Commit Graph

26 Commits

Author SHA1 Message Date
Tim Sylvester
99af73ebaa Drawable Renderer (#1570), Tweak shader names 2023-08-31 15:36:19 +02:00
Tim Sylvester
f51c0820d3 Drawable Renderer (#1570), Move rendering into layer groups 2023-08-31 15:36:19 +02:00
mwilsnd
57c165e604 Refactor shaders for drawables (#1132) 2023-08-31 15:36:19 +02:00
pre-commit-ci[bot]
20a30e41b7 Drawable Renderer (#1570), [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
2023-08-31 15:36:19 +02:00
Tim Sylvester
6a1b48bb45 Drawable Renderer (#1570), Reworking fill drawables into layer group 2023-08-31 15:36:19 +02:00
Alex Cristici
d8ea91de98 Uniform buffer objects (#1127)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2023-08-31 15:36:19 +02:00
pre-commit-ci[bot]
bbb8bf3c1e Drawable Renderer (#1570), [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
2023-08-31 15:36:19 +02:00
Tim Sylvester
0c6f2f2a7f Drawable Renderer (#1570), Handle null renderTiles 2023-08-31 15:36:19 +02:00
pre-commit-ci[bot]
93d65c3c5c Drawable Renderer (#1570), [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
2023-08-31 15:36:19 +02:00
Tim Sylvester
5100b4601f Drawable Renderer (#1570), Fix attribute offsets being truncated to 8 bits 2023-08-31 15:36:19 +02:00
pre-commit-ci[bot]
417d5bd25c Drawable Renderer (#1570), [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
2023-08-31 15:36:19 +02:00
Tim Sylvester
0ebaca1221 Drawable Renderer (#1570), warnings 2023-08-31 15:36:19 +02:00
pre-commit-ci[bot]
041acbaf0e Drawable Renderer (#1570), [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
2023-08-31 15:36:19 +02:00
Tim Sylvester
b052cb904e Drawable Renderer (#1570), Apply render pass to drawables 2023-08-31 15:36:19 +02:00
Tim Sylvester
610fb7d63c Drawable Renderer (#1570), Avoid adding empty items to the tile tracking map when a tile contains no data 2023-08-31 15:36:19 +02:00
Tim Sylvester
e12ffc8f65 Drawable Renderer (#1570), warnings 2023-08-31 15:36:19 +02:00
pre-commit-ci[bot]
9a4e0f14d0 Drawable Renderer (#1570), [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
2023-08-31 15:36:19 +02:00
Tim Sylvester
375083b6cf Drawable Renderer (#1570), work on fill drawables 2023-08-31 15:36:19 +02:00
Tim Sylvester
66e62e8c66 Drawable Renderer (#1570), warnings 2023-08-31 15:36:19 +02:00
pre-commit-ci[bot]
3bc013d3ac Drawable Renderer (#1570), [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
2023-08-31 15:36:19 +02:00
Tim Sylvester
408a1e39e2 Drawable Renderer (#1570), Move drawable management back to render layers, start on fill layer 2023-08-31 15:36:19 +02:00
Bart Louwers
71f6da2722 Add clang-format (#1086)
Co-authored-by: mwilsnd <mwilsnd@gmail.com>
2023-05-01 16:57:37 +02:00
mwilsnd
f207aee091 Migrate shaders to the registry (#964)
Co-authored-by: Bart Louwers <bart.louwers@gmail.com>
2023-04-04 21:00:12 +02:00
Bart Louwers
15ad65dd3d Use std::optional instead of mbgl::optional (#911) 2023-03-17 13:51:59 +02:00
Tadej Novak
32ed70c95d [msvc] Fix warnings, mainly casting to smaller types (#270)
If the checks by GitHub Actions checks are met, then it seems good to go.  Thanks for supporting FOSS4G!
2022-04-22 11:40:55 -07:00
Petr Pokorny
41f0be34e7 [general] moving ios and android project under ./platform folder 2020-12-20 12:38:56 +01:00