Mike Morris
277b1f4c25
node-v3.3.0
2016-07-14 16:33:15 -04:00
Mike Morris
480be63396
[node] move memory growth test into separate npm script
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webp support in memory test
2016-07-14 13:47:02 -04:00
Bruno de Oliveira Abinader
1cb59e20c4
[node] Added 'removeLayer' binding
2016-07-13 16:19:28 +03:00
John Firebaugh
c09fb0f519
[core] Add support for circle-pitch-scale
2016-07-07 14:32:27 -07:00
John Firebaugh
32dcb34fc1
[tests] Update test-suite
2016-07-06 17:43:19 -07:00
John Firebaugh
903d609b40
[core] Re-close polygons after clipping with clipper
2016-07-06 11:24:49 -07:00
Bruno de Oliveira Abinader
aa1fa49af5
[core] Update RasterShader
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Ref: https://github.com/mapbox/mapbox-gl-shaders/issues/1
2016-07-02 18:04:20 +03:00
Bruno de Oliveira Abinader
a17b0bcd82
[core] Fix overdraw mode on Linux
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- Use glBindAttribLocation for GLSL attributes.
- Create a separate shader for each shader that supports overdraw.
Needed because each uniform location must be known for every program.
- Create a separate VAO for each shader inside buckets.
Needed because we can only bind a VAO to a specific shader.
Fixes #5435 .
2016-07-01 19:47:35 +03:00
John Firebaugh
021d4199cb
[core, node] Implement bindings for addSource
2016-06-24 09:39:51 -07:00
John Firebaugh
16c435b151
[core, node] Implement bindings for addLayer
2016-06-24 09:39:51 -07:00
Bruno de Oliveira Abinader
9b533eb916
[build] Bump mapbox-gl-test-suite@9a7de2fb72607be6ffa0040bf3d84651719a45e3
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Ignore 'debug/overdraw' until #5435 is fixed.
2016-06-22 19:59:20 +03:00
John Firebaugh
3459b83736
[core, node] Node bindings for setFilter
2016-06-21 18:24:49 -07:00
John Firebaugh
220fc7adc9
[node] Support setLayoutProperty(..., "visibility", ...)
2016-06-21 16:30:35 -07:00
John Firebaugh
8a9ee26b0e
[core] Use mbgl::style::conversion in node bindings
2016-06-21 16:04:22 -07:00
Bruno de Oliveira Abinader
6c9e00be3a
[node] Read 'options.showOverdrawInspector'
2016-06-20 13:24:20 +03:00
John Firebaugh
19158d9f01
[core, node] Implement setPaintProperty for color properties ( #5380 )
2016-06-16 13:25:06 -07:00
John Firebaugh
7e1a9b7274
[core] Update test suite; use linear interpolation for rotated icons
2016-06-15 17:28:47 -07:00
Young Hahn
199ea2a82a
Support for icon-text-fit, icon-text-fit-padding ( #5334 )
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* Add support for icon-text-fit
* Port unit tests for getIconQuads() from js => cpp
* Add support for padding in all 4 directions.
* Update all hashes post-merge
2016-06-15 17:13:31 -04:00
Bruno de Oliveira Abinader
814e516a4f
[core] Separate pattern size from draw-time variables
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Part of https://github.com/mapbox/mapbox-gl-shaders/issues/1 .
2016-06-15 18:53:05 +03:00
John Firebaugh
3f5ea169f5
[node] Partial implementation of runtime styling API for node bindings
2016-06-13 17:22:05 -07:00
Bruno de Oliveira Abinader
bfcd21dd7e
[core] Update line-pattern shader code/tests
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Refs:
- mapbox-gl-test-suite: https://github.com/mapbox/mapbox-gl-test-suite/pull/107
- mapbox-gl-shaders: https://github.com/mapbox/mapbox-gl-shaders/pull/17
- mapbox-gl-js: https://github.com/mapbox/mapbox-gl-js/pull/2724
Part of https://github.com/mapbox/mapbox-gl-shaders/issues/1 .
2016-06-13 13:16:47 +03:00
Young Hahn
0dee9f81f3
Don't apply textRotate twice. ( #5321 )
2016-06-11 12:37:28 -04:00
Young Hahn
ecd4aa1439
text-pitch-alignment ( #5288 )
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* First pass at port of https://github.com/mapbox/mapbox-gl-js/pull/2668
* RotationAlignmentType => AlignmentType
* Handle undefined default value for text-pitch-alignment and implement inheritance for this value from text-rotation-alignment
* Update dependencies
* Move handling fo undefined default value out of camelize functions
2016-06-10 23:05:15 -04:00
Young Hahn
a8df0feb54
Use shaders@f0b94dcc5f782958e9aade61d592a207d8a46e0f ( #5314 )
2016-06-10 14:40:43 -04:00
Bruno de Oliveira Abinader
a78592f9f2
[core] Port pitched circle rendering from gl-js
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Extrude scale is already multiplied with altitude by default since
62b4dd554a .
Fixes #5006 .
2016-06-10 20:59:43 +03:00
Mike Morris
ba5d2a4b4d
node-v3.2.1
2016-06-07 11:57:53 -04:00
Bruno de Oliveira Abinader
269124ec26
[core] Include type in #pragmas
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Part of https://github.com/mapbox/mapbox-gl-shaders/pull/13 .
2016-06-07 15:04:02 +03:00
Young Hahn
126f388fdb
Update shaders hash ( #5261 )
2016-06-06 17:54:07 -04:00
Mike Morris
ab5e8fb183
node-v3.2.0
2016-06-03 17:29:12 -04:00
John Firebaugh
a43940afb2
[core] Runtime style layer API
2016-06-02 14:51:39 -07:00
Bruno de Oliveira Abinader
af65da1ad7
[core] Support "#pragma mapbox:" commands in shader code
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Fixes https://github.com/mapbox/mapbox-gl-native/issues/5174 .
2016-06-02 15:42:42 +03:00
Minh Nguyễn
fcacbb87ef
[core] Store feature keys in same order as in vector tile
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The keys in the vector tile may not be in alphabetical order. Building a vector of keys by looping over std::map<std::string, …> effectively sorts the keys by alphabetical order without sorting the associated values. This change inserts keys in the same order in which they appear in the vector tile.
2016-06-01 12:07:53 -07:00
Bruno de Oliveira Abinader
59f9a9f93c
[core] Update sdf shader code
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Ported the following patch:
- [convert mat4 exMatrix to a vec2 extrudeScale](a8d549b7a4 )
2016-06-01 11:18:43 +03:00
Bruno de Oliveira Abinader
5e7736ce87
[core] Update icon shader code
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Ported the following patch:
- [convert mat4 exMatrix to a vec2 extrudeScale](a8d549b7a4 )
2016-06-01 11:18:18 +03:00
Bruno de Oliveira Abinader
62b4dd554a
[core] Update circle shader code
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Ported the following patches:
- [convert mat4 exMatrix to a vec2 extrudeScale](a8d549b7a4 )
- [Enabled data-driven styling for circle-radius](4356e41fa6 )
- [Reduce shader boilerplate, refactor "Bucket"](7d3da8f191 )
2016-05-31 18:02:40 +03:00
Mike Morris
95f1804053
node-v3.1.3
2016-05-27 11:53:17 -04:00
John Firebaugh
172e645686
[core] Port "combine line-width and line-gap-width in shader"
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a9559e911b
fcb9bcebae
2016-05-25 21:37:58 -07:00
John Firebaugh
c568a8ad77
[core] Port "separate u_opacity from u_color"
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0d34125196
1f5afa7db0
2016-05-25 21:37:58 -07:00
John Firebaugh
d7a477b165
[core] Update mapbox-gl-shaders
2016-05-25 21:37:58 -07:00
John Firebaugh
45c5b2a66c
[core] Share shaders with gl-js
2016-05-25 21:37:58 -07:00
John Firebaugh
2846e2a424
[build] Move express dependency to package.json
2016-05-25 21:37:17 -07:00
John Firebaugh
5864c8fc4c
[core] Include geometry in queryRenderedFeatures results
2016-05-18 17:29:16 -07:00
John Firebaugh
d399de01b8
[tests] Update test-suite
2016-05-17 13:20:25 -07:00
Konstantin Käfer
5645936ab5
[node] upgrade nan to avert warnings with node 6
2016-05-09 14:30:22 +02:00
John Firebaugh
a66901ed07
[tests] Update test suite
2016-05-05 13:57:01 -07:00
Ansis Brammanis
61d14089e0
[core] implement queryRenderedFeatures
2016-04-29 12:00:24 -07:00
Molly Lloyd
c86f558e9d
[core] port outlinepattern for fill-pattern anti-aliasing from gl-js to native
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add outlinepattern shader class to relevant files
add outlinepattern code to painter_fill.cpp
add outlinepattern code to fill_bucket
refactor painter_fill, fix tests
fix merge conflicts and setDepthSublayer
update render test to no antialiasing so travis will be happy
2016-04-28 17:13:20 -07:00
Mike Morris
64fe75b011
node-v3.1.2
2016-04-26 11:48:02 -04:00
Mike Morris
c1a38b66e5
node-v3.1.1
2016-04-11 16:43:12 -07:00
Mike Morris
18768d6f88
unbundle node-pre-gyp to work around bundledDependencies bug in npm2
2016-04-11 16:40:33 -07:00