Merge branch 'libuv010' into libuv-0.10-fix-context-shutdown
Conflicts: common/headless_view.cpp
This commit is contained in:
@@ -2,7 +2,6 @@
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#include <mbgl/util/timer.hpp>
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#include <stdexcept>
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#include <iostream>
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namespace mbgl {
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@@ -158,11 +157,6 @@ HeadlessView::~HeadlessView() {
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#endif
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#if MBGL_USE_GLX
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std::cerr << "~HeadlessView()" << '\n';
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std::cerr << "x_display: " << x_display << '\n';
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std::cerr << "glx_pixmap: " << glx_pixmap << '\n';
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std::cerr << "gl_context: " << gl_context << '\n';
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glXDestroyContext(x_display, gl_context);
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XFree(x_info);
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XCloseDisplay(x_display);
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@@ -182,11 +176,6 @@ void HeadlessView::make_active() {
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#endif
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#if MBGL_USE_GLX
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std::cerr << "make_active()" << '\n';
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std::cerr << "x_display: " << x_display << '\n';
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std::cerr << "glx_pixmap: " << glx_pixmap << '\n';
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std::cerr << "gl_context: " << gl_context << '\n';
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if (!glXMakeCurrent(x_display, glx_pixmap, gl_context)) {
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fprintf(stderr, "Switching OpenGL context failed\n");
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}
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@@ -51,7 +51,7 @@ set -u
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NODE=$(which node)
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NPM=$(which npm)
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MP_HASH="c0fc970e52950a6f16e3172f1114e5a4ae1e0aa9"
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MP_HASH="e82e6c00ea5a0cda147e4c121a3c7751cae69ff8"
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DIR_HASH=$(echo `pwd` | git hash-object --stdin)
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if [ ! -d 'mapnik-packaging/' ]; then
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git clone https://github.com/mapnik/mapnik-packaging.git
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@@ -104,6 +104,7 @@ export LIBUV_VERSION=0.10.28
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echo ' ...done'
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source iPhoneSimulator64.sh
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export LIBUV_VERSION=0.10.28
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if [ ! -f out/build-cpp11-libcpp-x86_64-iphonesimulator/lib/libpng.a ] ; then ./scripts/build_png.sh ; fi
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if [ ! -f out/build-cpp11-libcpp-x86_64-iphonesimulator/lib/libuv.a ] ; then ./scripts/build_libuv.sh ; fi
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echo ' ...done'
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