Enable all messages

This commit is contained in:
Leith Bade
2014-12-02 01:57:18 +11:00
parent 2113e27990
commit d27ede63fe

View File

@@ -46,9 +46,12 @@ void Painter::setup() {
// Enable GL debugging
if ((gl::DebugMessageControl != nullptr) && (gl::DebugMessageCallback != nullptr)) {
// This will enable all messages including performance hints
//gl::DebugMessageControl(GL_DONT_CARE, GL_DONT_CARE, GL_DONT_CARE, 0, nullptr, GL_TRUE);
gl::DebugMessageControl(GL_DONT_CARE, GL_DONT_CARE, GL_DEBUG_SEVERITY_HIGH, 0, nullptr, GL_TRUE);
gl::DebugMessageControl(GL_DONT_CARE, GL_DONT_CARE, GL_DEBUG_SEVERITY_MEDIUM, 0, nullptr, GL_TRUE);
gl::DebugMessageControl(GL_DONT_CARE, GL_DONT_CARE, GL_DONT_CARE, 0, nullptr, GL_TRUE);
// This will only enable high and medium severity messages
//gl::DebugMessageControl(GL_DONT_CARE, GL_DONT_CARE, GL_DEBUG_SEVERITY_HIGH, 0, nullptr, GL_TRUE);
//gl::DebugMessageControl(GL_DONT_CARE, GL_DONT_CARE, GL_DEBUG_SEVERITY_MEDIUM, 0, nullptr, GL_TRUE);
gl::DebugMessageCallback(gl::debug_callback, nullptr);
}