Mikhail Pozdnyakov
da3b7749b0
[core] RenderSource creates render items
2019-07-04 16:56:43 +03:00
Mikhail Pozdnyakov
8b78398190
[core] Remove down-casting of render sources
2019-07-04 16:56:43 +03:00
Mikhail Pozdnyakov
1155121530
[core] Introduce ImageSourceRenderData and RenderSource::getImageRenderData()
...
Image source render data is owned by render source, which is simpler than the
previous approach and aligned with the render tiles ownership model.
2019-07-04 16:56:43 +03:00
Mikhail Pozdnyakov
e797e31831
[core] ImageManager is not used at tile upload stage
2019-07-04 16:56:43 +03:00
Mikhail Pozdnyakov
d2e867e3e0
[core] Introduce ImageManager::getSharedImage
2019-07-04 16:56:43 +03:00
Mikhail Pozdnyakov
63dd17e2bb
[core] Introduce TileRenderData
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Remove rendering functionality from Tile implementations.
2019-07-04 16:56:43 +03:00
Mikhail Pozdnyakov
b1cbc2f245
[core] Geometry tile keeps layout result as a shared pointer
2019-07-04 16:56:43 +03:00
Mikhail Pozdnyakov
d570834975
[core] Remove orchestration methods from RenderTile
2019-07-04 16:56:43 +03:00
Mikhail Pozdnyakov
55da0b0fe7
[core] Remove unused PaintPropertyBinders::constants()
2019-07-02 16:05:09 +03:00
Mikhail Pozdnyakov
0687460033
[core] RenderSource does re-layout if layer's data-driven properties change.
2019-07-02 16:05:09 +03:00
Mikhail Pozdnyakov
affb21a612
[core] Geometry tile updates layer render data if its constants mask remains
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Thus, we do not have to wait for tile update completion in case
the updated properties have the same constants mask, i.e. fit
the existing bucket.
2019-07-02 16:05:09 +03:00
Mikhail Pozdnyakov
c144591322
[core] Introduce LayerProperties::constantsMask()
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Constants mask for data-driven paint properties is a reliable
criteria of whether the given updated properties can still be used
with the existing bucket (and the gl program instance).
2019-07-02 16:05:09 +03:00
Thiago Marcos P. Santos
848ad0d25e
[core] include Hiragana and Katakana glyph ranges to LocalGlyphRasterizer
...
Fixes #14993
2019-06-28 15:19:58 +03:00
Juha Alanen
0ca8ea6f16
[core] Add number-format expression
2019-06-27 15:51:22 +03:00
Bruno de Oliveira Abinader
78e5a264e0
[core] Fix macOS clang exception error in expression-tests/to-number/2-ary
2019-06-25 20:10:21 +03:00
Bruno de Oliveira Abinader
1a9e07e4ed
[core] DefaultFileSource dynamic support for cache-only requests
2019-06-25 20:10:21 +03:00
Mikhail Pozdnyakov
658d68e38c
[core] Introduce RenderOrchestrator
2019-06-25 12:53:52 +03:00
Mikhail Pozdnyakov
4283c9bb34
[core] Introduce RenderTree
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Split orchestration from rendering in the `Renderer::Impl` implementation.
2019-06-25 12:53:52 +03:00
Mikhail Pozdnyakov
c09cbaf6e0
[core] PaintParameters do not need UpdateParameters
2019-06-25 12:53:52 +03:00
Mikhail Pozdnyakov
cfe11f563d
[core] Remove RenderPass::Upload
2019-06-25 12:53:52 +03:00
Mikhail Pozdnyakov
23d8ae5e73
[core] Simplify RenderLayer::upload()
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Now `RenderLayer::upload()` accepts only `uploadPass`, similar to other uploadable objects.
Few simplifications were made in the `LineLayer` prepare stage.
2019-06-25 12:53:52 +03:00
Thiago Marcos P. Santos
2125080dc3
[core] Change severity of too many data-driven properties to "Info"
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So it can be filtered by the SDKs using a Log::Observer.
2019-06-15 03:39:45 +03:00
Mikhail Pozdnyakov
2acfa8b86f
[core] Keep the same sort index for all feature rings
2019-06-12 20:39:03 +03:00
Konstantin Käfer
ce91218b42
[core] don't call glFlush on every frame
2019-06-12 18:08:18 +02:00
Konstantin Käfer
844299f1c3
[build] remove roundtrip through <experimental/optional> when using optional
2019-06-12 12:04:07 +02:00
Aleksandar Stojiljkovic
d7fa18efa6
[core] Remove unused OffscreenTexture variant with depth render target
2019-06-11 11:39:51 +03:00
Vladimir Agafonkin
6262b83cc6
[core] Switch back to a more compact line attributes layout ( #14851 )
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* [core] switch back to a more compact line attributes layout
* update mapbox-gl-js to point to master
2019-06-10 22:26:16 +03:00
Mikhail Pozdnyakov
6583204e69
[core] TilePyramind uses TransformState::getScale()
2019-06-10 19:36:47 +03:00
Mikhail Pozdnyakov
1edebf0035
[core] TilePyramid::getRenderTiles -> getRenderedTiles
2019-06-10 19:36:47 +03:00
Mikhail Pozdnyakov
737665bc07
[core] Refactor tile pyramid
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Tile pyramid is no longer operating with `RenderTiles` and does not perform
rendering operations (upload, finish render).
Render tiles belong to rendering, and tile pyramid belongs to orchestration.
2019-06-10 19:36:47 +03:00
Mikhail Pozdnyakov
ad53132e5d
[core] Inherit RenderAnnotationSource from RenderTileSource
2019-06-10 19:36:47 +03:00
Thiago Marcos P. Santos
50e239a937
[core] Renamed to avoid collision with libcurl
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Rename curlx_sltosi to mbgl_curlx_sltosi to avoid collision
when liking with libcurl statically.
2019-06-10 15:34:38 +03:00
Aleksandar Stojiljkovic
0bab9127d7
[core] Use unique ID in hillshade and hillshade_prepare draw.
2019-06-06 11:21:37 +03:00
Juha Alanen
f9796d2a28
[core] Fix symbol rendering under opaque fill layers
2019-06-04 16:35:53 +03:00
Mikhail Pozdnyakov
76d8fd0a79
[core] Update comments for pattern atlas
2019-06-04 15:28:00 +03:00
Mikhail Pozdnyakov
a9abc43510
[core] Introduce PatternAtlas
2019-06-04 15:28:00 +03:00
Mikhail Pozdnyakov
c0e5632001
[core] Remove ImageManager from upload parameters
2019-06-04 15:28:00 +03:00
Konstantin Käfer
892699a39a
[core] fix warnings with Xcode 11's updated Clang version
2019-06-04 10:07:19 +02:00
Mikhail Pozdnyakov
b242883587
[core] Use fresh transform state for bucket vertices update in placement
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The transform state cached in placement might get stale and cannot be used for bucket vertices updates.
2019-06-03 17:03:57 +03:00
Mikhail Pozdnyakov
a44b7f1e5d
[core] Avoid unneeded update of symbol dynamic vertex buffer
2019-06-03 17:03:57 +03:00
Aleksandar Stojiljkovic
62f6338d5b
[core] Fix: fill-extrusion-vertical-gradient was ignored. #14784
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fill-extrusion-vertical-gradient "property-type": "data-constant" and it shouldn't be computed through property binders.
Fixes : #14784
2019-05-31 18:40:27 +03:00
Mikhail Pozdnyakov
b50aa497cc
[core] Introduce RenderTileSource
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RenderTileSource is a base class for the render sources that provide render tiles.
* Removes repeated code
* Simplifies render source code refactoring and improves readability
2019-05-29 12:04:26 +03:00
Konstantin Käfer
81667ae4e9
[core] end the RenderPass/CommandEncoder before sending events
2019-05-28 16:11:05 +02:00
Konstantin Käfer
12d8948c2a
[core] ensure gfx::DrawScopes are unique
2019-05-28 16:11:05 +02:00
Konstantin Käfer
7f9274035b
[core] refactor program object creation
2019-05-28 16:11:05 +02:00
Thiago Marcos P. Santos
33ee7e23de
[core] Remove priority from the constructor
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Make the constructor less verbose and set good defaults.
2019-05-28 16:30:49 +03:00
Mikhail Pozdnyakov
2f97a2660a
[core] RenderTile returns textures by const reference
2019-05-28 16:16:42 +03:00
Mikhail Pozdnyakov
43966f1611
[core] Placement::placeLayerBucket() -> placeBucket()
2019-05-28 16:16:42 +03:00
Mikhail Pozdnyakov
054645042a
[core] Encapsulate symbol bucket placement code in Placement::placeLayerBucket()
2019-05-28 16:16:42 +03:00
Mikhail Pozdnyakov
a03f7b166b
[core] RenderTile does not expose Tile
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RenderTile and Tile will be split when ochestration movces to a separate thread.
This PR improves encapsulation of Tiles management: now performed within TilePyramid.
2019-05-28 16:16:42 +03:00