Previously, we used the existence of a `prior*` field in the Resource object as an indication for whether we should consult the cache or not. However, this is prone to error, since a failed cache lookup won't set any prior fields. Therefore, we manually set `priorExpires` to 0. This in turn triggered another bug where generated wrong expiration timestamps when the server response we got was expired (or expired between sending and receiving).
This commit changes the flags so that we can now explicitly request CacheOnly/NetworkOnly (or All) loading methods, rather than the implicit Optional/Required naming scheme.
* Renamed {Source,Tile}Observer::onNeedsRepaint to onTileUpdated. Messages should be in terms of what happened to the observed object, not in terms of what the observer needs to do. This also removes a confusing overlap of virtual methods on StyleObserver.
* Added style::Observer::onUpdate(Update). This is also a violation of the above rule, but I'm hopeful that it will disappear when update batching is implemented.
Tile is now the main base class; RasterTile, VectorTile, etc are its subclasses. GeometryTileData and its subclasses form the piece that's passed to the worker.