Commit Graph

32 Commits

Author SHA1 Message Date
Birk Skyum
68459732be Add WebGPU Backend w/ Dawn Support (#3838) 2025-10-16 20:35:33 +02:00
Birk Skyum
46e2842186 set MLN_WITH_OPENGL=OFF by default, like Metal/Vulkan (#3772) 2025-08-30 21:37:06 +02:00
alasram
b11134a301 Add Tile LOD controls (#2958)
Co-authored-by: Bart Louwers <bart@emeel.net>
Co-authored-by: Adrian Cojocaru <adrian.cojocaru92@yahoo.com>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2025-06-04 15:49:41 +03:00
Alex Cristici
b585b0086f Clean more legacy code (#3478)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2025-05-16 19:29:25 +03:00
Alex Cristici
f582327191 UBO consolidation (#3089)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2025-01-08 17:41:29 +02:00
Adrian Cojocaru
d282b3ba6b Implement Android surface pre-rotation for Vulkan (#2955) 2024-11-20 14:17:39 +01:00
Bart Louwers
d377bcc5ba Add back CMake build config for macOS (#2729)
Co-authored-by: Andrew Calcutt <acalcutt@techidiots.net>
2024-08-22 01:13:42 +02:00
Adrian Cojocaru
072aa32e8b Vulkan renderer backend (#2564)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Bart Louwers <bart.louwers@gmail.com>
2024-08-01 22:49:49 +03:00
mwilsnd
d6c2b148dd Metal layer depth range support (#2013)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Alex Cristici <alex.cristici@gmail.com>
2024-01-16 09:31:44 -05:00
Tim Sylvester
a479c84b9b Stencil clear (#1994) 2024-01-05 11:56:16 -08:00
Tim Sylvester
3df14ab59d Bug/stencil tiles (#1871) 2023-11-16 09:33:29 -08:00
Tim Sylvester
1a1c826fa4 Metal stats (#1781) 2023-10-20 15:45:08 -07:00
Tim Sylvester
565136f509 Fix a bug with buffer reuse. Simplify stencil clearing. (#1763)
Co-authored-by: Bart Louwers <bart@emeel.net>
2023-10-17 07:18:23 -07:00
Tim Sylvester
6a8be9a221 Further stencil optimizations (#1750)
Co-authored-by: Bart Louwers <bart@emeel.net>
2023-10-11 23:25:02 +00:00
Tim Sylvester
ce0096aab0 Metal Optimizations (#1748) 2023-10-11 01:34:44 +00:00
Tim Sylvester
a8f6a3b6af More build issues 2023-10-03 22:34:55 +00:00
Tim Sylvester
44b5af7c4a Topic/metal cache (#1704) 2023-10-02 09:47:17 -07:00
Tim Sylvester
25c1f3c7a6 Rebase fill-extrusion work to eliminate dependence on render target branch (#1618)
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: Alex Cristici <alex.cristici@gmail.com>
Co-authored-by: mwilsnd <mwilsnd@gmail.com>
Co-authored-by: Stefan Karschti <stefan.karschti@gmail.com>
Co-authored-by: Bart Louwers <bart@emeel.net>
Co-authored-by: Alex Cristici <alex@skoon.energy>
Co-authored-by: Bart Louwers <bart.louwers@gmail.com>
Co-authored-by: Wei Chen <alanchenboy@gmail.com>
Co-authored-by: Siarhei Fedartsou <siarhei.fedartsou@gmail.com>
Co-authored-by: tdcosta100 <tdcosta100@gmail.com>
2023-09-15 16:02:26 -07:00
Tim Sylvester
82ec59a2b0 Metal setup merge (#1616)
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: Alex Cristici <alex.cristici@gmail.com>
Co-authored-by: mwilsnd <mwilsnd@gmail.com>
Co-authored-by: Stefan Karschti <stefan.karschti@gmail.com>
Co-authored-by: Bart Louwers <bart@emeel.net>
Co-authored-by: Alex Cristici <alex@skoon.energy>
Co-authored-by: Bart Louwers <bart.louwers@gmail.com>
Co-authored-by: Wei Chen <alanchenboy@gmail.com>
Co-authored-by: Siarhei Fedartsou <siarhei.fedartsou@gmail.com>
Co-authored-by: tdcosta100 <tdcosta100@gmail.com>
2023-09-13 18:35:20 +00:00
mwilsnd
642903fdb4 Merge branch 'topic/drawable-fixes' into topic/drawable (#1560)
Co-authored-by: Stefan Karschti <stefan.karschti@gmail.com>
Co-authored-by: Alex Cristici <alex.cristici@gmail.com>
Co-authored-by: Tim Sylvester <tim@wetdogweather.com>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2023-08-31 15:36:19 +02:00
Alex Cristici
52b9e099e5 Circle layer final (#1227) 2023-08-31 15:36:19 +02:00
Tim Sylvester
bffa77f98c Drawable Renderer (#1570), Fix stencil IDs on tiles passed to renderTileClippingMasks more than once during a frame 2023-08-31 15:36:19 +02:00
Tim Sylvester
826f17b659 Drawable Renderer (#1570), Fix rendering problems due to tile clip masks being limited by split-view by clearing the state after changing the view.
Somewhat less verbose typing in clip mask tile ID handling.
2023-08-31 15:36:19 +02:00
pre-commit-ci[bot]
2e489ebd3e Drawable Renderer (#1570), [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
2023-08-31 15:36:19 +02:00
mwilsnd
9a2543b218 Drawable Renderer (#1570), warnings 2023-08-31 15:36:19 +02:00
Tim Sylvester
00d6bdd2ae Refactor clipping mask rendering (#1209) 2023-08-31 15:36:19 +02:00
Bart Louwers
71f6da2722 Add clang-format (#1086)
Co-authored-by: mwilsnd <mwilsnd@gmail.com>
2023-05-01 16:57:37 +02:00
mwilsnd
f207aee091 Migrate shaders to the registry (#964)
Co-authored-by: Bart Louwers <bart.louwers@gmail.com>
2023-04-04 21:00:12 +02:00
mwilsnd
1d8c4b527f Add shader registry (#924) 2023-03-27 19:41:38 +02:00
Tadej Novak
32ed70c95d [msvc] Fix warnings, mainly casting to smaller types (#270)
If the checks by GitHub Actions checks are met, then it seems good to go.  Thanks for supporting FOSS4G!
2022-04-22 11:40:55 -07:00
Tadej Novak
fe041b80ca [msvc] Fix compilation errors and warnings (#141) 2021-08-29 22:53:42 +02:00
Petr Pokorny
41f0be34e7 [general] moving ios and android project under ./platform folder 2020-12-20 12:38:56 +01:00