Drawable Renderer (#1570), [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci
This commit is contained in:
pre-commit-ci[bot]
2023-05-09 22:14:19 +00:00
committed by Bart Louwers
parent 5100b4601f
commit 93d65c3c5c

View File

@@ -410,7 +410,8 @@ void RenderFillLayer::update(const int32_t layerIndex,
builder->setLayerIndex(layerIndex);
}
// tile.translatedMatrix(evaluated.get<FillTranslate>(), evaluated.get<FillTranslateAnchor>(), parameters.state)
// tile.translatedMatrix(evaluated.get<FillTranslate>(), evaluated.get<FillTranslateAnchor>(),
// parameters.state)
const auto evalColor = evaluated.get<FillColor>().constantOr(Color());
const auto fillOpacity = evaluated.get<FillOpacity>().constantOr(0);
@@ -419,7 +420,8 @@ void RenderFillLayer::update(const int32_t layerIndex,
const auto fillRenderPass = (evalColor.a >= 1.0f && fillOpacity >= 1.0f
/* && parameters.currentLayer >= parameters.opaquePassCutoff*/)
? RenderPass::Opaque : RenderPass::Translucent;
? RenderPass::Opaque
: RenderPass::Translucent;
builder->setRenderPass(fillRenderPass);
const std::vector<gfx::VertexVector<gfx::detail::VertexType<gfx::AttributeType<int16_t, 2>>>::Vertex>&