Commit Graph

13 Commits

Author SHA1 Message Date
Konstantin Käfer
8c3675755e base static vertexbuffer on buffer object 2014-08-15 13:39:49 +02:00
Lauren Budorick
1ad2f26b9d VICTORY 2014-08-11 12:13:23 -07:00
Lauren Budorick
ec7f7de5c4 still not working 2014-08-11 12:13:22 -07:00
Lauren Budorick
560cc112e1 rm rasterize_properties, should be close to working...doesn't work 2014-08-11 12:13:22 -07:00
Lauren Budorick
9e1156d660 take 2, still not working 2014-08-11 12:13:22 -07:00
Konstantin Käfer
4ea281c750 rename llmr => mbgl 2014-07-16 18:53:56 -07:00
Konstantin Käfer
ba4294ae0c saving current state 2014-06-23 18:05:25 +02:00
Konstantin Käfer
78fda8bb62 make sure we retain shared state when destructing the map object
refs #261
2014-05-30 17:00:47 +02:00
Konstantin Käfer
2b14579986 only paint layer if it has data
refs #184
2014-05-12 19:08:59 +02:00
Konstantin Käfer
0bfd7b0f43 Calculate clip IDs with a huffman prefix tree
This changes the clip IDs from sequential to a huffman prefix tree, meaning that
parent tiles share the same prefix with child tiles (but are shorter). This allows
us to use the same checkerboard pattern to draw all tiles.

TODO:
- make sure we're not overflowing the 8 bit limit of the stencil buffer
- draw all checkerboard fields at the same time, with one draw call
- fix raster drawing (fading, clipping)

refs #132
2014-05-09 18:10:28 +02:00
Konstantin Käfer
797f590cfb cleanup + unused arguments 2014-04-16 10:55:06 -04:00
Konstantin Käfer
74cb7edb5b remove more unused variables 2014-04-16 10:47:09 -04:00
Justin R. Miller
e5713f31a6 move to raster buckets & tile parser handling raster decoding 2014-04-09 11:38:42 -07:00