queryPointAnnotations() accepts a screen rectangle instead of a geographic bounding box, so marker hit testing works at the edges of a rotated, tilted map view.
Fixes#5151.
- puts function definitions in a namespace ... {} rather than using namespace ...;
- remove trailing whitespace
- add trailing newline
- protect SQL statements from being formatted by clang-format
Together with MapDebugOptions::Collision, provides "wireframe" rendering
output so all drawn objects are visible. This mode ignores the line
width, background and fill colors for better visualization.
Fixes#4359.
Added an API to get a camera that you can pass into -[MGLMapView setCamera:] that fits the given coordinate bounds, by analogy with -[MKMapView regionThatFits:] or -[MKMapView mapRectThatFits:edgePadding:].
Added mbgl::Map::getCameraOptions() for getting the current camera options more conveniently.
Introduced a setter/getter for constrain mode. On iOS and OS X, the zoom level inspectable causes the zoom level to be set independently from the longitude and latitude. Thus, the latitude inspectable had no effect because the latitude was constrained to 0 at z0. Temporarily removing the heightwise constraint allows the map to center on the intended location before zooming, which is the usual case for storyboards and XIBs. On iOS, the only guarantee we have timing-wise is that all the inspectables are applied after initialization but before the view is added to a window. So we reimpose the heightwise constraint as soon as the view is added to a window, that is, before the user has a chance to pan the map out of bounds.
Fixes#3868.
The tilt gesture on both iOS and OS X now respects the content insets. On iOS, in user tracking mode, it additionally respects the user dot’s position if it’s aligned to the top or bottom of the view.
Methods that offer a convenient way to jump or ease now accept an optional padding parameter. MGLMapView specifies the padding to ensure that keyboard-based zooming and rotation respects the toolbar.
Moved EdgeInsets to geo.hpp so CameraOptions and Transform can refer to it. Added a padding option to CameraOptions that alters the frame of reference for the center option. Added optional padding parameters to LatLng getters and setters.
Working towards #2600.
Eliminated many redundant methods on Transform. Minimized usage of TransformState::x and TransformState::y. Added convenient constructors for AnimationOptions. When scaling, passing in view’s origin as the anchor no longer anchors the scaling operation at the view’s center. To specify no anchor, use NaN.
Increased precision of worldSize(), now that it’s used much more heavily in transform methods.