[core] Collision debug is now MapDebugOptions::Collision
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@@ -1306,7 +1306,7 @@ public final class MapView extends FrameLayout {
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*/
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@UiThread
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public boolean isDebugActive() {
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return mNativeMapView.getDebug() || mNativeMapView.getCollisionDebug();
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return mNativeMapView.getDebug();
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}
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/**
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@@ -1319,20 +1319,19 @@ public final class MapView extends FrameLayout {
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@UiThread
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public void setDebugActive(boolean debugActive) {
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mNativeMapView.setDebug(debugActive);
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mNativeMapView.setCollisionDebug(debugActive);
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}
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/**
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* Toggles whether the map debug information is shown.
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* Cycles through the map debug options.
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* <p/>
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* The value of {@link MapView#isDebugActive()} is toggled.
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* The value of {@link MapView#isDebugActive()} reflects whether there are
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* any map debug options enabled or disabled.
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*
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* @see MapView#isDebugActive()
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*/
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@UiThread
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public void cycleDebugOptions() {
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mNativeMapView.cycleDebugOptions();
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mNativeMapView.toggleCollisionDebug();
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}
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// True if map has finished loading the view
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@@ -409,18 +409,6 @@ final class NativeMapView {
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return nativeGetDebug(mNativeMapViewPtr);
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}
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public void setCollisionDebug(boolean debug) {
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nativeSetCollisionDebug(mNativeMapViewPtr, debug);
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}
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public void toggleCollisionDebug() {
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nativeToggleCollisionDebug(mNativeMapViewPtr);
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}
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public boolean getCollisionDebug() {
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return nativeGetCollisionDebug(mNativeMapViewPtr);
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}
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public boolean isFullyLoaded() {
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return nativeIsFullyLoaded(mNativeMapViewPtr);
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}
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@@ -614,12 +602,6 @@ final class NativeMapView {
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private native boolean nativeGetDebug(long nativeMapViewPtr);
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private native void nativeSetCollisionDebug(long nativeMapViewPtr, boolean debug);
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private native void nativeToggleCollisionDebug(long nativeMapViewPtr);
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private native boolean nativeGetCollisionDebug(long nativeMapViewPtr);
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private native boolean nativeIsFullyLoaded(long nativeMapViewPtr);
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private native void nativeSetReachability(long nativeMapViewPtr, boolean status);
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@@ -171,9 +171,6 @@ public:
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void setDebug(MapDebugOptions);
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void cycleDebugOptions();
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MapDebugOptions getDebug() const;
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void setCollisionDebug(bool value);
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void toggleCollisionDebug();
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bool getCollisionDebug() const;
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bool isFullyLoaded() const;
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void dumpDebugLogs() const;
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@@ -33,6 +33,7 @@ enum class MapDebugOptions : EnumType {
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TileBorders = 1 << 1,
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ParseStatus = 1 << 2,
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Timestamps = 1 << 3,
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Collision = 1 << 4,
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};
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inline MapDebugOptions operator| (const MapDebugOptions& lhs, const MapDebugOptions& rhs) {
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@@ -1295,7 +1295,7 @@ void JNICALL nativeSetDebug(JNIEnv *env, jobject obj, jlong nativeMapViewPtr, jb
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assert(nativeMapViewPtr != 0);
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NativeMapView *nativeMapView = reinterpret_cast<NativeMapView *>(nativeMapViewPtr);
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DebugOptions debugOptions = debug ? DebugOptions::TileBorders | DebugOptions::ParseStatus
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DebugOptions debugOptions = debug ? DebugOptions::TileBorders | DebugOptions::ParseStatus | DebugOptions::Collision
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: DebugOptions::NoDebug;
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nativeMapView->getMap().setDebug(debugOptions);
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nativeMapView->enableFps(debug);
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@@ -1316,27 +1316,6 @@ jboolean JNICALL nativeGetDebug(JNIEnv *env, jobject obj, jlong nativeMapViewPtr
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return nativeMapView->getMap().getDebug() != DebugOptions::NoDebug;
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}
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void JNICALL nativeSetCollisionDebug(JNIEnv *env, jobject obj, jlong nativeMapViewPtr, jboolean debug) {
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mbgl::Log::Debug(mbgl::Event::JNI, "nativeSetCollisionDebug");
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assert(nativeMapViewPtr != 0);
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NativeMapView *nativeMapView = reinterpret_cast<NativeMapView *>(nativeMapViewPtr);
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nativeMapView->getMap().setCollisionDebug(debug);
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}
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void JNICALL nativeToggleCollisionDebug(JNIEnv *env, jobject obj, jlong nativeMapViewPtr) {
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mbgl::Log::Debug(mbgl::Event::JNI, "nativeToggleCollisionDebug");
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assert(nativeMapViewPtr != 0);
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NativeMapView *nativeMapView = reinterpret_cast<NativeMapView *>(nativeMapViewPtr);
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nativeMapView->getMap().toggleCollisionDebug();
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}
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jboolean JNICALL nativeGetCollisionDebug(JNIEnv *env, jobject obj, jlong nativeMapViewPtr) {
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mbgl::Log::Debug(mbgl::Event::JNI, "nativeGetCollisionDebug");
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assert(nativeMapViewPtr != 0);
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NativeMapView *nativeMapView = reinterpret_cast<NativeMapView *>(nativeMapViewPtr);
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return nativeMapView->getMap().getCollisionDebug();
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}
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jboolean JNICALL nativeIsFullyLoaded(JNIEnv *env, jobject obj, jlong nativeMapViewPtr) {
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mbgl::Log::Debug(mbgl::Event::JNI, "nativeIsFullyLoaded");
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assert(nativeMapViewPtr != 0);
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@@ -1955,9 +1934,6 @@ extern "C" JNIEXPORT jint JNICALL JNI_OnLoad(JavaVM *vm, void *reserved) {
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{"nativeSetDebug", "(JZ)V", reinterpret_cast<void *>(&nativeSetDebug)},
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{"nativeToggleDebug", "(J)V", reinterpret_cast<void *>(&nativeToggleDebug)},
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{"nativeGetDebug", "(J)Z", reinterpret_cast<void *>(&nativeGetDebug)},
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{"nativeSetCollisionDebug", "(JZ)V", reinterpret_cast<void *>(&nativeSetCollisionDebug)},
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{"nativeToggleCollisionDebug", "(J)V", reinterpret_cast<void *>(&nativeToggleCollisionDebug)},
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{"nativeGetCollisionDebug", "(J)Z", reinterpret_cast<void *>(&nativeGetCollisionDebug)},
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{"nativeIsFullyLoaded", "(J)Z", reinterpret_cast<void *>(&nativeIsFullyLoaded)},
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{"nativeSetReachability", "(JZ)V", reinterpret_cast<void *>(&nativeSetReachability)},
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{"nativeGetMetersPerPixelAtLatitude", "(JDD)D", reinterpret_cast<void *>(&nativeGetMetersPerPixelAtLatitude)},
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@@ -89,7 +89,6 @@ GLFWView::GLFWView(bool fullscreen_, bool benchmark_)
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printf("- Press `S` to cycle through bundled styles\n");
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printf("- Press `X` to reset the transform\n");
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printf("- Press `N` to reset north\n");
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printf("- Press `C` to toggle symbol collision debug boxes\n");
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printf("- Press `R` to toggle any available `night` style class\n");
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printf("\n");
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printf("- Press `1` through `6` to add increasing numbers of point annotations for testing\n");
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@@ -129,9 +128,6 @@ void GLFWView::onKey(GLFWwindow *window, int key, int /*scancode*/, int action,
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case GLFW_KEY_TAB:
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view->map->cycleDebugOptions();
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break;
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case GLFW_KEY_C:
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view->map->toggleCollisionDebug();
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break;
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case GLFW_KEY_X:
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if (!mods)
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view->map->resetPosition();
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@@ -12,6 +12,7 @@
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#include <mbgl/annotation/shape_annotation.hpp>
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#include <mbgl/sprite/sprite_image.hpp>
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#include <mbgl/map/camera.hpp>
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#include <mbgl/map/mode.hpp>
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#include <mbgl/platform/platform.hpp>
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#include <mbgl/platform/darwin/reachability.h>
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#include <mbgl/storage/sqlite_cache.hpp>
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@@ -1502,14 +1503,15 @@ std::chrono::steady_clock::duration durationInSeconds(float duration)
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- (void)setDebugActive:(BOOL)debugActive
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{
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_mbglMap->setDebug(debugActive ? mbgl::MapDebugOptions::TileBorders | mbgl::MapDebugOptions::ParseStatus
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_mbglMap->setDebug(debugActive ? mbgl::MapDebugOptions::TileBorders
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| mbgl::MapDebugOptions::ParseStatus
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| mbgl::MapDebugOptions::Collision
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: mbgl::MapDebugOptions::NoDebug);
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_mbglMap->setCollisionDebug(debugActive);
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}
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- (BOOL)isDebugActive
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{
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return (_mbglMap->getDebug() != mbgl::MapDebugOptions::NoDebug || _mbglMap->getCollisionDebug());
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return (_mbglMap->getDebug() != mbgl::MapDebugOptions::NoDebug);
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}
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- (void)resetNorth
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@@ -1531,7 +1533,6 @@ std::chrono::steady_clock::duration durationInSeconds(float duration)
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- (void)cycleDebugOptions
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{
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_mbglMap->cycleDebugOptions();
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_mbglMap->toggleCollisionDebug();
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}
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- (void)emptyMemoryCache
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@@ -434,20 +434,6 @@ MapDebugOptions Map::getDebug() const {
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return data->getDebug();
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}
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void Map::setCollisionDebug(bool value) {
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data->setCollisionDebug(value);
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update(Update::Repaint);
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}
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void Map::toggleCollisionDebug() {
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data->toggleCollisionDebug();
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update(Update::Repaint);
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}
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bool Map::getCollisionDebug() const {
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return data->getCollisionDebug();
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}
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bool Map::isFullyLoaded() const {
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return context->invokeSync<bool>(&MapContext::isLoaded);
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}
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@@ -55,8 +55,10 @@ public:
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}
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inline void cycleDebugOptions() {
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if (debugOptions & MapDebugOptions::Timestamps)
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if (debugOptions & MapDebugOptions::Collision)
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debugOptions = MapDebugOptions::NoDebug;
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else if (debugOptions & MapDebugOptions::Timestamps)
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debugOptions = debugOptions | MapDebugOptions::Collision;
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else if (debugOptions & MapDebugOptions::ParseStatus)
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debugOptions = debugOptions | MapDebugOptions::Timestamps;
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else if (debugOptions & MapDebugOptions::TileBorders)
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@@ -69,16 +71,6 @@ public:
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debugOptions = debugOptions_;
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}
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inline bool getCollisionDebug() const {
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return collisionDebug;
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}
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inline bool toggleCollisionDebug() {
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return collisionDebug ^= 1u;
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}
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inline void setCollisionDebug(bool value) {
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collisionDebug = value;
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}
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inline TimePoint getAnimationTime() const {
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// We're casting the TimePoint to and from a Duration because libstdc++
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// has a bug that doesn't allow TimePoints to be atomic.
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@@ -147,7 +139,6 @@ private:
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std::vector<std::string> classes;
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std::atomic<MapDebugOptions> debugOptions { MapDebugOptions::NoDebug };
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std::atomic<uint8_t> collisionDebug { false };
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std::atomic<Duration> animationTime;
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std::atomic<Duration> defaultFadeDuration;
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std::atomic<Duration> defaultTransitionDuration;
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@@ -519,7 +519,7 @@ bool Source::update(const TransformState& transformState,
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for (auto& tilePtr : tilePtrs) {
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tilePtr->data->redoPlacement(
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{ transformState.getAngle(), transformState.getPitch(), data.getCollisionDebug() });
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{ transformState.getAngle(), transformState.getPitch(), data.getDebug() & MapDebugOptions::Collision });
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}
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updated = data.getAnimationTime();
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@@ -562,7 +562,7 @@ void Source::tileLoadingCompleteCallback(const TileID& normalized_id, const Tran
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return;
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}
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tileData->redoPlacement({ transformState.getAngle(), transformState.getPitch(), data.getCollisionDebug() });
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tileData->redoPlacement({ transformState.getAngle(), transformState.getPitch(), data.getDebug() & MapDebugOptions::Collision});
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emitTileLoaded(true);
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}
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