make active after resize
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@@ -109,6 +109,8 @@ void HeadlessView::resize(uint16_t width, uint16_t height, float pixelRatio) {
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#if MBGL_USE_GLX
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x_pixmap = XCreatePixmap(x_display, DefaultRootWindow(x_display), width, height, 32);
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glx_pixmap = glXCreateGLXPixmap(x_display, x_info, x_pixmap);
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make_active();
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#endif
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}
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