Konstantin Käfer
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8c2c7f769f
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coalesce texture uploads at the beginning of a frame
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2014-08-15 15:10:49 +02:00 |
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Konstantin Käfer
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8c3675755e
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base static vertexbuffer on buffer object
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2014-08-15 13:39:49 +02:00 |
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Konstantin Käfer
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ba67fcd830
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refactor vao object to use acutal OpenGL IDs rather than object pointers
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2014-08-15 13:37:19 +02:00 |
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Konstantin Käfer
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3ec4446ee6
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add missing include
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2014-08-15 11:11:37 +02:00 |
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Konstantin Käfer
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d6bfb4be65
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fix binding to vaos
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2014-08-14 18:30:45 +02:00 |
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Konstantin Käfer
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1799c1b04c
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fix image pattern rendering
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2014-08-14 12:58:41 +02:00 |
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Konstantin Käfer
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a0e8851530
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use vaos only when the value is 1, not when it is merely defined
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2014-08-14 12:58:41 +02:00 |
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Konstantin Käfer
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22e179aa37
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remove trailing whitespace
[skip ci]
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2014-08-12 16:30:27 +02:00 |
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Konstantin Käfer
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a790e080a5
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include <array>
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2014-08-05 15:03:01 +02:00 |
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Konstantin Käfer
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36181b0922
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update symbol placement to be more like js
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2014-08-04 18:24:22 +02:00 |
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Konstantin Käfer
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9dd50a29e1
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update shaders and backport some collision changes
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2014-08-04 12:59:22 +02:00 |
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Konstantin Käfer
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75c079adb1
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move sprite to a use future loading
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2014-07-31 18:14:26 +02:00 |
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Konstantin Käfer
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4ea281c750
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rename llmr => mbgl
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2014-07-16 18:53:56 -07:00 |
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