Birk Skyum
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68459732be
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Add WebGPU Backend w/ Dawn Support (#3838)
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2025-10-16 20:35:33 +02:00 |
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Birk Skyum
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46e2842186
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set MLN_WITH_OPENGL=OFF by default, like Metal/Vulkan (#3772)
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2025-08-30 21:37:06 +02:00 |
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alasram
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b11134a301
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Add Tile LOD controls (#2958)
Co-authored-by: Bart Louwers <bart@emeel.net>
Co-authored-by: Adrian Cojocaru <adrian.cojocaru92@yahoo.com>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
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2025-06-04 15:49:41 +03:00 |
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Alex Cristici
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b585b0086f
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Clean more legacy code (#3478)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
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2025-05-16 19:29:25 +03:00 |
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Alex Cristici
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f582327191
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UBO consolidation (#3089)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
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2025-01-08 17:41:29 +02:00 |
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Adrian Cojocaru
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d282b3ba6b
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Implement Android surface pre-rotation for Vulkan (#2955)
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2024-11-20 14:17:39 +01:00 |
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Bart Louwers
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d377bcc5ba
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Add back CMake build config for macOS (#2729)
Co-authored-by: Andrew Calcutt <acalcutt@techidiots.net>
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2024-08-22 01:13:42 +02:00 |
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Adrian Cojocaru
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072aa32e8b
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Vulkan renderer backend (#2564)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Bart Louwers <bart.louwers@gmail.com>
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2024-08-01 22:49:49 +03:00 |
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mwilsnd
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d6c2b148dd
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Metal layer depth range support (#2013)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Alex Cristici <alex.cristici@gmail.com>
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2024-01-16 09:31:44 -05:00 |
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Tim Sylvester
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a479c84b9b
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Stencil clear (#1994)
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2024-01-05 11:56:16 -08:00 |
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Tim Sylvester
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3df14ab59d
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Bug/stencil tiles (#1871)
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2023-11-16 09:33:29 -08:00 |
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Tim Sylvester
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1a1c826fa4
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Metal stats (#1781)
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2023-10-20 15:45:08 -07:00 |
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Tim Sylvester
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565136f509
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Fix a bug with buffer reuse. Simplify stencil clearing. (#1763)
Co-authored-by: Bart Louwers <bart@emeel.net>
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2023-10-17 07:18:23 -07:00 |
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Tim Sylvester
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6a8be9a221
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Further stencil optimizations (#1750)
Co-authored-by: Bart Louwers <bart@emeel.net>
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2023-10-11 23:25:02 +00:00 |
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Tim Sylvester
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ce0096aab0
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Metal Optimizations (#1748)
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2023-10-11 01:34:44 +00:00 |
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Tim Sylvester
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a8f6a3b6af
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More build issues
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2023-10-03 22:34:55 +00:00 |
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Tim Sylvester
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44b5af7c4a
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Topic/metal cache (#1704)
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2023-10-02 09:47:17 -07:00 |
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Tim Sylvester
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25c1f3c7a6
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Rebase fill-extrusion work to eliminate dependence on render target branch (#1618)
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: Alex Cristici <alex.cristici@gmail.com>
Co-authored-by: mwilsnd <mwilsnd@gmail.com>
Co-authored-by: Stefan Karschti <stefan.karschti@gmail.com>
Co-authored-by: Bart Louwers <bart@emeel.net>
Co-authored-by: Alex Cristici <alex@skoon.energy>
Co-authored-by: Bart Louwers <bart.louwers@gmail.com>
Co-authored-by: Wei Chen <alanchenboy@gmail.com>
Co-authored-by: Siarhei Fedartsou <siarhei.fedartsou@gmail.com>
Co-authored-by: tdcosta100 <tdcosta100@gmail.com>
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2023-09-15 16:02:26 -07:00 |
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Tim Sylvester
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82ec59a2b0
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Metal setup merge (#1616)
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: Alex Cristici <alex.cristici@gmail.com>
Co-authored-by: mwilsnd <mwilsnd@gmail.com>
Co-authored-by: Stefan Karschti <stefan.karschti@gmail.com>
Co-authored-by: Bart Louwers <bart@emeel.net>
Co-authored-by: Alex Cristici <alex@skoon.energy>
Co-authored-by: Bart Louwers <bart.louwers@gmail.com>
Co-authored-by: Wei Chen <alanchenboy@gmail.com>
Co-authored-by: Siarhei Fedartsou <siarhei.fedartsou@gmail.com>
Co-authored-by: tdcosta100 <tdcosta100@gmail.com>
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2023-09-13 18:35:20 +00:00 |
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mwilsnd
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642903fdb4
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Merge branch 'topic/drawable-fixes' into topic/drawable (#1560)
Co-authored-by: Stefan Karschti <stefan.karschti@gmail.com>
Co-authored-by: Alex Cristici <alex.cristici@gmail.com>
Co-authored-by: Tim Sylvester <tim@wetdogweather.com>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
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2023-08-31 15:36:19 +02:00 |
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Alex Cristici
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52b9e099e5
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Circle layer final (#1227)
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2023-08-31 15:36:19 +02:00 |
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Tim Sylvester
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bffa77f98c
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Drawable Renderer (#1570), Fix stencil IDs on tiles passed to renderTileClippingMasks more than once during a frame
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2023-08-31 15:36:19 +02:00 |
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Tim Sylvester
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826f17b659
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Drawable Renderer (#1570), Fix rendering problems due to tile clip masks being limited by split-view by clearing the state after changing the view.
Somewhat less verbose typing in clip mask tile ID handling.
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2023-08-31 15:36:19 +02:00 |
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pre-commit-ci[bot]
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2e489ebd3e
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Drawable Renderer (#1570), [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
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2023-08-31 15:36:19 +02:00 |
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mwilsnd
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9a2543b218
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Drawable Renderer (#1570), warnings
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2023-08-31 15:36:19 +02:00 |
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Tim Sylvester
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00d6bdd2ae
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Refactor clipping mask rendering (#1209)
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2023-08-31 15:36:19 +02:00 |
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Bart Louwers
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71f6da2722
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Add clang-format (#1086)
Co-authored-by: mwilsnd <mwilsnd@gmail.com>
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2023-05-01 16:57:37 +02:00 |
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mwilsnd
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f207aee091
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Migrate shaders to the registry (#964)
Co-authored-by: Bart Louwers <bart.louwers@gmail.com>
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2023-04-04 21:00:12 +02:00 |
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mwilsnd
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1d8c4b527f
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Add shader registry (#924)
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2023-03-27 19:41:38 +02:00 |
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Tadej Novak
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32ed70c95d
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[msvc] Fix warnings, mainly casting to smaller types (#270)
If the checks by GitHub Actions checks are met, then it seems good to go. Thanks for supporting FOSS4G!
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2022-04-22 11:40:55 -07:00 |
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Tadej Novak
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fe041b80ca
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[msvc] Fix compilation errors and warnings (#141)
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2021-08-29 22:53:42 +02:00 |
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Petr Pokorny
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41f0be34e7
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[general] moving ios and android project under ./platform folder
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2020-12-20 12:38:56 +01:00 |
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