Konstantin Käfer
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d9fc7708a2
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do 304 requests and cache them in sqlite
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2014-09-24 16:14:09 +02:00 |
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Konstantin Käfer
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91f8318981
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fix build issues
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2014-09-24 16:14:09 +02:00 |
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Konstantin Käfer
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b94635f704
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parse cache-control and last-modified headers
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2014-09-24 16:12:03 +02:00 |
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Konstantin Käfer
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6f80264291
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remove uv.h dependency from header files
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2014-08-12 11:45:30 +02:00 |
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Konstantin Käfer
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4ea281c750
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rename llmr => mbgl
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2014-07-16 18:53:56 -07:00 |
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Konstantin Käfer
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bdc97d55d2
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add enum class to unify parsing/stringification
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2014-07-14 16:33:02 -07:00 |
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Konstantin Käfer
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fbec72cd47
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allow formatted messages
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2014-07-11 16:25:20 -07:00 |
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Konstantin Käfer
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7ffe4a7858
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add nslog and stderr log backends
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2014-07-11 14:34:17 -07:00 |
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Konstantin Käfer
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f3c55eba9d
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add logging facility and check logs in tests
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2014-07-11 13:55:18 -07:00 |
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Konstantin Käfer
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68c621b2a6
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load glDiscardFramebufferEXT with a library function if needed
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2014-06-17 05:52:24 -07:00 |
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Konstantin Käfer
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af69b4fe39
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unifiy constants in one place, and allow local override
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2014-06-04 11:22:03 +02:00 |
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Konstantin Käfer
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d5e63cea21
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retain the uv loop until all things deconstructed
fixes #261
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2014-05-30 17:32:09 +02:00 |
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Konstantin Käfer
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ed7b86a134
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add glyph store and load glyph pbfs
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2014-05-28 20:51:13 +02:00 |
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Eden Halperin
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ec90ccd358
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update sprite pointer and fix marine_label
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2014-05-12 15:42:18 -07:00 |
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Justin R. Miller
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2b9fbb0731
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squashed stylequest merge
* uses OSM Bright style
* adds dot shader
* adds layer translation
* adds dashed line support
* adds style array parsing
* improves background layer parsing
* improves style constant parsing
* fixes sprite JSON pixel ratio parsing
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2014-05-07 10:37:25 -07:00 |
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Konstantin Käfer
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1216a061d3
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move to libuv for the rendering loop
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2014-04-30 12:01:26 +02:00 |
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Konstantin Käfer
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666f593803
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use an event loop per map that is not the render thread
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2014-04-25 14:26:59 +02:00 |
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Konstantin Käfer
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a0d935eac7
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unify request object to use uv_queue_work for both corefoundation + curl
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2014-04-24 17:39:19 +02:00 |
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Justin R. Miller
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f60a46229d
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refs #101: first cut of basic hacky data sources
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2014-04-02 11:07:22 -07:00 |
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Justin R. Miller
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1915c39eee
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change sprite URL to more reliable endpoint
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2014-03-29 10:01:37 -07:00 |
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Konstantin Käfer
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1250ea1be2
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fix urls
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2014-03-25 13:55:18 +01:00 |
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Konstantin Käfer
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25e2d8504b
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debug changes
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2014-03-25 12:24:56 +01:00 |
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Konstantin Käfer
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3413ee536d
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Merge branch 'master' into sdf
Conflicts:
include/llmr/map/tile_data.hpp
include/llmr/shader/shaders.hpp
src/map/map.cpp
src/map/tile_data.cpp
src/platform/platform.cpp
src/shader/shaders.cpp
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2014-03-21 13:36:32 +01:00 |
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Justin R. Miller
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00a3245ce8
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fixes #70: raster tile rendering as toggleable mode from vector
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2014-03-18 16:57:17 -07:00 |
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Konstantin Käfer
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d9589573bc
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extract label shaping
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2014-03-14 11:36:10 +01:00 |
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Konstantin Käfer
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b50d69b190
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add missing file
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2014-03-05 17:01:18 +01:00 |
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Konstantin Käfer
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b97a9778ea
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move tile urls to static consts rather than macros
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2014-03-05 16:51:38 +01:00 |
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