Commit Graph

512 Commits

Author SHA1 Message Date
Tobrun
2d039d3c6b Merge release-ios-v3.6.0-android-v5.1.0 to master (#9170)
* [android] Update release script to support CircleCI builds (#8950)

* update release script to trigger builds on circleci now

* update release script to trigger builds on circleci now

* [core] When a layer is added, reload its source's tiles

* [android] - keep observer when timeout occurs, make observer param nullable, fixup log messages (#8919)

* [android] - avoid crashing when deleting already deleted region (#8920)

* [android] - update LOST to 2.3.0 (#8872)

* [android] - update proguard config, allow debug mimification, update OkHttp to latest version (#8944)

* [core, android, ios, macos, qt] v10 default styles

Upgraded from v9 default styles to v10 wherever the developer expects to get the latest and greatest, as well as in a couple tests where it may be beneficial to ensure that we can handle a two-digit version number in the style URL.

Cherry-picked from ed54849e99.

* [ios, macos] Updated documented default style version

MGLStyleDefaultVersion is just for Streets now. Deleted style version documentation tests because not all styles are on the same version.

Cherry-picked from ca97dd8cf4.

* [ios, macos] Undeprecated unversioned style URL factory methods

Undeprecated the unversioned style URL factory methods in MGLStyle for consistency with the Android and Qt SDKs. Added warnings about using them with the runtime styling API.

Refactored mbgl::util::default_styles to track different versions for different styles.

Cherry-picked from 9e384b78fb.

* [core, android, ios, macos] Added Traffic Day/Night to default styles

The Styles API section of the Mapbox API Documentation site now lists Traffic Day v2 and Traffic Night v2, so this change adds those styles to all the places where styles are listed.

Also switched iosapp and macosapp to unversioned style factory methods since MGLStyleDefaultVersion is no longer applicable for all styles.

Cherry-picked from 4d6f54553d.

* [android] Release android-v5.1.0-beta.2 (#8976)

* [android] url getter on sources

* [android] fix ui test filter in makefile

* [android] - build SNAPSHOT from release branch (#8958)

* [android] - update changelog for 5.1.0-beta.2

* [android] - bump version number

* [android] - Camera change listener v2.0

* [core] allow filesource url transform reset

* [android] Update attribution wordmark (#8774)

* Update wordmark on android

* Moved attribution i icon to the right of mapbox word (in mapview preview image)

* update padding and margin

* [android] update hardcoded branch name

* revert version to 5.1.0-SNAPSHOT

* [android] - MarkerView deselect events with OnMarkerViewClickListener integration (#8996)

* [android] - publish SNAPSHOT from release 5.1.0 branch (#8995)

* [ios, macos] edited identity interpolation mode documentation (#8657)

* [ios, macos] Factored out tile URL template guide

Factored out redundant tile URL template documentation from the MGLRasterSource and MGLVectorSource documentation into a jazzy guide. This documentation used to live in one place, on a method on MGLTileSource, but that method had to be moved to MGLTileSource’s concrete subclasses. A jazzy guide is easier to link to, in any case.

* [ios] Telemetry button in modal view controllers (#9027)

Fixes #8980.

* [android] - bump tools and support lib version due to SNAPSHOT dependencies (#9046)

* [android] - bump tools and support lib version for SNAPSHOT dependencies

* revert unsupported Circle CI build tools version

* [core] Make destructor virtual to avoid object splicing during destruction

* [core] add error for non-virtual destructor deletes + add virtual dtors

* [android] -  remove marker from selected markers when removing marker from annotation manager. (#9047)

* Observe layout guides (#7716)

* [ios] observe layout guides

* [ios] update changelog

* [ios, macos] Change == to = in style function initializers

* [ios] Add annotation view initializer with annotation and reuse id (#9029)

* [ios] Remove annotation view from container view when annotation removed (#9025)

The annotation container view keeps an array of annotation views that is separate from the array of subviews that is a property of the UIView parent class. This removes an annotation view from that container view array when the associated annotation is removed. This avoids issue related to previously removed annotation views continuing to be involved in map view logic around annotation view selection due to taps.

* [android] - correct bearing conversion when animating the map with jumpTo, easeTo and animateTo. (#9050)

* [ios, macos] Updated `maximumZoomLevel` description, cherry-picked #8818 (#8842)

Cherry-picked from a3e4e67ea6.

* [ios] Updated podspecs and changelog for v3.5.3 (#8870)

Cherry-picked from 25c19902a2.

* [ios] Update podspecs and changelog for iOS v3.5.4

Cherry-picked from db7bb509e9.

* [ios, macos] Updated changelogs

* [ios, macos] changed TRUE -> 'true' (#9059) fixes #9056

* [ios, macos] Light property implementation in MGLStyle (#9043)

* [ios, macos] Add MGLLight to MGLStyle

* [ios, macos] Implement Objc bindings for Light object

* [ios, macos] Remove rawLight from MGLLight and re-implement it as value class

* [ios, macos] Fix build on macos

* [ios, macos] Add MGLLight documentation, Move MGLLightPosition to MGLLight

* [ios, macos] Add MGLLight tests.

* [ios, macos] Update changelogs

* [ios, macos] Fix misspelling

* [ios, macos] Fix MGLLightAnchor enum property names

* [ios, macos] Update documentation. Improve varialble naming.

* [ios, macos] Rename MGLLightPosition to MGLSphericalPosition

* [ios, macos] Update data types of MGLSphericalPosition

* [android] - horizontally rotated in snapshot (#9083)

* Cherry-pick arabic text to release branch v3.6.0 (#9071)

* [core] Throttle tiles to redo symbol placement at most once every 300ms.
Fixes issue #8435 and prepares for pitch-scaling changes in issue #8967.

* [core] Disable letter-spacing for Arabic labels (issue #9057)

* [ios,macos] multipolygon coordinate (#8713)

* [ios] MGLMultiPolygon's coordinate property implemented

* [ios,macos] Add polylabalel to project config

* [ios,macos] Change coordinate property for MGLPolyline,MGLPolygon,MGLMultiPolygon

* [macos] Change project configuration to support polilabel

* [ios,macos] Add MGLLocationCoordinate2DFromPoint

* [ios, macos] Update changelogs

* [ios, macos] remove unnecesary variables

* [ios, macos] Add radians conversions

* [ios, macos] Add coordinate calc to MGLPolyline

* [ios, macos] Move radian fuctions to MGLGeometry_Private.h

* [ios, macos] Fix code style

* [ios, macos] Fix code indentation

* [ios, macos] Fix radian per meters constant

* [ios, macos] Add test scenarios to testPolyline

* [ios, macos] Fix test accuracy

* [ios, macos] More robust Streets localization

Added Arabic, Portuguese, and Simplified Chinese to the list of languages with specialized fields in the Mapbox Streets source.

Rely on NSBundle to select the most appropriate locale based on the user’s preferred languages.

* [ios] Fallback to Mapbox.bundle as the framework bundle (#9074)

Fixes an issue where localizations could not be found when using static builds.

Throws exception if our bundle can't be found.

* [ios] Move image resources to an asset catalog & switch to PDFs

* [ios, macos] Updated changelogs

Reorganized the changelogs with a new packaging section. Added blurbs about #9062, #8713, #9060, and #9031.

* [ios] Update pods spec for iOS v3.6.0-beta.1

* [macos] Enable View ‣ Traffic Night

Enable the View ‣ Traffic Night menu item and check it when that style is active.

* [android] - stop location updates when toggle MyLocationView state (#9099)

* [android] - LatLngBounds bearing default value (#9102)

* [ios, macos] Fix MGLLight.achor to accept style functions

* [ios] Fix annotation initializers for subclasses of MGLAnnotationView (#9104)

Use a common init function in both of the provided initializers so that subclasses of `MGLAnnotationView` written in Swift don't need to override `init(annotation, reuseIdentifier)`

* [ios] Moved `MGLLight` in jazzy table of contents (#9111)

* [android] - logo placement for creating a Mapview programatically (#9094)

* [android] - Correct logo placement for creating a Mapview programatically, fixup non default placements

* Fixed NIGHTY_TWO_DP typo to NINETY_TWO_DP

* [android] - add binding support for Light (#9013)

* [android] Update Lost to final version 3.0.0 (#9112)

* update lost to final version 3.0.0

* bump MAS version to 2.1.1

* [android] - convert dp to pixels when getting meters per pixel at. (#9048)

* Release Android v5.1.0-beta.3 (#9115)

* [android] - Changelog update for Android release v5.1.0-beta.3

* update CI & version

* reset release properties

* [android] - harden orientation changes (#9128)

* [ios] Remove filter of single metric event

* [ios] remove layout guide observers

* Migrate to GL JS–powered feedback form (#9078)

* [ios, macos] Updated feedback URL

* [ios, macos] Add referrer, heading, pitch to feedback URL

* [ios, macos] Updated changelogs for feedback changes

* [ios] Vary referrer by platform

* [android] - javadoc update for 5.1.0 release (#9138)

* [android] - javadoc update for 5.1.0 release

* oxford comma

* Grammar/spelling tweaks

* grammar tweak

* grammar tweak

* Grammar tweaks

* Grammar tweaks

* [android] fix missing access token variable issue (#9151)

* [ios] Update pods spec for iOS v3.6.0-beta.2

* [android] Cherry picking 9133 (#9145)

* [android] Fix tracking mode + camera race condition (#9133)

* [android] fix tracking mode + camera race condition

* fix resetTrackingModesIfRequired bug (comparing current camera position with target camera position

* cherry pick #9133 and update CHANGELOG

* add null check to prevent null pointer exception

* add null check in custom location engine activity to prevent null pointer exception (#9159)

* [core] Make TransformState LatLngBounds optional

* [ios] Make annotation view rotation alignment configurable (#9147)

This commit adds `rotatesWithMap` property on `MGLAnnotationView`. This
property, when set to `YES` fixes the annotation to a map such that view
follows map's rotation angle. This is useful when user wants to display
rotation-dependent annotations (e.g. sector lights).

* [android] - validate if gestures should execute (#9173)
2017-06-02 23:41:14 +02:00
Bruno de Oliveira Abinader
c2f7f48a22 [build] Use gdb 2017-04-08-aebcde5 2017-05-17 17:39:46 +03:00
Bruno de Oliveira Abinader
d3f23b83d4 [build] Don't run Travis 'check' build on master 2017-05-12 19:16:35 +03:00
Bruno de Oliveira Abinader
d8c1aeeb3a [build] Bump clang-{tidy,format} to 4.0.0 2017-05-12 18:07:36 +03:00
Ivo van Dongen
feae5e22ee [core] generated accessor methods on light 2017-05-08 19:39:55 +03:00
Lauren Budorick
f6e79d7073 [core] Render fill-extrusion layers (#8431) 2017-04-27 15:56:55 -07:00
Konstantin Käfer
a9896fa01b [build] generate .xcconfig files with configure_file
We previously used incremental `file(WRITE ...)` commands that gradually recreated the file on every CMake invocation. This sometimes lead to Xcode parsing a partially written file, which in turn breaks building dependend targets. Instead, we're now using a templated configuration file, which ensure that the file is created in one go and hopefully reduces the race condition between CMake and Xcode's automatic project updating.
2017-03-28 21:24:12 +02:00
Bruno de Oliveira Abinader
1c757cce34 [build] Autodetect Qt{4,5} 2017-03-23 16:09:07 +02:00
Molly Lloyd
692f5e0a9f Pack min + max into one attribute 💪
Some devices supported by Mapbox GL provide only 8 vertex attributes; this change packs existing attributes to get us just under that limit.

For properties using a composite function, pack the min and max values into a single attribute with two logical components instead of using two separate attributes and buffers. Special logic is included for color attributes, whose integer components must be packed into the available bits of floating-point attributes. (We don't have access to ivec types in GL ES 2.0.)

For source functions, continue to bind just a one-component attribute even though the GLSL type is vec2 (or vec4 for colors). The type-checking done by gl::Attribute is relaxed slightly to accommodate this.
2017-03-08 15:23:25 -08:00
John Firebaugh
b83b14feb0 [core] De-duplicate shader prelude source 2017-03-08 13:49:24 -08:00
Konstantin Käfer
a517323bfc [build] increase binary size log duration to 60 days 2017-03-08 13:10:04 -08:00
Anand Thakker
f901e776b3 [core] Implement data-driven styling for {text,icon}-{color,opacity,halo-color,halo-blur,halo-width} (#7939)
* Add symbol dds attributes and adapt style code generation

* Update to mapbox-gl-js/master

* Refactor SymbolFeature as a subclass of GeometryTileFeature

Prepares for enabling DDS on symbol paint properties by allowing the
SymbolFeatures, which we keep around after constructing SymbolLayout,
to be used in evaluating data-driven paint properties later in the
layout process.

* Draft approach for splitting icon/text paint properties

The `Program` types are set up to bind GL attributes to each of the
data-driven paint properties specified in the `PaintProperties` type
provided.  Since `SymbolPaintProperties` specifies both `Text*` and
`Icon*` properties, the symbolIcon, symbolIconSDF, and symbolGlyph
programs each attempt to bind roughly double the number of attributes
that they actually need.

This change addresses this by:
- Adding the more specific `IconPaintProperties` and `TextPaintProperties` types, which are subsets of the full `SymbolPaintProperties`.
- The symbol layer continues to use its `SymbolPaintProperties paint` member to track layer property state, but it provides helpers that construct objects of each the specific `{Icon,Text}PaintProperties::Evaluated` type, for use by the painter.
- The three symbol programs instantiate `Program<>` using the appropriate `{Icon,Text}PaintProperties` type.

* check in generated style code

* Populate paint buffers for symbol DDS properties

* Address first round of review comments

* Refactor VectorTile{Layer,Feature} to explicitly share data

* Update submodule
2017-02-28 19:54:24 -08:00
Konstantin Käfer
c3ed1f51ca [core] remove gl.hpp include from shader headers 2017-02-28 18:28:41 -08:00
Anand Thakker
4b81c924cc [core] Log Memory.Footprint test results (#8170)
* Log Memory.Footprint test output

* On CI, only run Memory.Footprint test with libjemalloc
2017-02-28 14:11:35 -08:00
John Firebaugh
55804f8273 Revert "[build] Add --track-origins=yes to valgrind arguments"
This reverts commit 090fb92fbf.
2017-02-20 16:46:52 -08:00
Dane Springmeyer
62e8e64299 Upgrade to logbt 2.0.1
The logbt 2.0.1 release is now fixed to no longer restrict coredump reporting for specific exit codes. This means it behaves the same as the branch currently in use after #8043. This gets us using a released version.
2017-02-20 12:05:18 -08:00
John Firebaugh
3b53259c93 [build] Use backtrace-for-all-exit-codes branch of logbt 2017-02-13 17:26:07 -06:00
John Firebaugh
090fb92fbf [build] Add --track-origins=yes to valgrind arguments 2017-02-13 10:11:26 -06:00
John Firebaugh
9df24addfb [node] Run test with logbt 2017-02-09 10:56:01 -06:00
John Firebaugh
94a3c272ff [core] Update gl-js; fix $id filters with GeoJSON source 2017-02-08 19:07:53 -06:00
Konstantin Käfer
bb931505c5 [build] Remove Mason submodule in favor of CMake mason 2017-02-08 19:07:16 +01:00
John Firebaugh
150b938b49 [build, ios, macos] Simplify version portion of user agent string
The X.Y.Z version portion was unreliable, as it pulled from the latest tag regardless of platform. Set version to 0.0.0 and retrieve only the hash, which allows us to drop the node/npm dependency.
2017-02-08 10:59:59 -06:00
John Firebaugh
74eb8b3609 [core] Use cpp files for shader source 2017-02-07 11:27:36 -06:00
John Firebaugh
9f2f7ddd12 [core] Check in generated shader code
One step toward eliminating the node/npm dependency for platforms other than node.
2017-02-07 11:27:36 -06:00
John Firebaugh
141e995806 [core] Add support for data-driven styling 2017-02-02 09:44:42 -08:00
John Firebaugh
9c5abc1221 [build] Use style-spec from gl-js monorepo 2017-02-01 08:11:01 -08:00
Konstantin Käfer
a253a15a7c [linux] update CA bundle and add script for automated updates
also removes the ca-bundle.crt from the Android build, since it's entirely unused
2017-01-27 14:52:21 +01:00
Konstantin Käfer
62ea1f2185 [core] remove trailing whitespace, add trailing newlines, add space after // 2017-01-27 11:44:16 +01:00
John Firebaugh
0ccc255f0e [linux] mesa 13.0.3 2017-01-23 11:13:42 -06:00
John Firebaugh
df2b6cfec1 [linux] No need for CXXABI suffix for mesa 2017-01-17 13:05:10 -06:00
John Firebaugh
255f09a73c [linux] Use valgrind 3.12.0 2017-01-13 14:53:39 +02:00
John Firebaugh
a3e9c74dc6 [build] Upgrade clang-tidy and clang-format
Version 3.8.0 was removed from mason.
2017-01-13 14:53:39 +02:00
John Firebaugh
3b2a4216a2 [core] Implement circle-stroke properties
Also includes stubs for fill-extrusion layer, because most of the code was auto-generated.
2016-12-09 09:35:21 -08:00
Konstantin Käfer
ba2e44d4d7 [build] publish binary size statistics to S3 2016-11-22 17:33:25 +01:00
Konstantin Käfer
5f010b0979 [build] don't abort with an error code to allow reporting partial builds 2016-11-17 15:42:44 +01:00
Bruno de Oliveira Abinader
0ef52d7f7c [build] Added EGL & GLX CI builds 2016-11-17 01:01:15 +01:00
Konstantin Käfer
223a95a74f [build] add binary size logging to Linux Release builds 2016-11-15 10:07:47 -08:00
Konstantin Käfer
2411ec83b1 [build] don't rewrite style code for every build
revert of 93166aef48

On Android, we always rewrote the style code files, which lead to gratuitous recompiles
2016-11-09 11:10:22 +01:00
Vladimir Agafonkin
efc427f9bb update to mapbox-gl-shaders with vertex/fragment preludes (#6971) 2016-11-08 15:01:53 -08:00
John Firebaugh
66bdbc3b96 [core] Introduce gl::Program template 2016-11-08 08:09:29 -08:00
Bruno de Oliveira Abinader
8e99ae44dd [build] Use mesa-13.0.0-glx in CI builds 2016-11-08 18:02:38 +02:00
Bruno de Oliveira Abinader
48a082a91b [linux] Use OSMesa when running Node tests 2016-11-04 18:43:08 +02:00
Bruno de Oliveira Abinader
c5c3145b9a [linux] Update target headless backends
Enable OSMesa backend via WITH_OSMESA=1 envvar.

OSMesa backend uses Gallium OSMesa implementation, which uses
LLVMpipe as default driver.
2016-11-04 18:43:08 +02:00
Bruno de Oliveira Abinader
f376827ed2 [build] Replace 'tidy' with 'check' 2016-11-04 16:10:06 +02:00
Konstantin Käfer
a4d259c33f [core] move gl::Context to Backend and refactor View 2016-10-25 13:52:36 -07:00
Thiago Marcos P. Santos
5829c0dbc6 [build] Re-add benchmark tests to the buildsystem
Probably lost on the cmake migration
2016-10-05 11:12:16 +03:00
Justin R. Miller
ee4715a821 update style generation code for new style spec enum values docs (#6508)
Documentation for enum values landed in mapbox/mapbox-gl-style-spec#510. 

This updates Android, iOS, and macOS documentation code gen scripts to capitalize on them.
2016-09-30 15:55:46 -07:00
Konstantin Käfer
e0ffde7bc2 [build] use git ls-files so we only include tracked files 2016-09-28 16:34:22 +02:00
John Firebaugh
63cce78cf1 [core] Add static getters for property default values (#6124) 2016-08-23 12:49:47 -07:00
Konstantin Käfer
f4b4f978ec [build] convert build-version script from Python to Node.js 2016-08-16 15:29:34 +02:00