diff --git a/src/mbgl/gfx/drawable_custom_layer_host_tweaker.cpp b/src/mbgl/gfx/drawable_custom_layer_host_tweaker.cpp index 8700642ce..6a19ac676 100644 --- a/src/mbgl/gfx/drawable_custom_layer_host_tweaker.cpp +++ b/src/mbgl/gfx/drawable_custom_layer_host_tweaker.cpp @@ -6,8 +6,6 @@ #include #include -#include - namespace mbgl { namespace gfx { diff --git a/src/mbgl/renderer/layers/render_line_layer.cpp b/src/mbgl/renderer/layers/render_line_layer.cpp index 9f0760312..35dd69c66 100644 --- a/src/mbgl/renderer/layers/render_line_layer.cpp +++ b/src/mbgl/renderer/layers/render_line_layer.cpp @@ -47,8 +47,8 @@ inline const LineLayer::Impl& impl_cast(const Immutable& imp #if MLN_DRAWABLE_RENDERER -static const StringIdentity idVertexAttribName = StringIndexer::get("a_pos_normal"); -static const StringIdentity idDataAttribName = StringIndexer::get("a_data"); +const StringIdentity idVertexAttribName = StringIndexer::get("a_pos_normal"); +const StringIdentity idDataAttribName = StringIndexer::get("a_data"); #endif // MLN_DRAWABLE_RENDERER diff --git a/src/mbgl/renderer/layers/render_symbol_layer.cpp b/src/mbgl/renderer/layers/render_symbol_layer.cpp index f32d91a31..df043b819 100644 --- a/src/mbgl/renderer/layers/render_symbol_layer.cpp +++ b/src/mbgl/renderer/layers/render_symbol_layer.cpp @@ -32,7 +32,6 @@ #include #include #include -#include #include #endif // MLN_DRAWABLE_RENDERER @@ -749,13 +748,13 @@ SymbolDrawableTilePropsUBO buildTileUBO(const SymbolBucket& bucket, }; } -static const StringIdentity idDataAttibName = StringIndexer::get("a_data"); -static const StringIdentity idPosOffsetAttribName = StringIndexer::get("a_pos_offset"); -static const StringIdentity idPixOffsetAttribName = StringIndexer::get("a_pixeloffset"); -static const StringIdentity idProjPosAttribName = StringIndexer::get("a_projected_pos"); -static const StringIdentity idFadeOpacityAttribName = StringIndexer::get("a_fade_opacity"); -static const StringIdentity idTexUniformName = StringIndexer::get("u_texture"); -static const StringIdentity idTexIconUniformName = StringIndexer::get("u_texture_icon"); +const StringIdentity idDataAttibName = StringIndexer::get("a_data"); +const StringIdentity idPosOffsetAttribName = StringIndexer::get("a_pos_offset"); +const StringIdentity idPixOffsetAttribName = StringIndexer::get("a_pixeloffset"); +const StringIdentity idProjPosAttribName = StringIndexer::get("a_projected_pos"); +const StringIdentity idFadeOpacityAttribName = StringIndexer::get("a_fade_opacity"); +const StringIdentity idTexUniformName = StringIndexer::get("u_texture"); +const StringIdentity idTexIconUniformName = StringIndexer::get("u_texture_icon"); std::vector updateTileAttributes(const SymbolBucket::Buffer& buffer, const bool isText, @@ -863,11 +862,11 @@ void updateTileDrawable(gfx::Drawable& drawable, drawable.setVertexAttributes(std::move(attribs)); } -static const StringIdentity idCollisionPosAttribName = StringIndexer::get("a_pos"); -static const StringIdentity idCollisionAnchorPosAttribName = StringIndexer::get("a_anchor_pos"); -static const StringIdentity idCollisionExtrudeAttribName = StringIndexer::get("a_extrude"); -static const StringIdentity idCollisionPlacedAttribName = StringIndexer::get("a_placed"); -static const StringIdentity idCollisionShiftAttribName = StringIndexer::get("a_shift"); +const StringIdentity idCollisionPosAttribName = StringIndexer::get("a_pos"); +const StringIdentity idCollisionAnchorPosAttribName = StringIndexer::get("a_anchor_pos"); +const StringIdentity idCollisionExtrudeAttribName = StringIndexer::get("a_extrude"); +const StringIdentity idCollisionPlacedAttribName = StringIndexer::get("a_placed"); +const StringIdentity idCollisionShiftAttribName = StringIndexer::get("a_shift"); gfx::VertexAttributeArray getCollisionVertexAttributes(const SymbolBucket::CollisionBuffer& buffer, bool staticCopy) { gfx::VertexAttributeArray vertexAttrs;