
||||
Immutable<LayerProperties> layerProperties = makeMutable<HillshadeLayerProperties>(staticImmutableCast<HillshadeLayer::Impl>(layer.baseImpl));
|
||||
std::vector<Immutable<LayerProperties>> layers { layerProperties };
|
||||
|
||||
std::string mapbox = ("<a href='https://www.mapbox.com/about/maps/' target='_blank'>© Mapbox</a> ");
|
||||
|
||||
@@ -752,7 +769,8 @@ TEST(Source, CustomGeometrySourceSetTileData) {
|
||||
|
||||
LineLayer layer("id", "source");
|
||||
layer.setSourceLayer("water");
|
||||
std::vector<Immutable<Layer::Impl>> layers {{ layer.baseImpl }};
|
||||
Immutable<LayerProperties> layerProperties = makeMutable<LineLayerProperties>(staticImmutableCast<LineLayer::Impl>(layer.baseImpl));
|
||||
std::vector<Immutable<LayerProperties>> layers { layerProperties };
|
||||
|
||||
test.renderSourceObserver.tileChanged = [&] (RenderSource& source_, const OverscaledTileID&) {
|
||||
EXPECT_EQ("source", source_.baseImpl->id);
|
||||
|
||||
@@ -11,6 +11,7 @@
|
||||
#include <mbgl/renderer/tile_parameters.hpp>
|
||||
#include <mbgl/style/style.hpp>
|
||||
#include <mbgl/style/layers/circle_layer.hpp>
|
||||
#include <mbgl/style/layers/circle_layer_impl.hpp>
|
||||
#include <mbgl/annotation/annotation_manager.hpp>
|
||||
#include <mbgl/renderer/image_manager.hpp>
|
||||
#include <mbgl/text/glyph_manager.hpp>
|
||||
@@ -120,7 +121,9 @@ TEST(CustomGeometryTile, InvokeTileChanged) {
|
||||
ASSERT_NE(nullptr, tile.getBucket(*layer.baseImpl));
|
||||
};
|
||||
|
||||
tile.setLayers({{ layer.baseImpl }});
|
||||
Immutable<LayerProperties> layerProperties = makeMutable<CircleLayerProperties>(staticImmutableCast<CircleLayer::Impl>(layer.baseImpl));
|
||||
std::vector<Immutable<LayerProperties>> layers { layerProperties };
|
||||
tile.setLayers(layers);
|
||||
tile.setObserver(&observer);
|
||||
tile.setTileData(features);
|
||||
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
#include <mbgl/renderer/tile_parameters.hpp>
|
||||
#include <mbgl/style/style.hpp>
|
||||
#include <mbgl/style/layers/circle_layer.hpp>
|
||||
#include <mbgl/style/layers/circle_layer_impl.hpp>
|
||||
#include <mbgl/annotation/annotation_manager.hpp>
|
||||
#include <mbgl/renderer/image_manager.hpp>
|
||||
#include <mbgl/text/glyph_manager.hpp>
|
||||
@@ -61,8 +62,9 @@ TEST(GeoJSONTile, Issue7648) {
|
||||
// flickering.
|
||||
ASSERT_NE(nullptr, tile.getBucket(*layer.baseImpl));
|
||||
};
|
||||
|
||||
tile.setLayers({{ layer.baseImpl }});
|
||||
Immutable<LayerProperties> layerProperties = makeMutable<CircleLayerProperties>(staticImmutableCast<CircleLayer::Impl>(layer.baseImpl));
|
||||
std::vector<Immutable<LayerProperties>> layers { layerProperties };
|
||||
tile.setLayers(layers);
|
||||
tile.setObserver(&observer);
|
||||
|
||||
while (!tile.isComplete()) {
|
||||
@@ -87,7 +89,9 @@ TEST(GeoJSONTile, Issue9927) {
|
||||
|
||||
GeoJSONTile tile(OverscaledTileID(0, 0, 0), "source", test.tileParameters, features);
|
||||
|
||||
tile.setLayers({{ layer.baseImpl }});
|
||||
Immutable<LayerProperties> layerProperties = makeMutable<CircleLayerProperties>(staticImmutableCast<CircleLayer::Impl>(layer.baseImpl));
|
||||
std::vector<Immutable<LayerProperties>> layers { layerProperties };
|
||||
tile.setLayers(layers);
|
||||
|
||||
while (!tile.isComplete()) {
|
||||
test.loop.runOnce();
|
||||
|
||||
Reference in New Issue
Block a user