Commit Graph

2459 Commits

Author SHA1 Message Date
Konstantin Käfer
4673a9d6b3 [core] remove unused TileSource::loaded 2016-06-10 12:42:14 +02:00
Konstantin Käfer
913d28e745 [core] TileSources always start out as Optional 2016-06-10 12:42:14 +02:00
Konstantin Käfer
91895b9aec [core] only perform optional requests if the FileSource supports it 2016-06-10 12:42:14 +02:00
Konstantin Käfer
f180179d1b [core] allow changing the necessity of a TileSource 2016-06-10 12:42:14 +02:00
Konstantin Käfer
4357fed93b [core] merge similar implementation of VectorTileSource and ImageTileSource 2016-06-10 12:42:14 +02:00
Konstantin Käfer
971807d3b0 [core] move parsePending() call to TileData 2016-06-10 12:42:14 +02:00
Konstantin Käfer
436d8eb5e0 [core] introduce TileDataObserver
avoids passing around bound callback functions
2016-06-10 12:42:14 +02:00
Konstantin Käfer
2b6d0751cf [core] restructure TileSource construction and callbacks 2016-06-10 12:42:14 +02:00
Konstantin Käfer
6b729ccb46 [core] store Resource instead of dependents to build URL 2016-06-10 12:42:14 +02:00
Konstantin Käfer
46b0ebcd3c [core] rename VectorTileData => GeometryTileData 2016-06-10 12:42:14 +02:00
Konstantin Käfer
99b1df4e46 [core] introduce a RasterTileMonitor 2016-06-10 12:42:14 +02:00
Konstantin Käfer
e8d8f52d2e [core] *TileMonitor => *TileSource 2016-06-10 12:42:14 +02:00
Bruno de Oliveira Abinader
cfac924606 [core] s/SharedTexture/PooledTexture/ 2016-06-07 22:42:18 +03:00
Bruno de Oliveira Abinader
680fcd09b1 Revert "[core] Use release() instead of get()/reset() in Raster"
No one owned the data after release(), so this wasn't being free'd.
reset() does that, thus this patch causes a huge memory leak.
2016-06-07 16:14:42 +03:00
Bruno de Oliveira Abinader
8b28b6ab6b [core] Renamed OutlineShader's color uniform
Part of https://github.com/mapbox/mapbox-gl-shaders/issues/8.
2016-06-07 15:04:02 +03:00
Konstantin Käfer
aa88ca4757 [core] remove unused code 2016-06-07 13:55:35 +02:00
Bruno de Oliveira Abinader
83d349ee16 [core] Use RAII for TexturePool textures
TexturePool now disposes acquirable ids via SharedTexture, which
guarantees that these are going back to TexturePool once released.
2016-06-07 13:01:58 +03:00
Bruno de Oliveira Abinader
858311d19b [core] Do not expose TexturePool::Impl
Now using the same Pimpl mechanism from mbgl::Map.
2016-06-07 13:01:58 +03:00
Bruno de Oliveira Abinader
5e6f8d4ce5 [core] Use initializer list for Unique* objects 2016-06-07 13:01:58 +03:00
John Firebaugh
47d6903f4e [core] Revert line-round-limit default to 1 (#5260)
Refs #5258, #5234.
2016-06-06 12:45:40 -07:00
Thiago Marcos P. Santos
313d9ce09c [core] log2 polyfill for ARMv5
ARMv5 doesn't have a FPU and apparently the soft code for log2()
is wrong and giving weird results. log() works, so we use a log()
based log2() implementation for ARMv5.
2016-06-06 22:19:25 +03:00
Thiago Marcos P. Santos
7b8698b47a [core] Naive atomic type for ARMv5
std::atomic<bool> is implemented lock free which doesn't work
on ARMv5 and seems like the compiler is generating bogus code.

This workaround is a naive implementation using regular mutexes.
2016-06-06 22:19:25 +03:00
Konstantin Käfer
c3cbe67c01 [core] code style and remove unused code 2016-06-06 17:55:01 +02:00
Bruno de Oliveira Abinader
679a68078c [core] Refresh Texture Pool logic
Take advantage of mbgl::gl::ObjectPool being iterable, and also let
TexturePool update the texture ID value when releasing.
2016-06-03 11:03:16 +03:00
Bruno de Oliveira Abinader
61dad6eae5 [core] Use release() instead of get()/reset() in Raster 2016-06-03 11:03:16 +03:00
Bruno de Oliveira Abinader
650b988874 [core] Perform GL object store cleanup on low memory 2016-06-03 11:03:16 +03:00
John Firebaugh
5928e4e52a [core] Clean up style.cpp 2016-06-02 16:33:56 -07:00
John Firebaugh
e802aedb8c [core, node, android] Remove used "base" parameter from setStyleJSON 2016-06-02 16:33:56 -07:00
John Firebaugh
e1a58565c8 [core] Move RenderData alongside RenderItem 2016-06-02 15:44:39 -07:00
John Firebaugh
c902f9098b [core] Rationalize naming for style-related code 2016-06-02 14:51:39 -07:00
John Firebaugh
18149cbcc2 [core] Add {min,max}Zoom accessors 2016-06-02 14:51:39 -07:00
John Firebaugh
67ee51360c [core] Add Filter accessors 2016-06-02 14:51:39 -07:00
John Firebaugh
cadc617c76 [core] Introduce PropertyValue<T>
PropertyValue<T> represents the three possible types of style property value: undefined, constant, or function.
2016-06-02 14:51:39 -07:00
John Firebaugh
d7e1ecd19e [core] Generalize Map::{add,remove}CustomLayer 2016-06-02 14:51:39 -07:00
John Firebaugh
a43940afb2 [core] Runtime style layer API 2016-06-02 14:51:39 -07:00
John Firebaugh
1fb96d38a0 [tests] Tweak LineAnnotation test so that it reveals a bug; fix the bug 2016-06-02 14:47:35 -07:00
John Firebaugh
3689f52ef3 [core] Constrain annotation API to the supported geometry types 2016-06-01 17:37:01 -07:00
John Firebaugh
0fba70d5a8 [all] Rationalize annotation API 2016-06-01 17:37:01 -07:00
John Firebaugh
8985b1311b [core] Use geometry.hpp types for shape annotations 2016-06-01 17:36:50 -07:00
John Firebaugh
aa1a54c577 [core] Do annotation longitude wrapping together with latitude clamping 2016-06-01 17:36:50 -07:00
Minh Nguyễn
fcacbb87ef [core] Store feature keys in same order as in vector tile
The keys in the vector tile may not be in alphabetical order. Building a vector of keys by looping over std::map<std::string, …> effectively sorts the keys by alphabetical order without sorting the associated values. This change inserts keys in the same order in which they appear in the vector tile.
2016-06-01 12:07:53 -07:00
Bruno de Oliveira Abinader
31753583da [test] Added GL objects tests 2016-06-01 15:28:59 +03:00
Bruno de Oliveira Abinader
1b0683b94c [core] Use unique_resource for GL objects
Source: https://github.com/okdshin/unique_resource

These replace the complexity of manually handling moveable-RAII objects
with a type specific for that purpose.

As suggested in https://github.com/mapbox/mapbox-gl-native/pull/5141#issuecomment-221719872.
2016-06-01 13:53:39 +03:00
Bruno de Oliveira Abinader
2038a21cb5 [core] s/GLObjectStore/ObjectStore/ 2016-06-01 13:53:39 +03:00
Bruno de Oliveira Abinader
59f9a9f93c [core] Update sdf shader code
Ported the following patch:
- [convert mat4 exMatrix to a vec2 extrudeScale](a8d549b7a4)
2016-06-01 11:18:43 +03:00
Bruno de Oliveira Abinader
5e7736ce87 [core] Update icon shader code
Ported the following patch:
- [convert mat4 exMatrix to a vec2 extrudeScale](a8d549b7a4)
2016-06-01 11:18:18 +03:00
Young Hahn
a800d33dd8 [core] Don't earcut more than 500 inner rings 2016-05-31 10:15:18 -07:00
John Firebaugh
a475f1d813 [core] Run fixupPolygons on geojson-vt-cpp polygon output 2016-05-31 10:15:18 -07:00
John Firebaugh
25eec28588 [core] Fix up v1 vector tile geometries with clipper 2016-05-31 10:15:18 -07:00
John Firebaugh
58a9ca8042 [core] Run fix_members.sh on clipper code
https://github.com/mapnik/clipper/blob/r496-mapnik/cpp/fix_members.sh
2016-05-31 10:15:18 -07:00