Mike Morris
6fe621bbef
[core] check GL errors in loop
...
As recommended in https://www.opengl.org/wiki/GLAPI/glGetError
char* -> std::string
2016-09-21 10:33:40 -04:00
Mike Morris
658354ced1
[core] add GL_CONTEXT_LOST case to checkError
...
and reorder according to hex value
https://www.opengl.org/wiki/OpenGL_Error#Testing_for_errors
2016-09-21 10:33:40 -04:00
Brad Leege
d0f9ba4998
[core] #3980 - Switching Core GL instances of map to unordered_map
2016-09-14 16:40:20 -07:00
Konstantin Käfer
77e7846756
[core] code style cleanups
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- puts function definitions in a namespace ... {} rather than using namespace ...;
- remove trailing whitespace
- add trailing newline
- protect SQL statements from being formatted by clang-format
2016-07-01 12:38:33 +02:00
John Firebaugh
a47ab85283
[core] Don't put static objects in a header file ( #4707 )
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This causes duplicate objects -- one for every file that includes that header.
2016-04-14 12:11:02 -07:00
Konstantin Käfer
2f06ca74e2
[core] move platform/gl.hpp to gl/gl.hpp
2016-02-08 12:50:00 +01:00