[core, ios, osx] Only constrain after adding to a window
Introduced a setter/getter for constrain mode. On iOS and OS X, the zoom level inspectable causes the zoom level to be set independently from the longitude and latitude. Thus, the latitude inspectable had no effect because the latitude was constrained to 0 at z0. Temporarily removing the heightwise constraint allows the map to center on the intended location before zooming, which is the usual case for storyboards and XIBs. On iOS, the only guarantee we have timing-wise is that all the inspectables are applied after initialization but before the view is added to a window. So we reimpose the heightwise constraint as soon as the view is added to a window, that is, before the user has a chance to pan the map out of bounds. Fixes #3868.
This commit is contained in:
committed by
Minh Nguyễn
parent
71611ec612
commit
bd59ab9a52
@@ -54,6 +54,7 @@ Known issues:
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- Corrected the dynamic framework’s minimum deployment target to iOS 8.0. ([#3872](https://github.com/mapbox/mapbox-gl-native/pull/3872))
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- Fixed Fabric compatibility. ([#3847](https://github.com/mapbox/mapbox-gl-native/pull/3847))
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- Fixed a crash that can occur when reselecting an annotation. ([#3881](https://github.com/mapbox/mapbox-gl-native/pull/3881))
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- Fixed an issue preventing the Latitude inspectable from working when it is set before setting the Zoom Level inspectable in Interface Builder. ([#3886](https://github.com/mapbox/mapbox-gl-native/pull/3886))
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- Fixed an issue preventing `-[MGLMapViewDelegate mapView:tapOnCalloutForAnnotation:]` from being called when a non-custom callout view is tapped. ([#3875](https://github.com/mapbox/mapbox-gl-native/pull/3875))
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## iOS 3.1.0
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@@ -138,6 +138,10 @@ public:
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// North Orientation
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void setNorthOrientation(NorthOrientation);
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NorthOrientation getNorthOrientation() const;
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// Constrain mode
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void setConstrainMode(ConstrainMode);
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ConstrainMode getConstrainMode() const;
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// Size
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uint16_t getWidth() const;
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@@ -24,6 +24,7 @@ enum class GLContextMode : EnumType {
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// We can choose to constrain the map both horizontally or vertically, or only
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// vertically e.g. while panning.
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enum class ConstrainMode : EnumType {
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None,
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HeightOnly,
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WidthAndHeight,
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};
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@@ -314,7 +314,7 @@ mbgl::Duration MGLDurationInSeconds(NSTimeInterval duration)
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_mbglFileSource = new mbgl::DefaultFileSource([fileCachePath UTF8String], [[[[NSBundle mainBundle] resourceURL] path] UTF8String]);
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// setup mbgl map
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_mbglMap = new mbgl::Map(*_mbglView, *_mbglFileSource, mbgl::MapMode::Continuous);
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_mbglMap = new mbgl::Map(*_mbglView, *_mbglFileSource, mbgl::MapMode::Continuous, mbgl::GLContextMode::Unique, mbgl::ConstrainMode::None);
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// start paused if in IB
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if (_isTargetingInterfaceBuilder || background) {
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@@ -920,6 +920,11 @@ mbgl::Duration MGLDurationInSeconds(NSTimeInterval duration)
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BOOL isVisible = self.superview && self.window;
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if (isVisible && ! _displayLink)
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{
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if (_mbglMap->getConstrainMode() == mbgl::ConstrainMode::None)
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{
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_mbglMap->setConstrainMode(mbgl::ConstrainMode::HeightOnly);
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}
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_displayLink = [CADisplayLink displayLinkWithTarget:self selector:@selector(updateFromDisplayLink)];
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_displayLink.frameInterval = MGLTargetFrameInterval;
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[_displayLink addToRunLoop:[NSRunLoop currentRunLoop] forMode:NSRunLoopCommonModes];
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@@ -249,7 +249,7 @@ public:
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NSString *cachePath = cacheURL ? cacheURL.path : @"";
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_mbglFileSource = new mbgl::DefaultFileSource(cachePath.UTF8String, [[[[NSBundle mainBundle] resourceURL] path] UTF8String]);
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_mbglMap = new mbgl::Map(*_mbglView, *_mbglFileSource, mbgl::MapMode::Continuous);
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_mbglMap = new mbgl::Map(*_mbglView, *_mbglFileSource, mbgl::MapMode::Continuous, mbgl::GLContextMode::Unique, mbgl::ConstrainMode::None);
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// Install the OpenGL layer. Interface Builder’s synchronous drawing means
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// we can’t display a map, so don’t even bother to have a map layer.
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@@ -559,19 +559,24 @@ public:
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}
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- (void)viewDidMoveToWindow {
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if (self.dormant && self.window) {
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NSWindow *window = self.window;
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if (self.dormant && window) {
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_mbglMap->resume();
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self.dormant = NO;
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}
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[self.window addObserver:self
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forKeyPath:@"contentLayoutRect"
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options:NSKeyValueObservingOptionInitial
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context:NULL];
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[self.window addObserver:self
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forKeyPath:@"titlebarAppearsTransparent"
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options:NSKeyValueObservingOptionInitial
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context:NULL];
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if (window && _mbglMap->getConstrainMode() == mbgl::ConstrainMode::None) {
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_mbglMap->setConstrainMode(mbgl::ConstrainMode::HeightOnly);
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}
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[window addObserver:self
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forKeyPath:@"contentLayoutRect"
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options:NSKeyValueObservingOptionInitial
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context:NULL];
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[window addObserver:self
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forKeyPath:@"titlebarAppearsTransparent"
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options:NSKeyValueObservingOptionInitial
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context:NULL];
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}
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- (BOOL)wantsLayer {
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@@ -395,6 +395,16 @@ NorthOrientation Map::getNorthOrientation() const {
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return transform->getNorthOrientation();
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}
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#pragma mark - Constrain mode
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void Map::setConstrainMode(mbgl::ConstrainMode mode) {
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transform->setConstrainMode(mode);
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update(Update::Repaint);
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}
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ConstrainMode Map::getConstrainMode() const {
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return transform->getConstrainMode();
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}
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#pragma mark - Projection
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@@ -560,6 +560,17 @@ NorthOrientation Transform::getNorthOrientation() const {
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return state.getNorthOrientation();
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}
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#pragma mark - Constrain mode
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void Transform::setConstrainMode(mbgl::ConstrainMode mode) {
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state.constrainMode = mode;
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state.constrain(state.scale, state.x, state.y);
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}
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ConstrainMode Transform::getConstrainMode() const {
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return state.getConstrainMode();
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}
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#pragma mark - Transition
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void Transform::startTransition(const CameraOptions& camera,
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@@ -119,6 +119,10 @@ public:
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// North Orientation
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void setNorthOrientation(NorthOrientation);
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NorthOrientation getNorthOrientation() const;
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// Constrain mode
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void setConstrainMode(ConstrainMode);
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ConstrainMode getConstrainMode() const;
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// Transitions
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bool inTransition() const;
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@@ -94,6 +94,12 @@ double TransformState::getNorthOrientationAngle() const {
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return angleOrientation;
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}
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#pragma mark - Constrain mode
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ConstrainMode TransformState::getConstrainMode() const {
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return constrainMode;
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}
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#pragma mark - Position
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LatLng TransformState::getLatLng() const {
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@@ -367,8 +373,10 @@ void TransformState::constrain(double& scale_, double& x_, double& y_) const {
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x_ = std::max(-max_x, std::min(x_, max_x));
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}
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double max_y = (scale_ * util::tileSize - (rotatedNorth() ? width : height)) / 2;
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y_ = std::max(-max_y, std::min(y_, max_y));
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if (constrainMode != ConstrainMode::None) {
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double max_y = (scale_ * util::tileSize - (rotatedNorth() ? width : height)) / 2;
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y_ = std::max(-max_y, std::min(y_, max_y));
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}
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}
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void TransformState::moveLatLng(const LatLng& latLng, const PrecisionPoint& anchor) {
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@@ -36,6 +36,9 @@ public:
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// North Orientation
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NorthOrientation getNorthOrientation() const;
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double getNorthOrientationAngle() const;
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// Constrain mode
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ConstrainMode getConstrainMode() const;
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// Position
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LatLng getLatLng() const;
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