Justin R. Miller
12594ce8f1
clearer comments
2014-05-22 14:24:54 -07:00
Justin R. Miller
bccba97020
style cascading needs to happen every render for transitions
2014-05-22 14:22:54 -07:00
Justin R. Miller
aa92e92595
support for style transitions
2014-05-22 12:46:53 -07:00
Konstantin Käfer
6ae0b71bbb
fix framebuffer drawing on ios
2014-05-22 14:15:51 +02:00
Konstantin Käfer
67ab9ff6f5
add cleanup call for destroying framebuffers
2014-05-22 12:41:17 +02:00
Konstantin Käfer
bb2cda34a7
make sure we're not calling functions that aren't threadsafe
2014-05-22 12:12:19 +02:00
Konstantin Käfer
53a6992728
fix alpha blending + add depth/stencil buffers
2014-05-21 18:34:41 +02:00
Konstantin Käfer
834ef2eee8
don't require a style for composited layers
2014-05-21 13:40:59 +02:00
Konstantin Käfer
13939b26d9
first shot at composited blending
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still missing:
- stencil+depth mask
- alpha compositing
2014-05-21 10:55:09 +02:00
Konstantin Käfer
238fe86571
partially revert 6136ab6d21
...
background: we are doing separate opaque/translucent passes per composite layer
and then we're compositing them in the translucent phase
2014-05-21 10:53:40 +02:00
Eden Halperin
84ebbcd851
use mapbox streets v5
2014-05-19 07:27:09 -07:00
Konstantin Käfer
9bb0146875
Merge branch 'master' into outdoors-style
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Conflicts:
bin/style.js
2014-05-19 15:52:42 +02:00
Konstantin Käfer
13575330f7
use sprite atlas
2014-05-19 10:48:36 +02:00
Ansis Brammanis
4b2b19ccd3
use separate trees for horizontal and curved labels
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from e4186926ed38fc1dc232c70098154251a9019669
2014-05-16 16:06:24 -04:00
Ansis Brammanis
264bcd34d9
flush command buffers when done
2014-05-16 14:04:12 -04:00
Konstantin Käfer
fda64b67af
rename point => icon
2014-05-15 14:51:02 +02:00
Konstantin Käfer
d89df4042f
Merge branch 'master' into outdoors-style
2014-05-14 13:01:26 +02:00
Eden Halperin
017cf45ee2
new tile endpoint, fix landcover
2014-05-13 16:04:47 -07:00
Justin R. Miller
3a7914261e
fix erroneous abort of raster rendering
2014-05-13 12:28:54 -07:00
Konstantin Käfer
5135c59b71
Merge branch 'master' into outdoors-style
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Conflicts:
bin/style.js
src/map/map.cpp
2014-05-13 16:18:52 +02:00
Konstantin Käfer
b096373b71
abort rendering early if the style is disabled
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refs #184
2014-05-13 15:15:54 +02:00
Konstantin Käfer
263c887777
don't try to render layers that do not produce anyting during the current render pass
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refs #184
2014-05-12 19:53:06 +02:00
Konstantin Käfer
6ebb4c21f7
clean up gl::group() structure
2014-05-12 18:25:48 +02:00
Konstantin Käfer
6136ab6d21
draw by layer, not by tile
...
This is needed for correctly compositing raster imagery into the map
fixes #122
fixes #157
2014-05-12 17:13:26 +02:00
Eden Halperin
db013095e9
update style with labels
2014-05-09 16:51:09 -07:00
Konstantin Käfer
0bfd7b0f43
Calculate clip IDs with a huffman prefix tree
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This changes the clip IDs from sequential to a huffman prefix tree, meaning that
parent tiles share the same prefix with child tiles (but are shorter). This allows
us to use the same checkerboard pattern to draw all tiles.
TODO:
- make sure we're not overflowing the 8 bit limit of the stencil buffer
- draw all checkerboard fields at the same time, with one draw call
- fix raster drawing (fading, clipping)
refs #132
2014-05-09 18:10:28 +02:00
Eden Halperin
11c8be6f94
start of outdoors style
2014-05-08 16:55:00 -07:00
Konstantin Käfer
6574f0d188
add setAngle() call with duration
2014-05-02 10:28:47 +02:00
Justin R. Miller
e56a8113e7
fix animation duration casting errors
2014-05-01 12:20:39 -07:00
Konstantin Käfer
449f403e87
rename animation => transition
2014-04-30 14:46:28 +02:00
Konstantin Käfer
4afe20776d
move animation time api to use nanoseconds
2014-04-30 14:20:15 +02:00
Konstantin Käfer
9bbdba9eab
remove concept of settings object from library
2014-04-30 13:47:03 +02:00
Konstantin Käfer
e95ece8333
fix sprite rendering
2014-04-30 13:05:04 +02:00
Konstantin Käfer
f683cbf02a
hide atomic flags as implementation detail
2014-04-30 12:29:50 +02:00
Konstantin Käfer
fcfd506a3c
fix rendering + build
2014-04-30 12:09:38 +02:00
Konstantin Käfer
1216a061d3
move to libuv for the rendering loop
2014-04-30 12:01:26 +02:00
Konstantin Käfer
3e92f36afc
fix headless test case
2014-04-25 16:12:03 +02:00
Konstantin Käfer
666f593803
use an event loop per map that is not the render thread
2014-04-25 14:26:59 +02:00
Konstantin Käfer
b119aa92d8
remove Settings object from Painter
2014-04-16 16:45:09 -04:00
Konstantin Käfer
797f590cfb
cleanup + unused arguments
2014-04-16 10:55:06 -04:00
Konstantin Käfer
74cb7edb5b
remove more unused variables
2014-04-16 10:47:09 -04:00
Konstantin Käfer
1b922e3a34
remove start_x/y variables, they're unused
2014-04-16 10:46:52 -04:00
Konstantin Käfer
05f8039981
Merge branch 'master' of github.com:mapbox/llmr-native
2014-04-15 18:47:59 -04:00
Konstantin Käfer
b414cbea44
automatically derive fb dimensions
2014-04-15 18:45:15 -04:00
Konstantin Käfer
0367dbe8c7
use unique_ptrs and fix compile on mapnik
2014-04-15 12:24:15 -07:00
Konstantin Käfer
78c10c0701
Merge remote-tracking branch 'remotes/origin/pr/127'
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Conflicts:
include/llmr/map/map.hpp
src/map/map.cpp
src/platform/platform.cpp
2014-04-15 12:46:19 -04:00
Konstantin Käfer
e9db888491
cascade stylesheet on every update, including animations
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previously, animations didn't trigger a style cascade, leading to overly thick lines
fixes #81
2014-04-15 11:40:52 -04:00
Konstantin Käfer
9bb88711b8
always start animations with a common start time
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fixes #134
2014-04-14 19:30:09 -04:00
Konstantin Käfer
f18aa61e33
derive from GLKViewController
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this handles resizing the view/framebuffer much better
fixes #130 , #131 , #133 , #118
2014-04-14 18:50:17 -04:00
Konstantin Käfer
06bcab9560
correctly update the map dimensions on rotate
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refs #37
2014-04-10 14:07:36 -04:00