Added documentation comments for all the public headers that aren’t being shared with iOS.
Removed an animated: parameter from -selectAnnotation: and -deselectAnnotation:: because callout popovers may extend beyond the entire window, there is no need to scroll the map to make the entire callout visible.
Added missing geometric conversion methods.
Renamed -mapView:regionWillChangeAnimated: et al. to say “camera” instead of “region”. “Region” leaves ambiguity about whether properties like rotation and pitch trigger this method. “Camera” associates these methods with the camera property, which seems apt.
platform-osx now vends a real NSView subclass, MGLMapView, that is readily embedded inside a Cocoa application for OS X. MGLMapView is backed by an NSOpenGLLayer for optimal performance and integration with other layer-backed views. It supports keyboard shortcuts and several gestures and hosts attribution, zooming, and rotation controls as subviews. osxapp is now a bona fide Cocoa application that embeds MGLMapView inside a XIB. osxapp has preferences and a share button for tight integration with custom styles.
Enabling asynchronous rendering would be more consistent with iOS but increases CPU usage so much, even when idle, that it isn’t worth any performance gain. The bigger issue is that VAOs aren’t being used.
make xpackage creates a static library similar to the one created by make ipackage. make clean cleans additional places where build output ends up.
The OS X minimum deployment target has been increased from 10.9 to 10.10. osxapp’s window has a full size content view, which requires 10.10. Lightweight generics require iOS 9+ and OS X 10.11 regardless, because it was only in that release that Foundation collection classes started adopting lightweight generics.
Shuffled files around and refactored annotations so that iOS and OS X share a good chunk of the annotations code, which now takes advantage of polymorphism. MGLMapView can now display annotations but cannot yet select them. In osxapp, a long press drops a pin, and so does the map view’s context menu.
Annotations have NSPopovers as callouts, and their view controllers can be customized. Annotation image alignment rects are respected for hit testing purposes and for positioning the callout anchor. Callouts in osxapp demonstrate the use of bindings to keep callouts in sync with underlying model objects.
Added aliases for std::chrono typedefs (eg. 'Seconds' for
std::chrono::seconds). These aliases are used together with templated
helper functions to replace time_t with std::chrono::seconds for most
cases, in particular for 'modified' and 'expires' values in Response.
It's a premultiplied image. This implies that we were misusing encodePNG
in most cases, as we were passing premultiplied pixels which were then
interpreted as unmultiplied. I changed encodePNG to accept premultipled
pixels, and unpremultiply in the implementations.
Added transition frame and finish functions to CameraOptions. Added Objective-C equivalents to the three main entry points to easeTo() in MGLMapView.
Fixes#1581.
A hack atop the hack added in #2632. Pre-declare `styleURL__` with an attribute that prevents it from appearing in code completion suggestions, while leaving it available to Interface Builder, which is unable to parse attributes.
A hack atop the hack added in #2632. Pre-declare `styleURL__` with an attribute that prevents it from appearing in code completion suggestions, while leaving it available to Interface Builder, which is unable to parse attributes.
ConstrainMode gives flexibility to our engine to choose between
constraining both vertically and horizontally, or just vertically
(default behavior).
Constrain in both axis means we can no longer pan the map beyond the map
boundaries. This fixes an issue where e.g. annotations disappear upon
crossing the map boundaries.
LatLngBounds southwest and northeast coordinate points were inverted, so
they could be extended via LatLngBounds::extend(). However, this looks
confusing and error-prone.
A static LatLngBounds::getExtendable() is added to address cases when we
want to extend LatLngBounds.