Thiago Marcos P. Santos
690833ef92
[core] Switch to the new OpenGL abstraction
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This patch will make Mapbox GL Core never use OpenGL
directly. We should consider locking into OpenGL ES 2.0
to simplify the code path and remove #ifdefs.
2019-02-12 19:42:08 +02:00
Konstantin Käfer
4067a61c80
[core] wrap glGetString in MBGL_CHECK_ERROR too
2018-05-24 11:19:59 +02:00
Asheem Mamoowala
099fcc3b3c
Use a host interface for CustomLayer instead of function pointers ( #11553 )
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Use a host interface for CustomLayer instead of function pointers
Co-authored-by: Julian Rex <julian.rex@mapbox.com >
2018-04-02 16:15:25 -07:00
Ansis Brammanis
22c07596a0
[core] Split MapMode::Still into Static and Tile
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`Tile` makes sure the symbols in the resulting tile are tileable while
symbols in `Still` match rendering in `Continuous` mode.
2017-11-17 10:05:15 -08:00
John Firebaugh
32bd1d54fa
[node, tests] Consolidate headless rendering logic in HeadlessFrontend
2017-07-26 09:50:38 -07:00
Ivo van Dongen
a5a0558bde
[test] allow only a single shared display to avoid egl errors
2017-07-18 10:45:12 +02:00
Ivo van Dongen
46c43510d7
[core] rename backend to renderer backend
2017-07-18 10:45:12 +02:00
Ivo van Dongen
3832f8d0d8
[core] renderer interface
2017-07-18 10:45:12 +02:00
Ivo van Dongen
57351c068b
[core] split backend from mapobserver
2017-07-18 10:45:12 +02:00
John Firebaugh
40e4755621
[core] Move setStyleJSON/URL to Style; add Map::setStyle
2017-06-22 08:04:39 -07:00
John Firebaugh
1520a56813
[all] Promote Style to public API
2017-06-22 08:04:39 -07:00
Konstantin Käfer
197f0ca6b4
[android] use AAssetManager instead of libzip
2017-04-24 10:42:10 +02:00
Konstantin Käfer
8e5214144e
[core] Ensure that a BackendScope exists when doing GL calls
2017-03-23 14:50:11 -07:00
Konstantin Käfer
9ca9adf69c
[core] private OffscreenView implementation
2017-02-27 16:51:17 -08:00
Konstantin Käfer
117863f111
[build] move headless rendering files to platform/default
2016-11-22 20:58:51 +01:00
Konstantin Käfer
3bc79e316e
[build] move default ThreadPool implementation to platform/default
2016-11-22 20:58:51 +01:00
Bruno de Oliveira Abinader
50f0f919c3
[test] Use shared headless display
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Prevents some OpenGL implementations from bailing out.
2016-11-17 01:01:15 +01:00
Konstantin Käfer
62b56b799a
[core] change std::array<uint16_t, 2> to mbgl::Size
2016-10-27 18:30:58 -07:00
Konstantin Käfer
a4d259c33f
[core] move gl::Context to Backend and refactor View
2016-10-25 13:52:36 -07:00
Konstantin Käfer
5cc390d694
[core] separate Backend from View for headless rendering
2016-10-25 13:52:36 -07:00
Mike Morris
817c26111a
[core] [node] pass thread pool impl to Map constructor
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Updates mbgl::Map constructor usage everywhere
Adds NodeThreadPool implementation using AsyncQueue to call
Nan::AsyncQueueWorker from main thread
2016-10-20 14:37:36 -04:00
Konstantin Käfer
3f3fc7b772
[test] add .test.cpp suffix to test case files
2016-09-28 16:34:22 +02:00