Commit Graph

1288 Commits

Author SHA1 Message Date
Thiago Marcos P. Santos
9b36c19aeb [core] Introduce Timer abstraction 2015-12-01 00:00:09 +02:00
Thiago Marcos P. Santos
0d8ea6c0a2 [core] Removed dependency on uv_loop from the file source 2015-12-01 00:00:09 +02:00
Thiago Marcos P. Santos
d422c8cac4 [core] Abstract main loop inside RunLoop class 2015-12-01 00:00:09 +02:00
Thiago Marcos P. Santos
1d62332204 [core] Use AsyncTask on the MapContext 2015-12-01 00:00:09 +02:00
John Firebaugh
12fc949006 [tests] Don't use icons from the style for annotations 2015-11-30 12:40:09 -08:00
Justin R. Miller
8d25d9ab1a Merge branch 'release-ios-v3.0.0' 2015-11-30 11:10:27 -08:00
Minh Nguyễn
4240dfb0a8 Updated links to access token manager
The old URL redirects to a Mapbox Studio page not specifically about access tokens.
2015-11-29 01:39:29 -08:00
Bruno de Oliveira Abinader
92856f394c [core] Collision debug is now MapDebugOptions::Collision 2015-11-27 17:47:02 +02:00
Bruno de Oliveira Abinader
1f0820c8e8 [core] Added MapDebugOptions
Map debug options are now cycled up to all debug options enabled, then
back to none.
2015-11-27 17:47:02 +02:00
Bruno de Oliveira Abinader
044e92f5e8 [core] Display modify, expires debug information 2015-11-27 17:47:02 +02:00
Bruno de Oliveira Abinader
31fd2822f5 [core] Replace time_t with std::chrono::seconds
Added aliases for std::chrono typedefs (eg. 'Seconds' for
std::chrono::seconds). These aliases are used together with templated
helper functions to replace time_t with std::chrono::seconds for most
cases, in particular for 'modified' and 'expires' values in Response.
2015-11-27 17:47:02 +02:00
John Firebaugh
1d33790dc0 [core] Fix image type of Map::renderStill
It's a premultiplied image. This implies that we were misusing encodePNG
in most cases, as we were passing premultiplied pixels which were then
interpreted as unmultiplied. I changed encodePNG to accept premultipled
pixels, and unpremultiply in the implementations.
2015-11-25 15:57:37 -08:00
John Firebaugh
0c1e378bc9 [core] Rewrite image handling
* Consolidate Image and StillImage
* Typecheck unassociated vs premultiplied images
* Rewrite default platform image decoding implementation
2015-11-25 15:57:36 -08:00
Minh Nguyễn
2de0a351a0 [core] [iOS] Completion handlers for animated methods
Added transition frame and finish functions to CameraOptions. Added Objective-C equivalents to the three main entry points to easeTo() in MGLMapView.

Fixes #1581.
2015-11-25 15:20:25 -08:00
John Firebaugh
6ff3ef55f8 [core] Remove unused 2015-11-23 17:28:44 -08:00
John Firebaugh
36081f6486 [core] For binary image data use uint8_t, not char 2015-11-23 17:28:44 -08:00
Minh Nguyễn
c054441071 Fixed linker warnings about overridden styleURL__
Replaced #3088 with a better fix that relies on Interface Builder’s lack of support for conditional compilation.
2015-11-20 21:51:24 -08:00
Minh Nguyễn
06d400fb9a Discourage code usage of styleURL__ property
A hack atop the hack added in #2632. Pre-declare `styleURL__` with an attribute that prevents it from appearing in code completion suggestions, while leaving it available to Interface Builder, which is unable to parse attributes.
2015-11-20 12:03:16 -08:00
Minh Nguyễn
8a0bce7808 Discourage code usage of styleURL__ property
A hack atop the hack added in #2632. Pre-declare `styleURL__` with an attribute that prevents it from appearing in code completion suggestions, while leaving it available to Interface Builder, which is unable to parse attributes.
2015-11-20 11:31:46 -08:00
Minh Nguyễn
b791d1fb81 [iOS] Added missing documentation comment 2015-11-20 11:24:43 -08:00
Minh Nguyễn
94e2d8a02c [iOS] Added missing documentation comment 2015-11-20 01:02:21 -08:00
Jason Wray
3aa523c7b1 [ios] document willStart/didFinish map loading delegate methods
Fixes #2706
2015-11-18 15:59:48 -08:00
Jason Wray
9cbccb662e [ios] document willStart/didFinish map loading delegate methods
Fixes #2706
2015-11-18 10:23:54 -08:00
Bruno de Oliveira Abinader
adfac6f061 [core] Added ConstrainMode::{HeightOnly,WidthAndHeight}
ConstrainMode gives flexibility to our engine to choose between
constraining both vertically and horizontally, or just vertically
(default behavior).

Constrain in both axis means we can no longer pan the map beyond the map
boundaries. This fixes an issue where e.g. annotations disappear upon
crossing the map boundaries.
2015-11-18 09:37:27 +02:00
Bruno de Oliveira Abinader
cb9b397985 [core] Fix LatLngBounds default coordinates
LatLngBounds southwest and northeast coordinate points were inverted, so
they could be extended via LatLngBounds::extend(). However, this looks
confusing and error-prone.

A static LatLngBounds::getExtendable() is added to address cases when we
want to extend LatLngBounds.
2015-11-18 09:37:27 +02:00
Justin R. Miller
c4694df375 more clearly indicate Foundation imports to avoid recursion 2015-11-17 17:11:08 -08:00
Justin R. Miller
31354186a6 more clearly indicate Foundation imports to avoid recursion 2015-11-17 17:10:09 -08:00
Justin R. Miller
0a8d9a3b6d add IB additions to umbrella header to avoid framework warnings 2015-11-17 14:44:15 -08:00
Justin R. Miller
98462d4af8 add IB additions to umbrella header to avoid framework warnings 2015-11-17 14:43:58 -08:00
Konstantin Käfer
85ab48636c [core] allow changing pitch in GLFW based apps 2015-11-17 19:02:12 +01:00
John Firebaugh
7137239cbd [core] Use std::unique_ptr for FileSource request 2015-11-16 12:25:47 -08:00
John Firebaugh
1caf89c32b [core] Pass a value to response callback, not a reference 2015-11-16 12:25:47 -08:00
Thiago Marcos P. Santos
36581f3d30 [core] Do not pass uv_loop_t around
This should be abstracted by util::RunLoop
2015-11-16 12:25:47 -08:00
John Firebaugh
1e350b7ea4 [core] Reorganize sprite related files 2015-11-12 13:03:14 -08:00
Bruno de Oliveira Abinader
8b76f00d8c [core] PrecisionPoint is now a vec2<double>
We could reuse all the operators defined in vec2<>, including operator
bool() that checks if the contained values are !NaN.
2015-11-12 10:46:50 -08:00
Bruno de Oliveira Abinader
e31c96d885 [core] Fix mbgl::projection function signatures 2015-11-11 17:23:10 +02:00
Bruno de Oliveira Abinader
aa8857643d [core] Added MetersBounds 2015-11-11 16:59:49 +02:00
Bruno de Oliveira Abinader
5a24ac605b [core] Use PrecisionPoint in zoom and angle functions 2015-11-11 16:59:49 +02:00
Bruno de Oliveira Abinader
99ac8d8720 [core] Use pass-by-ref in CameraOptions
Pass-by-const-ref is not always possible because CameraOptions gets its
members modified along the way.

Also fixes a case in Map::jumpTo where Update::Zoom should be called if
zoom is affected.
2015-11-11 16:59:49 +02:00
Bruno de Oliveira Abinader
c78e769635 [core] Use PrecisionPoint in coordinate functions 2015-11-11 16:59:49 +02:00
Bruno de Oliveira Abinader
e2052ea3e4 [core] Added PrecisionPoint to represent pixel points 2015-11-11 16:59:49 +02:00
Bruno de Oliveira Abinader
e5c460f2db [core] Added isValid to geo helper structs 2015-11-11 16:59:49 +02:00
John Firebaugh
54e08b1f83 [core] Eliminate use of ClassProperties for paint 2015-11-10 11:33:17 -08:00
John Firebaugh
a562567589 [core] Eliminate use of ClassProperties for layout 2015-11-10 11:33:17 -08:00
Bruno de Oliveira Abinader
41120774af [core] Expose default fade duration to Map API 2015-11-10 10:28:16 +02:00
Konstantin Käfer
4d5c6333be [core] move retry logic to DefaultFileSource 2015-11-02 17:24:40 +01:00
Minh Nguyễn
557b8afb7c [core][iOS] Source iOS styles from default_styles
Moved mbgl::util::default_styles to a more appropriate location, where iOS platform code can also find it. Moved -[MGLMapView bundledStyleURLs] (which is now deprecated) and the style switcher in iosapp to default_styles.

Added a collection of convenience methods for getting style URLs. It makes little sense to layer an enum atop this, as MapKit does, because MGLMapView styles aren’t limited to this set. A good analogy is UIColor. This also makes for a good entry point for future runtime styling APIs.

Introduced independent constants for each default style, because it’s more common to need access to a particular style than to iterate over them. This fact is apparent in the MGLStyle class, which now uses macros and assertions to ensure that it’s kept up-to-date with changes in default_styles.

/ref #1462
2015-10-30 13:09:37 -07:00
John Firebaugh
014b517820 [node] Output debug logs when a render test times out 2015-10-28 15:54:34 -07:00
Ansis Brammanis
750c72f324 improve gestures in perspective view
The location under your finger stays under your finger as you pan.
The location you double tap to zoom stays at the same point.
The location at the center of a pinch zoom stays at the center.
The location at the center of a rotation stays at the center.
2015-10-26 12:48:03 -07:00
Konstantin Käfer
c0c554e36f [core] reparse tiles when new data arrives
We're now reparsing tiles when they expire. We're also swapping out buckets atomically to avoid flickering data; i.e. we're displaying the old data as long as we don't have a new parsed bucket for that layer yet. The parsed buckets now live in the *TileData objects rather than in the TileWorker; only partially parsed == pending buckets will remain in the TileWorker. Once they're parsed, they're moved to the *TileData object.
2015-10-26 15:54:27 +01:00