diff --git a/src/mbgl/renderer/layers/render_fill_layer.cpp b/src/mbgl/renderer/layers/render_fill_layer.cpp index 85713a3f1..e5c8ed1f5 100644 --- a/src/mbgl/renderer/layers/render_fill_layer.cpp +++ b/src/mbgl/renderer/layers/render_fill_layer.cpp @@ -410,7 +410,8 @@ void RenderFillLayer::update(const int32_t layerIndex, builder->setLayerIndex(layerIndex); } - // tile.translatedMatrix(evaluated.get(), evaluated.get(), parameters.state) + // tile.translatedMatrix(evaluated.get(), evaluated.get(), + // parameters.state) const auto evalColor = evaluated.get().constantOr(Color()); const auto fillOpacity = evaluated.get().constantOr(0); @@ -419,7 +420,8 @@ void RenderFillLayer::update(const int32_t layerIndex, const auto fillRenderPass = (evalColor.a >= 1.0f && fillOpacity >= 1.0f /* && parameters.currentLayer >= parameters.opaquePassCutoff*/) - ? RenderPass::Opaque : RenderPass::Translucent; + ? RenderPass::Opaque + : RenderPass::Translucent; builder->setRenderPass(fillRenderPass); const std::vector>>::Vertex>&