Commit Graph

93 Commits

Author SHA1 Message Date
Jason Wray
90c61c1956 [darwin] Include polylabel via cmake 2017-07-11 01:37:09 -04:00
Asheem Mamoowala
7f36e0cf76 [iOS][macOS] Export MGLImageSource, add and update documentation. Use animated ImageSource demo in iOS test app 2017-06-19 09:50:08 -07:00
Asheem Mamoowala
ab5b310a9e [iOS][macOS] Add ImageSource bindings 2017-06-19 09:50:08 -07:00
Tobrun
2d039d3c6b Merge release-ios-v3.6.0-android-v5.1.0 to master (#9170)
* [android] Update release script to support CircleCI builds (#8950)

* update release script to trigger builds on circleci now

* update release script to trigger builds on circleci now

* [core] When a layer is added, reload its source's tiles

* [android] - keep observer when timeout occurs, make observer param nullable, fixup log messages (#8919)

* [android] - avoid crashing when deleting already deleted region (#8920)

* [android] - update LOST to 2.3.0 (#8872)

* [android] - update proguard config, allow debug mimification, update OkHttp to latest version (#8944)

* [core, android, ios, macos, qt] v10 default styles

Upgraded from v9 default styles to v10 wherever the developer expects to get the latest and greatest, as well as in a couple tests where it may be beneficial to ensure that we can handle a two-digit version number in the style URL.

Cherry-picked from ed54849e99.

* [ios, macos] Updated documented default style version

MGLStyleDefaultVersion is just for Streets now. Deleted style version documentation tests because not all styles are on the same version.

Cherry-picked from ca97dd8cf4.

* [ios, macos] Undeprecated unversioned style URL factory methods

Undeprecated the unversioned style URL factory methods in MGLStyle for consistency with the Android and Qt SDKs. Added warnings about using them with the runtime styling API.

Refactored mbgl::util::default_styles to track different versions for different styles.

Cherry-picked from 9e384b78fb.

* [core, android, ios, macos] Added Traffic Day/Night to default styles

The Styles API section of the Mapbox API Documentation site now lists Traffic Day v2 and Traffic Night v2, so this change adds those styles to all the places where styles are listed.

Also switched iosapp and macosapp to unversioned style factory methods since MGLStyleDefaultVersion is no longer applicable for all styles.

Cherry-picked from 4d6f54553d.

* [android] Release android-v5.1.0-beta.2 (#8976)

* [android] url getter on sources

* [android] fix ui test filter in makefile

* [android] - build SNAPSHOT from release branch (#8958)

* [android] - update changelog for 5.1.0-beta.2

* [android] - bump version number

* [android] - Camera change listener v2.0

* [core] allow filesource url transform reset

* [android] Update attribution wordmark (#8774)

* Update wordmark on android

* Moved attribution i icon to the right of mapbox word (in mapview preview image)

* update padding and margin

* [android] update hardcoded branch name

* revert version to 5.1.0-SNAPSHOT

* [android] - MarkerView deselect events with OnMarkerViewClickListener integration (#8996)

* [android] - publish SNAPSHOT from release 5.1.0 branch (#8995)

* [ios, macos] edited identity interpolation mode documentation (#8657)

* [ios, macos] Factored out tile URL template guide

Factored out redundant tile URL template documentation from the MGLRasterSource and MGLVectorSource documentation into a jazzy guide. This documentation used to live in one place, on a method on MGLTileSource, but that method had to be moved to MGLTileSource’s concrete subclasses. A jazzy guide is easier to link to, in any case.

* [ios] Telemetry button in modal view controllers (#9027)

Fixes #8980.

* [android] - bump tools and support lib version due to SNAPSHOT dependencies (#9046)

* [android] - bump tools and support lib version for SNAPSHOT dependencies

* revert unsupported Circle CI build tools version

* [core] Make destructor virtual to avoid object splicing during destruction

* [core] add error for non-virtual destructor deletes + add virtual dtors

* [android] -  remove marker from selected markers when removing marker from annotation manager. (#9047)

* Observe layout guides (#7716)

* [ios] observe layout guides

* [ios] update changelog

* [ios, macos] Change == to = in style function initializers

* [ios] Add annotation view initializer with annotation and reuse id (#9029)

* [ios] Remove annotation view from container view when annotation removed (#9025)

The annotation container view keeps an array of annotation views that is separate from the array of subviews that is a property of the UIView parent class. This removes an annotation view from that container view array when the associated annotation is removed. This avoids issue related to previously removed annotation views continuing to be involved in map view logic around annotation view selection due to taps.

* [android] - correct bearing conversion when animating the map with jumpTo, easeTo and animateTo. (#9050)

* [ios, macos] Updated `maximumZoomLevel` description, cherry-picked #8818 (#8842)

Cherry-picked from a3e4e67ea6.

* [ios] Updated podspecs and changelog for v3.5.3 (#8870)

Cherry-picked from 25c19902a2.

* [ios] Update podspecs and changelog for iOS v3.5.4

Cherry-picked from db7bb509e9.

* [ios, macos] Updated changelogs

* [ios, macos] changed TRUE -> 'true' (#9059) fixes #9056

* [ios, macos] Light property implementation in MGLStyle (#9043)

* [ios, macos] Add MGLLight to MGLStyle

* [ios, macos] Implement Objc bindings for Light object

* [ios, macos] Remove rawLight from MGLLight and re-implement it as value class

* [ios, macos] Fix build on macos

* [ios, macos] Add MGLLight documentation, Move MGLLightPosition to MGLLight

* [ios, macos] Add MGLLight tests.

* [ios, macos] Update changelogs

* [ios, macos] Fix misspelling

* [ios, macos] Fix MGLLightAnchor enum property names

* [ios, macos] Update documentation. Improve varialble naming.

* [ios, macos] Rename MGLLightPosition to MGLSphericalPosition

* [ios, macos] Update data types of MGLSphericalPosition

* [android] - horizontally rotated in snapshot (#9083)

* Cherry-pick arabic text to release branch v3.6.0 (#9071)

* [core] Throttle tiles to redo symbol placement at most once every 300ms.
Fixes issue #8435 and prepares for pitch-scaling changes in issue #8967.

* [core] Disable letter-spacing for Arabic labels (issue #9057)

* [ios,macos] multipolygon coordinate (#8713)

* [ios] MGLMultiPolygon's coordinate property implemented

* [ios,macos] Add polylabalel to project config

* [ios,macos] Change coordinate property for MGLPolyline,MGLPolygon,MGLMultiPolygon

* [macos] Change project configuration to support polilabel

* [ios,macos] Add MGLLocationCoordinate2DFromPoint

* [ios, macos] Update changelogs

* [ios, macos] remove unnecesary variables

* [ios, macos] Add radians conversions

* [ios, macos] Add coordinate calc to MGLPolyline

* [ios, macos] Move radian fuctions to MGLGeometry_Private.h

* [ios, macos] Fix code style

* [ios, macos] Fix code indentation

* [ios, macos] Fix radian per meters constant

* [ios, macos] Add test scenarios to testPolyline

* [ios, macos] Fix test accuracy

* [ios, macos] More robust Streets localization

Added Arabic, Portuguese, and Simplified Chinese to the list of languages with specialized fields in the Mapbox Streets source.

Rely on NSBundle to select the most appropriate locale based on the user’s preferred languages.

* [ios] Fallback to Mapbox.bundle as the framework bundle (#9074)

Fixes an issue where localizations could not be found when using static builds.

Throws exception if our bundle can't be found.

* [ios] Move image resources to an asset catalog & switch to PDFs

* [ios, macos] Updated changelogs

Reorganized the changelogs with a new packaging section. Added blurbs about #9062, #8713, #9060, and #9031.

* [ios] Update pods spec for iOS v3.6.0-beta.1

* [macos] Enable View ‣ Traffic Night

Enable the View ‣ Traffic Night menu item and check it when that style is active.

* [android] - stop location updates when toggle MyLocationView state (#9099)

* [android] - LatLngBounds bearing default value (#9102)

* [ios, macos] Fix MGLLight.achor to accept style functions

* [ios] Fix annotation initializers for subclasses of MGLAnnotationView (#9104)

Use a common init function in both of the provided initializers so that subclasses of `MGLAnnotationView` written in Swift don't need to override `init(annotation, reuseIdentifier)`

* [ios] Moved `MGLLight` in jazzy table of contents (#9111)

* [android] - logo placement for creating a Mapview programatically (#9094)

* [android] - Correct logo placement for creating a Mapview programatically, fixup non default placements

* Fixed NIGHTY_TWO_DP typo to NINETY_TWO_DP

* [android] - add binding support for Light (#9013)

* [android] Update Lost to final version 3.0.0 (#9112)

* update lost to final version 3.0.0

* bump MAS version to 2.1.1

* [android] - convert dp to pixels when getting meters per pixel at. (#9048)

* Release Android v5.1.0-beta.3 (#9115)

* [android] - Changelog update for Android release v5.1.0-beta.3

* update CI & version

* reset release properties

* [android] - harden orientation changes (#9128)

* [ios] Remove filter of single metric event

* [ios] remove layout guide observers

* Migrate to GL JS–powered feedback form (#9078)

* [ios, macos] Updated feedback URL

* [ios, macos] Add referrer, heading, pitch to feedback URL

* [ios, macos] Updated changelogs for feedback changes

* [ios] Vary referrer by platform

* [android] - javadoc update for 5.1.0 release (#9138)

* [android] - javadoc update for 5.1.0 release

* oxford comma

* Grammar/spelling tweaks

* grammar tweak

* grammar tweak

* Grammar tweaks

* Grammar tweaks

* [android] fix missing access token variable issue (#9151)

* [ios] Update pods spec for iOS v3.6.0-beta.2

* [android] Cherry picking 9133 (#9145)

* [android] Fix tracking mode + camera race condition (#9133)

* [android] fix tracking mode + camera race condition

* fix resetTrackingModesIfRequired bug (comparing current camera position with target camera position

* cherry pick #9133 and update CHANGELOG

* add null check to prevent null pointer exception

* add null check in custom location engine activity to prevent null pointer exception (#9159)

* [core] Make TransformState LatLngBounds optional

* [ios] Make annotation view rotation alignment configurable (#9147)

This commit adds `rotatesWithMap` property on `MGLAnnotationView`. This
property, when set to `YES` fixes the annotation to a map such that view
follows map's rotation angle. This is useful when user wants to display
rotation-dependent annotations (e.g. sector lights).

* [android] - validate if gestures should execute (#9173)
2017-06-02 23:41:14 +02:00
Minh Nguyễn
5cc641ecad [ios, macos] Moved DDS guide examples to Swift unit test
Moved example code from DDS guide to a unit test written in Swift. The code is inserted into the guide at codegen time.
2017-05-08 14:41:21 -07:00
John Firebaugh
197751bace [core] Load source TileJSON immediately
This reverses #3095. Rationale:

* We're now exposing source attributes as a public API. Making those attributes unavailable at certain times complicates that API.
* We're preparing to split RenderSource out of Source. Removing this removes a point of coupling between the two.
2017-05-02 08:45:09 -07:00
Minh Nguyễn
d7d4c97dad [ios, macos] Updated ca, es, sv, vi, zh-Hans localizations from Transifex 2017-05-02 01:45:05 -07:00
Lauren Budorick
f6e79d7073 [core] Render fill-extrusion layers (#8431) 2017-04-27 15:56:55 -07:00
Jesse Bounds
9340b4822a [ios, macos] Add Swift integration tests for map view delegate 2017-04-13 14:52:15 -04:00
John Firebaugh
e5c6d2838d [darwin] Make -[MGLForegroundStyleLayer sourceIdentifier] abstract
It's already overridden by concrete subclasses, and by making it abstract we enable the removal of the private MGLForegroundStyleLayer category.
2017-04-13 10:33:18 -07:00
John Firebaugh
de6c9b35f3 [darwin] Simplify MGLStyleLayer initialization and pointer management
Similarly to the previous commit, introduce `-[MGLStyleLayer initWithPendingLayer:]`, allowing the base class to track the owned `_pendingSource` pointer and implement `-addToMapView:` and `-removeFromMapView:` without any casts.

Fixes an issue where `-[MGLStyle layerFromMBGLLayer:]` would wind up creating layers whose `_rawLayer` and `_pendingLayer` held different values.
2017-04-13 10:33:18 -07:00
Konstantin Käfer
e26308f1b9 [macos] expose link flags via mbgl-core target 2017-04-06 18:31:34 +02:00
Konstantin Käfer
a9896fa01b [build] generate .xcconfig files with configure_file
We previously used incremental `file(WRITE ...)` commands that gradually recreated the file on every CMake invocation. This sometimes lead to Xcode parsing a partially written file, which in turn breaks building dependend targets. Instead, we're now using a templated configuration file, which ensure that the file is created in one go and hopefully reduces the race condition between CMake and Xcode's automatic project updating.
2017-03-28 21:24:12 +02:00
John Firebaugh
321d820a87 [node] Eliminate src as an include path 2017-03-28 13:53:19 +02:00
Minh Nguyễn
e91be23b7f [ios, macos] Fixed documentation parameter mismatches
Also enabled compiler warnings about incorrect Doxygen commands.
2017-03-13 12:35:09 -07:00
Ivo van Dongen
a7fd788b5d [macos, ios] query source features 2017-03-10 11:08:32 -08:00
Fabian Guerra Soto
05dd34f584 [ios, macos] Removed duplicated NSDate test files, improved duration converstion for NSDate+MGLAdditions (#8290) 2017-03-08 13:15:52 -08:00
Minh Nguyễn
85f0eeff34 [ios, macos] Russian, Catalan, Lithuanian, Finnish, Dutch (#8256)
* [ios, macos] Updated Russian translations

* [ios, macos] Added Catalan translation

* [ios, macos] Completed Lithuanian translation

* [ios, macos] Added Finnish translation

* [ios, macos] Fixed Polish, Ukrainian declension

* [ios, macos] Updated changelogs

* [ios, macos] Added Dutch localization
2017-03-08 02:43:33 -08:00
Fabian Guerra Soto
1f1cc131ea [ios] Fixed conversion between Duration and NSTimeInerval (#8276) 2017-03-03 20:11:06 -05:00
Jason Wray
4f91e70204 [ios, macos] Enable localizations in iosapp & macosapp 2017-02-20 23:07:05 -05:00
Minh Nguyễn
b845af66d3 [ios, macos] Include Ukranian stringsdict in project 2017-02-20 14:54:57 -08:00
Minh Nguyễn
64a034285b [ios, macos] Added Lithuanian localization 2017-02-20 14:54:57 -08:00
Minh Nguyễn
c8d8b82522 [ios, macos] Polish, Russian, Spanish, Ukrainian translations 2017-02-20 14:54:57 -08:00
Konstantin Käfer
f8ab327874 [macos,ios] add tests for MGLOfflineStorageDelegate 2017-02-20 14:36:27 +01:00
Konstantin Käfer
03a14ff000 [darwin] move RunLoop initialization to static variable 2017-02-20 14:36:27 +01:00
Anand Thakker
685f237d02 Refactor: use conversion system to convert MGLStyleFunction to mbgl core types (#8026)
This leverages the work already happening in `mbgl::style::conversion` to convert style functions from style-spec definitions into `mbgl::style::{Camera,Source,Composite}Function`s.  In particular, this allows the conversions system to handle the differing typing requirements based on whether the output type of the style function is interpolatable or non-interpolatable.
2017-02-15 17:16:54 -05:00
Minh Nguyễn
925d394ab5 [ios, macos] Brazilian Portuguese, French, German, Japanese, Swedish, Vietnamese
Pulled translations from Transifex. Added locales with at least one file translated 80% or more.
2017-02-09 10:52:33 -08:00
Minh Nguyễn
f76a49b24c [ios, macos] Traditional Chinese localization 2017-02-03 01:48:29 -05:00
Fredrik Karlsson
2ab3af4b1b [ios, macos] added a distance formatter 2017-01-27 19:41:13 +01:00
Minh Nguyễn
7ef2843e6a Merge branch 'release-ios-v3.4.0' into 1ec5-release-ios-v3.4.0-beta.7 2017-01-16 11:38:35 -08:00
Minh Nguyễn
4d5036616f [ios, macos] Rewrote style layer tests
Replaced the style layer integration tests with unit tests. Test conversion of style values to property values and vice versa, not just round-tripping. Test the initial state and null-resetting of each null-resettable property. Test NSValue additions for style attribute enumerations. Test properties common to all style layer classes. Test MGLStyle’s source and layer collections.

Eviscerated implementations of unavailable style layer properties corresponding to style specification properties that were renamed. Implemented corresponding getters to prevent ivars from being autosynthesized for these unavailable properties.

Added a missing bridging header to the iOS test project.
2017-01-13 10:26:43 -08:00
Minh Nguyễn
dea1a30332 [ios, macos] Title case attribution buttons
Also added a category method on NSString for title casing the string, plus tests.
2017-01-10 07:56:06 -08:00
Minh Nguyễn
d5d6bcee0f [ios, macos] Keep style attribute NSValue categories near enum declarations
Eliminated the separate NSValue+MGLStyleLayerAddition files, moving the categories into their respective style layer headers to be closer to the enumeration declarations.
2017-01-07 14:37:53 -08:00
Minh Nguyễn
80df3090ec [ios, macos] Split NSValue+MGLStyleEnumAttributeAdditions category per style layer type
Also renamed the file to have a slightly more wieldy name.
2017-01-07 14:37:53 -08:00
Minh Nguyễn
428c0fdf70 [macos] Arrange layers top to bottom in sidebar
Implemented a reversedLayers property on MGLStyle based on the layers property.
2017-01-06 07:47:43 -08:00
Konstantin Käfer
8bbf4c3be9 [build] add -fvisibility=hidden to macOS dynamic framework and export required symbols 2017-01-04 23:06:22 +01:00
Minh Nguyễn
50ae3eb3c0 [ios, macos] Insert example code in original headers (#7569)
* [ios, macos] Removed extraneous code fences

* [ios] Streamlined example delimiters

Use test method names as names of example blocks and test method documentation comments as front matter for examples. Set off example blocks using a syntax similar to playground markup syntax. Avoid hard-coding indentation levels. Trigger Xcode build error when an error occurs in the script.

* [ios] Removed platform-specific code from examples

* [ios] Fixed logic error

The comment said 200 while the code said 1,500.

* [ios] Formalize build phase input

* [ios] Insert examples into original source documentation

Rewrote the example code insertion script to work on the original source files and overwrite any existing code examples on the same symbols. The script uses SourceKitten to find the documentation comment for the symbol named by the test method.

Replaced the Run Script build phase that runs the example code insertion script with a make rule that runs the same script. Inlined skeleton examples minus the contents of the code blocks.

* [ios] Fixed syntax error

* [ios] Ran ios-add-examples-to-docs

* [ios] Avoid touching unchanged headers

* [ios] Refactored example insertion script

* [ios] Point jazzy at original sources

* [ios] Invoke SourceKitten only once

* [ios] Look for methods as well as properties

* [ios] Thoroughly search for code blocks in doc comments

Refactored the example code insertion script to index test methods by their names, then recursively search the SourceKitten output for documentation comments that contain Swift code blocks, replacing each code block with the associated test method body.

* [ios, macos] Enabled example insertion for macOS

The example code insertion script is now platform-agnostic.

* [ios, macos] Fixed documentation example tests

Set the map view’s style to a minimal local JSON file. Wait for the style to finish loading before running each test. Corrected CGVector type.

* [ios, macos] Dry run mode

The output of this mode isn’t a good indicator of whether any files would’ve needed to be changed, because the presence of a conditional compilation block in one of the test methods means this script would always change and revert the corresponding comment.

* [ios] Fixed test failure

The iOS implementation of MGLMapView tries to show the Streets style by default even if no access token has been set. Avoid a race condition and frequent test failure by specifying the minimal style on initialization.

* [ios, macos] Ensure SourceKitten is installed before inserting example code

* [ios, macos] Tear down map view after each test

Keep map views from previous tests from hanging around, potentially obscuring the result of a subsequent test. Set the access token to a bogus token upfront for all style layer tests. Unified MGLStyle usage within MGLStyleTests.

* [ios, macos] Reinsert examples after generating runtime styling headers
2017-01-04 12:19:31 -08:00
Minh Nguyễn
e6132d248b [ios, macos] Rewrote predicate/filter conversion
When converting predicates to filters, symmetric comparison predicates can now compare a value to a key in addition to the usual key-to-value order. Added error checking for unhandled combinations like key-to-key. Fixed a crash converting a CONTAINS predicate into a filter. Added support for constant value expressions inside aggregate expressions. Allow sets as aggregate expressions just like arrays, except in BETWEEN predicates where order matters. Flatten NOT predicates into more specialized filters.

When converting filters to predicates, use constant value expressions inside aggregate expressions. Convert to a BETWEEN predicate when possible.

Replaced predicate round-tripping integration tests with systematic unit tests for converting in either direction, plus unit tests for round-tripping and symmetry.

Refined exception names and messages. Realphabetized files in groups.
2017-01-04 08:52:41 -08:00
Fredrik Karlsson
2c7569b879 [ios, macos] features and annotations now conforms to NSSecureCoding 2016-12-22 13:58:45 +01:00
Minh Nguyễn
9dd0cdbc57 [macos] Added Simplified Chinese localization 2016-12-21 13:51:34 -08:00
Minh Nguyễn
f431b1b73b [macos] Refactored label localization
Localize only Mapbox Streets v6–v7, and do so more systematically than before.
2016-12-20 21:05:40 -08:00
Minh Nguyễn
a6b1773a44 Merge branch 'release-ios-v3.4.0' into 1ec5-release-ios-v3.4.0-beta.5-master
Also reran make style-code and manually discarded anything related to fill extrusion layers.
2016-12-20 12:41:40 -08:00
Minh Nguyễn
3f26e88c49 Use appropriate part of speech for properties (#7457)
* [ios, macos] Use appropriate part of speech for properties

Fixed overridden property references in requirements lists. Boolean-typed properties can now have getters beginning with “is”.

Renamed a number of layout properties according to the following rules: Boolean-typed properties should include a verb; other properties must be noun phrases; all properties must be grammatical.

* [ios, macos] Added style spec names as unavailable aliases

Renamed properties now have aliases based on their style specification names, marked unavailable, for wayfinding purposes.

* [ios, macos] Fixed autosynthesis warnings

* [ios, macos] Moved style layer test template to test folder

* [ios, macos] Customized iconOptional getter

* [ios, macos] Avoid autosynthesis of aliases

* [ios, macos] Test that property names are grammatical

Run property getter names through a basic battery of tests to see if they’re grammatical. Most part-of-speech tagging tests are guarded by a compile-time flag, off by default, because NSLinguisticTagger does a poor job of telling nouns from verbs, and we’ve intentionally kept many words in property names that could be read as either verbs or nouns (like “transform” or “scale”).
2016-12-16 08:09:42 -08:00
Minh Nguyễn
ef71597932 [ios, macos] Simplify MGLSource and subclasses (#7377)
* [ios, macos] Audited source headers for nullability

* [macos] Made MGLTileSet public

* [ios, macos] Replaced MGLTileSet with MGLTileSource

MGLRasterSource and MGLVectorSource now share a common abstract superclass, MGLTileSource. MGLTileSet has been removed. MGLTileSource is modeled after mbgl::style::RasterSource and mbgl::style::VectorSource. It has initializers that incorporate the parameters of MGLTileSet’s initializers, but it lacks getters for everything but the attribution string. MGLTileSet’s properties have been converted into options that can be passed into MGLTileSource’s initializers in a dictionary.

Properly implement rawSource as a covariant property so that it doesn’t end up getting autosynthesized as a shadow ivar. This prevents concrete subclasses of MGLSource from setting _rawSource directly but getting a different value out of self.rawSource.

Marked -[MGLSource init] as unavailable and ensured that concrete subclasses of MGLSource have the right set of initializers marked as designated initializers.

Documentation comments for each concrete source class identify the corresponding source type in the style specification. Clarified the purpose of MGLTileSetScheme, now known as MGLTileCoordinateSystem.

* [ios, macos] Clarified tile size interpretation

Sticking to a default value of 256 for mapbox: URLs, but other URLs get the standard 512 value.

* [ios, macos] rawSource is always set

* [ios, macos] Cleaned up MGLShapeSource initialization

rawSource is never nil, so there’s no need for a -commonInit method. Extracted -geoJSONOptions from MGLShapeSource into a standalone function for easier testing.

* [ios, macos] Synchronized headers in project

Realphabetized headers in groups. Added headers missing from one project or the other.

* [ios, macos] Added MGLShape methods to (de)serialize GeoJSON data

Added a class initializer and instance method to MGLShape that deserialize and serialize the shape as GeoJSON data, respectively. The new initializer handles parsing errors gracefully.

Removed methods specific to GeoJSON data from MGLShapeSource, in an effort to reduce parallel state. Developers are now expected to go through the new MGLShape initializer to get an MGLShape representation. Alternatively, a local file URL can be passed into the other MGLShapeSource initializer.

* [ios, macos] Typo in assertion message

* [ios, macos] Simplified GeoJSON serialization

Every MGLShape now knows its most specific mbgl::GeoJSON representation.

* [ios, macos] Reremoved MGLFeaturePrivate

mbgl::GeoJSON, which is a variant, allows a single GeoJSON representation method to traffic in whatever type is needed for a particular shape class. This change removes some hidden private protocols, which are a bug waiting to happen.

* [ios, macos] Fixed covariant rawLayer property

Properly implement rawLayer as a covariant property so that it doesn’t end up getting autosynthesized as a shadow ivar. This prevents concrete subclasses of MGLStyleLayer from setting _rawLayer directly but getting a different value out of self.rawLayer.

* [ios, macos] Use MGLAttributionInfo for source attribution

Made MGLAttributionInfo public. Replaced MGLTileSource’s attribution property with an attributionInfos property set to an array of MGLAttributionInfo objects. Added an MGLTileSourceOption for specifying an array of MGLAttributionInfo objects instead of an HTML string (either is acceptable when creating an MGLTileSource).

* [ios, macos] Corrected method references in documentation
2016-12-13 17:36:15 -08:00
Jesse Bounds
e38b4b590d [ios, macos] Load features into shape source if possible (#7339)
This checks the kind of MGLShape passed into the source and, if it
is a feature, it mbgl feature objects to pass to core. This keeps the
feature id and attributes data intact. If the shape is a
`MGLShapeCollectionFeature` it creates an `mbgl::FeatureCollection`
object (also to keep feature properties). If the shape is not any
sort of feature, it passes along just the geometry.

This also uses the MGLFeatureFromMBGLFeature converter for the case where
GeoJSON data passed in to a source contains a single feature. The
converter has logic to keep the id and attributes properties intact.
Before, these properties were lost because only geometry conversion
was done.

Finally, logic to handle (and associated tests) of nested shape
collection features is removed since that is not supported by
the GeoJSON spec or the core implementation.

[ios] Add test of drawing plain shape to iosapp
2016-12-12 10:38:49 -08:00
Jesse Bounds
7f75eb5d6a [ios, macos] Rename MGLGeoJSONSource to MGLShapeSource (#7334) 2016-12-09 16:09:10 -08:00
Minh Nguyễn
fe53af7de0 [ios, macos] Source-driven attribution (#5999)
* [ios, macos] Source-driven attribution

Refactored MGLSource initialization. Implemented a new private class, MGLAttributionInfo, that parses an HTML attribution string from TileJSON and stores the resulting structured data. Added methods to MGLTileSet and MGLStyle to aggregate MGLAttributionInfos.

On macOS, update the attribution view as soon as the source attribution changes. On iOS, fetch the current attribution information when displaying the action sheet.

Removed hard-coded attribution strings.

* [macos] Respect inline formatting in attribution HTML

Apply a default font and color to attribution HTML as it is imported into an attributed string. Pass the attributed string into MGLAttributionButton as is, without stripping formatting. Avoid overriding the font and color after importing the HTML, in case these attributes are explicitly specified rather than intrinsic to a hyperlink.

Constrain the top of the attribution view to all the attribution buttons, in case one of them needs additional headspace.

* [ios, macos] Display unlinked attribution strings

Unlinked attribution strings are represented on macOS as buttons that have the default cursor and do nothing when clicked. On iOS, they are action sheet buttons that do nothing but dismiss the action sheet.

* [macos] Fixed random Auto Layout exception

Auto Layout randomly finds itself unable to satisfy constraints when updating attribution, due to some spurious constraints between attribution buttons. Regenerate the entire attribution view every time the source attribution changes.

* [ios, macos] Thoroughly dedupe attribution infos

Also added a test to verify parity with the GL JS implementation. This implementation avoids sorting.

* [ios, macos] Trim whitespace from attribution strings

Also added parsing tests.

* [ios, macos] Added attribution parsing tests for styles

Included an emoji test to ensure that attribution strings are interpreted as UTF-8, to avoid mojibake. Included a test of removing the underline from a leading copyright symbol.

* [ios, macos] Derive feedback link from source

MGLAttributionInfo now detects feedback links in the attribution HTML code, and it is responsible for tailoring the feedback URL to the current viewport.

Removed the hard-coded feedback action from the attribution sheet on iOS in favor of a source-derived feedback title and URL. Moved the feedback action from macosapp to MGLMapView; applications are now expected to hook an Improve This Map menu item to an MGLMapView action.
2016-12-08 17:43:17 -08:00
Fredrik Karlsson
508f020eb5 Prevent stopless functions (#7309)
* [ios, macos] prevent stopless functions

* [ios, macos] removed unused bridging header and fixed naming
2016-12-07 17:19:15 +01:00
Minh Nguyễn
a39f53df22 [ios, macos] Migrate MGLCustomStyleLayerAdditions to style layer API (#7250)
* [ios, macos] Replaced custom style layer API with MGLOpenGLStyleLayer

Replaced the custom style layer API on MGLMapView with an equally unsupported MGLOpenGLStyleLayer API that nonetheless is consistent with the broader runtime styling API and is compatible with macOS.

Fixed an unrecognized selector crash when wrapping a layer of unrecognized type coming from mbgl.

* [macos] Added lime green layer demo to macosapp

Reprised the demo removed from iosapp in #5091.

* [ios, macos] Rationalized MGLOpenGLStyleLayer API

MGLStyle now strongly references any MGLOpenGLStyleLayer object that’s added to it, in order to prevent pointers from going stale and make it easy for layer drawing code to get more information about the map view. Replaced the MGLOpenGLStyleLayer callback blocks with overridable instance methods. Added internal documentation for each method. Subclassed MGLOpenGLStyleLayer as LimeGreenStyleLayer inside macosapp.

Consolidated -addToMapView: into -addToMapView:belowLayer: to ensure that MGLRedundantLayerException gets raised even if the layer is being inserted rather than added to the bottom of the stack.

* [core] Clarified that rendering happens on the main thread

* [ios, macos] Fixed removing and re-adding MGLOpenGLStyleLayer

Don’t allow index-based layer removal to circumvent -removeFromMapView:, which MGLOpenGLStyleLayer relies on to synchronize the style’s array of MGLOpenGLStyleLayers. When obtaining an MGLOpenGLStyleLayer, get the instance already added to the style instead of creating a new one to wrap the underlying CustomLayer.
2016-12-07 00:01:11 -08:00
Fredrik Karlsson
dc2dc31c0b [ios, macos] MGLGeoJSONSource can now be initialized with any shape 2016-12-06 13:59:56 +01:00