Bruno de Oliveira Abinader
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3879bc6a4e
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[core] Make vec{2,3,4} operator bool explicit
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2016-03-11 02:24:09 +02:00 |
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Bruno de Oliveira Abinader
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d300f341bc
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[core] Remove _validPoint from Transform code
vec2<T>::operator bool() checks for NaNs already.
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2016-03-10 03:36:46 +02:00 |
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Bruno de Oliveira Abinader
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1d984d2bb2
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[core] Get rid of mbgl/util/vec4 - use vec4 from vec.hpp instead
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2016-03-01 20:58:54 +00:00 |
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Bruno de Oliveira Abinader
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f3fc87261c
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[core] Coordinate is now GeometryCoordinate
Also introduced GeometryCoordinates (vector of GeometryCoordinate
items), to better cope with GeometryCollection.
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2016-03-01 20:58:54 +00:00 |
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Konstantin Käfer
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0c351eb523
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[core] use default instead of empty function body
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2015-12-03 15:38:36 +01:00 |
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Konstantin Käfer
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d5fb535058
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[core] add namespace comment to closing brace
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2015-12-03 15:38:36 +01:00 |
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Bruno de Oliveira Abinader
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8b76f00d8c
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[core] PrecisionPoint is now a vec2<double>
We could reuse all the operators defined in vec2<>, including operator
bool() that checks if the contained values are !NaN.
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2015-11-12 10:46:50 -08:00 |
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Ansis Brammanis
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af1537ca79
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port LineBucket::addLine from -js
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2015-04-27 11:44:49 +02:00 |
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Konstantin Käfer
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abafb52f37
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make most headers private
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2014-12-04 20:02:50 +01:00 |
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Konstantin Käfer
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214f99673f
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fix variable shadowing
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2014-10-22 18:19:01 +02:00 |
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Konstantin Käfer
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1fa3a3e85a
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add a few fixes for gcc
fixes #437
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2014-08-21 15:46:20 +02:00 |
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Konstantin Käfer
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4ea281c750
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rename llmr => mbgl
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2014-07-16 18:53:56 -07:00 |
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