remove duplicate include, remove redundant static

This commit is contained in:
Bart Louwers
2023-10-03 11:14:27 +00:00
parent 2bc1a89563
commit fff996d7cb
3 changed files with 14 additions and 17 deletions

View File

@@ -6,8 +6,6 @@
#include <mbgl/gfx/drawable.hpp>
#include <mbgl/gfx/context.hpp>
#include <mbgl/gfx/renderable.hpp>
namespace mbgl {
namespace gfx {

View File

@@ -47,8 +47,8 @@ inline const LineLayer::Impl& impl_cast(const Immutable<style::Layer::Impl>& imp
#if MLN_DRAWABLE_RENDERER
static const StringIdentity idVertexAttribName = StringIndexer::get("a_pos_normal");
static const StringIdentity idDataAttribName = StringIndexer::get("a_data");
const StringIdentity idVertexAttribName = StringIndexer::get("a_pos_normal");
const StringIdentity idDataAttribName = StringIndexer::get("a_data");
#endif // MLN_DRAWABLE_RENDERER

View File

@@ -32,7 +32,6 @@
#include <mbgl/renderer/update_parameters.hpp>
#include <mbgl/shaders/shader_program_base.hpp>
#include <mbgl/shaders/symbol_layer_ubo.hpp>
#include <mbgl/gfx/collision_drawable_data.hpp>
#include <mbgl/renderer/layers/collision_layer_tweaker.hpp>
#endif // MLN_DRAWABLE_RENDERER
@@ -749,13 +748,13 @@ SymbolDrawableTilePropsUBO buildTileUBO(const SymbolBucket& bucket,
};
}
static const StringIdentity idDataAttibName = StringIndexer::get("a_data");
static const StringIdentity idPosOffsetAttribName = StringIndexer::get("a_pos_offset");
static const StringIdentity idPixOffsetAttribName = StringIndexer::get("a_pixeloffset");
static const StringIdentity idProjPosAttribName = StringIndexer::get("a_projected_pos");
static const StringIdentity idFadeOpacityAttribName = StringIndexer::get("a_fade_opacity");
static const StringIdentity idTexUniformName = StringIndexer::get("u_texture");
static const StringIdentity idTexIconUniformName = StringIndexer::get("u_texture_icon");
const StringIdentity idDataAttibName = StringIndexer::get("a_data");
const StringIdentity idPosOffsetAttribName = StringIndexer::get("a_pos_offset");
const StringIdentity idPixOffsetAttribName = StringIndexer::get("a_pixeloffset");
const StringIdentity idProjPosAttribName = StringIndexer::get("a_projected_pos");
const StringIdentity idFadeOpacityAttribName = StringIndexer::get("a_fade_opacity");
const StringIdentity idTexUniformName = StringIndexer::get("u_texture");
const StringIdentity idTexIconUniformName = StringIndexer::get("u_texture_icon");
std::vector<std::string> updateTileAttributes(const SymbolBucket::Buffer& buffer,
const bool isText,
@@ -863,11 +862,11 @@ void updateTileDrawable(gfx::Drawable& drawable,
drawable.setVertexAttributes(std::move(attribs));
}
static const StringIdentity idCollisionPosAttribName = StringIndexer::get("a_pos");
static const StringIdentity idCollisionAnchorPosAttribName = StringIndexer::get("a_anchor_pos");
static const StringIdentity idCollisionExtrudeAttribName = StringIndexer::get("a_extrude");
static const StringIdentity idCollisionPlacedAttribName = StringIndexer::get("a_placed");
static const StringIdentity idCollisionShiftAttribName = StringIndexer::get("a_shift");
const StringIdentity idCollisionPosAttribName = StringIndexer::get("a_pos");
const StringIdentity idCollisionAnchorPosAttribName = StringIndexer::get("a_anchor_pos");
const StringIdentity idCollisionExtrudeAttribName = StringIndexer::get("a_extrude");
const StringIdentity idCollisionPlacedAttribName = StringIndexer::get("a_placed");
const StringIdentity idCollisionShiftAttribName = StringIndexer::get("a_shift");
gfx::VertexAttributeArray getCollisionVertexAttributes(const SymbolBucket::CollisionBuffer& buffer, bool staticCopy) {
gfx::VertexAttributeArray vertexAttrs;