[node] Hook up map-wide "crossSourceCollisions" option, defaulting to true.
[test] Pass "crossSourceCollisions" test option through test harness; enable cross-source-collisions tests on native.
Requires changing `generate-style-code` to treat 'formatted' as being the same as 'string' until gl-native gets 'formatted' support with https://github.com/mapbox/mapbox-gl-native/pull/12624.
To make nitpick happy, PropertyFunction.java uses the latest "text-field" description from v8.json. It's technically correct, just kind of pointless since the "If a plain `string` is provided" clause will always be true.
* Change error message with invalid render usage
This change disambiguates this error condition with a different error with the same error message at 789baf4c1f/src/mbgl/map/map.cpp (L157-L160)
* fix test expectation
Makes `["match", ["get", k], label, match, otherwise]` equivalent to `["case", ["==", ["get", k], label], match, otherwise]`. This changes the behavior of match expressions where the runtime type of the input does not match the type of the labels: previously such expressions produced a runtime type error and then fell back to the property default value; now they produce the fallback value from the match expression.
- Pulls over an update to line.vertex.glsl (looks like a no-op?)
- Add test ignores for collator, is-supported-script, line-gradient
- Exclude collator, is-supported-script, line-gradient from code generation.
- Symbol querying is now global instead of per-tile
- Symbols that bleed over tile boundaries no longer missed in queries
- Symbol results now sorted based on rendering order (ie overlapping symbols change their sort order when a bearing change causes their render order to change)
- Placement::retainedQueryData now responsible for maintaining symbol querying data for buckets that may no longer be in the TilePyramid.
- Round-tripping expressions through serialization and checking that outputs don't change
- Checking expression serialization against expected value from fixture
Issue #10714
- Each expression stores its operator as a string, and default serialization is [operator, serialize(child1), ...]
- Custom implementations of `serialize` for Expression types that don't follow the pattern
- expression::Value -> mbgl::Value converter
- node_expression bindings to expose `serialize`