Commit Graph

327 Commits

Author SHA1 Message Date
artemp
9364fd7322 make addGlyphsToAtlas static method of SymbolBucket + add addGlyphs method to minimise number of mutex locking 2014-10-27 14:18:11 -04:00
Konstantin Käfer
10cb83579f gcc fixes 2014-10-23 02:46:15 -07:00
Konstantin Käfer
214f99673f fix variable shadowing 2014-10-22 18:19:01 +02:00
Konstantin Käfer
087d04292a Merge branch 'master' of github.com:mapbox/mapbox-gl-native 2014-10-22 15:18:30 +02:00
John Firebaugh
4603ca037c background-image support 2014-10-17 10:44:38 -07:00
Mike Morris
2d1219fa51 Merge branch 'master' into libuv-0.10-headless-display
Conflicts:
	common/curl_request.cpp
	common/glfw_view.cpp
	common/glfw_view.hpp
	include/mbgl/platform/request.hpp
	ios/mapbox-gl-cocoa
	setup-libraries.sh
	src/map/map.cpp
	src/platform/request.cpp
	test/fixtures/fixture_request.cpp
2014-10-10 12:24:45 -04:00
Konstantin Käfer
f26bb724dc use util::ptr as a wrapper around std::shared_ptr that asserts nonemptiness 2014-09-24 16:14:09 +02:00
Mike Morris
89f54e8789 update Painter::deleteShaders 2014-09-10 19:00:28 -04:00
Leith Bade
71549e7b93 Adds the function Map::terminate() to allow all GL resources held
by the map to be released immediately.

Map::terminate() will call any GL functions on the current thread
without blocking or defering to the rendering thread.

This function allows a GL context to be destroyed and recreated
safely without having to delete the Map object.

Fixes mapbox/mapbox-gl-native#341

Conflicts:
	include/llmr/renderer/painter.hpp
	test/headless.cpp
2014-09-10 18:31:20 -04:00
John Firebaugh
eb4f53cbed SDF icon support (fixes #404) 2014-09-08 15:12:32 -07:00
John Firebaugh
2033eb9494 Don't overrotate line labels (fixes #462) 2014-09-08 11:22:54 -07:00
John Firebaugh
de720f3515 FrameHistory::getFadeProperties 2014-09-05 14:03:33 -07:00
John Firebaugh
7b9ad022a9 Implement text-rotation-alignment 2014-09-04 18:12:40 -07:00
John Firebaugh
f2391e25ea TextShader ⇢ SDFShader 2014-09-04 17:59:22 -07:00
John Firebaugh
1fedf0918a Less shader boilerplate 2014-09-04 16:22:25 -07:00
John Firebaugh
4694aa40ad Add SpriteAtlas::getPosition() 2014-09-03 18:12:40 -07:00
John Firebaugh
586cb9144a Make renderLine more similar to JS 2014-09-03 18:12:40 -07:00
Lauren Budorick
71c31cee24 linepattern in progress 2014-09-03 18:12:40 -07:00
John Firebaugh
9d6c7685d0 Implement {text,icon}-translate[-anchor] 2014-08-28 17:24:29 -07:00
John Firebaugh
e71a1a9077 Simplify 2014-08-28 17:16:37 -07:00
John Firebaugh
bfa0b7f009 Remove vtxMatrix state 2014-08-28 17:13:55 -07:00
John Firebaugh
c13cc4aa38 Record frame history in the correct place
Fixes numerous issues with rendering tests.
2014-08-28 16:43:03 -07:00
John Firebaugh
9f734ee61d background-opacity support 2014-08-28 10:43:53 -07:00
John Firebaugh
e2c2ab843e Render background with plain shader 2014-08-27 18:22:20 -07:00
Konstantin Käfer
953e5524a9 fix basepath for headless stylesheets 2014-08-27 14:28:56 +02:00
Konstantin Käfer
5b4ad90bac Merge pull request #445 from mapbox/nsstring
Use NSString-specific case change functions on OS X/iOS
2014-08-26 17:43:02 +02:00
Konstantin Käfer
0f73a0192e Merge pull request #439 from mapbox/clipping
Compute unique clip IDSs per tile
2014-08-26 17:42:53 +02:00
Konstantin Käfer
6610a6370b use platform-specific NSString for case changes on OS X/iOS
refs #309
2014-08-22 12:37:23 +02:00
Konstantin Käfer
de822826c6 never place infinitely deep symbols 2014-08-21 15:52:27 +02:00
Konstantin Käfer
863b4577e4 compute unique clip ids per tile, taking covering children into account
fixes #206
fixes #220
refs #229
2014-08-21 15:02:08 +02:00
John Firebaugh
2660b7bd1b Rename existing interpolate -> resample 2014-08-20 13:52:39 -07:00
Ansis Brammanis
32a1711d8c remove support for composite layers 2014-08-15 15:52:53 +02:00
Konstantin Käfer
937f82fcda use pimpl for collision in tile_parser 2014-08-15 15:18:29 +02:00
Ansis Brammanis
6c45972502 allow crosstile labels and add symbol-avoid-edges 2014-08-15 15:18:29 +02:00
Konstantin Käfer
8c3675755e base static vertexbuffer on buffer object 2014-08-15 13:39:49 +02:00
Konstantin Käfer
a81c2efba2 don't replace shaders on duplicate setup() call
fixes #408
2014-08-15 13:36:14 +02:00
Konstantin Käfer
d6bfb4be65 fix binding to vaos 2014-08-14 18:30:45 +02:00
Konstantin Käfer
1799c1b04c fix image pattern rendering 2014-08-14 12:58:41 +02:00
Konstantin Käfer
bfd1281285 only set changed glDepthRange values 2014-08-14 12:58:41 +02:00
Lauren Budorick
badc1ea28b Merge pull request #418 from mapbox/raster-styling
Raster styling
2014-08-13 11:00:04 -07:00
Lauren Budorick
8a9a43af7f fix std::sqrt 2014-08-13 09:52:54 -07:00
Konstantin Käfer
3492a55f97 remove unnecessary variable
[skip ci]
2014-08-13 10:44:44 +02:00
Lauren Budorick
b2aa60baac std namespacing trig fns 2014-08-12 22:56:16 -07:00
Lauren Budorick
4de2aafd30 rm commented line [skip ci] 2014-08-12 19:01:40 -07:00
Lauren Budorick
0d2724dec4 Raster styling all functional except brightness -- need to rework parsing 2014-08-12 18:27:35 -07:00
Konstantin Käfer
22e179aa37 remove trailing whitespace
[skip ci]
2014-08-12 16:30:27 +02:00
Konstantin Käfer
18b1469e9e use unified RenderPass type 2014-08-12 15:24:02 +02:00
Lauren Budorick
0263a9ffb7 minor access changes etc 2014-08-11 15:42:09 -07:00
Lauren Budorick
41165452bc some cleaning up, raster spin->hue-rotate rename 2014-08-11 12:13:24 -07:00
Lauren Budorick
1ad2f26b9d VICTORY 2014-08-11 12:13:23 -07:00