Implement debug callback

This commit is contained in:
Leith Bade
2014-12-02 01:53:44 +11:00
parent bbfe5d5ce4
commit 2113e27990
2 changed files with 48 additions and 3 deletions

View File

@@ -19,8 +19,43 @@ PFNGLGETOBJECTLABELPROC GetObjectLabel;
PFNGLOBJECTPTRLABELPROC ObjectPtrLabel;
PFNGLGETOBJECTPTRLABELPROC GetObjectPtrLabel;
void debug_callback(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *message, const void *userParam) {
//mbgl::Error(mbgl::Event::OpenGL)
void debug_callback(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei, const GLchar *message, const void *) {
std::string strSource;
switch (source) {
case GL_DEBUG_SOURCE_API: strSource = "DEBUG_SOURCE_API"; break;
case GL_DEBUG_SOURCE_WINDOW_SYSTEM: strSource = "DEBUG_SOURCE_WINDOW_SYSTEM"; break;
case GL_DEBUG_SOURCE_SHADER_COMPILER: strSource = "DEBUG_SOURCE_SHADER_COMPILER"; break;
case GL_DEBUG_SOURCE_THIRD_PARTY: strSource = "DEBUG_SOURCE_THIRD_PARTY"; break;
case GL_DEBUG_SOURCE_APPLICATION: strSource = "DEBUG_SOURCE_APPLICATION"; break;
case GL_DEBUG_SOURCE_OTHER: strSource = "DEBUG_SOURCE_OTHER"; break;
default: strSource = "(unknown)"; break;
}
std::string strType;
switch (type) {
case GL_DEBUG_TYPE_ERROR: strType = "DEBUG_TYPE_ERROR"; break;
case GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR: strType = "DEBUG_TYPE_DEPRECATED_BEHAVIOR"; break;
case GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR: strType = "DEBUG_TYPE_UNDEFINED_BEHAVIOR"; break;
case GL_DEBUG_TYPE_PERFORMANCE: strType = "DEBUG_TYPE_PERFORMANCE"; break;
case GL_DEBUG_TYPE_PORTABILITY: strType = "DEBUG_TYPE_PORTABILITY"; break;
case GL_DEBUG_TYPE_OTHER: strType = "DEBUG_TYPE_OTHER"; break;
case GL_DEBUG_TYPE_MARKER: strType = "DEBUG_TYPE_MARKER"; break;
case GL_DEBUG_TYPE_PUSH_GROUP: strType = "DEBUG_TYPE_OTHER"; break;
case GL_DEBUG_TYPE_POP_GROUP: strType = "DEBUG_TYPE_POP_GROUP"; break;
default: strSource = "(unknown)"; break;
}
std::string strSeverity;
mbgl::EventSeverity evtSeverity;
switch (severity) {
case GL_DEBUG_SEVERITY_HIGH: strSeverity = "DEBUG_SEVERITY_HIGH"; evtSeverity = mbgl::EventSeverity::Error; break;
case GL_DEBUG_SEVERITY_MEDIUM: strSeverity = "DEBUG_SEVERITY_MEDIUM"; evtSeverity = mbgl::EventSeverity::Warning; break;
case GL_DEBUG_SEVERITY_LOW: strSeverity = "DEBUG_SEVERITY_LOW"; evtSeverity = mbgl::EventSeverity::Info; break;
case GL_DEBUG_SEVERITY_NOTIFICATION: strSeverity = "DEBUG_SEVERITY_NOTIFICATION"; evtSeverity = mbgl::EventSeverity::Debug; break;
default: strSource = "(unknown)"; evtSeverity = mbgl::EventSeverity::Debug; break;
}
mbgl::Log::Record(evtSeverity, mbgl::Event::OpenGL, "GL Debug Message: %s %s %u %s - %s", strSource.c_str(), strType.c_str(), id, strSeverity.c_str(), message);
}
PFNGLBINDVERTEXARRAYPROC BindVertexArray = nullptr;
@@ -47,7 +82,7 @@ void _CHECK_GL_ERROR(const char *cmd, const char *file, int line) {
default: error = "(unknown)"; break;
}
mbgl::Log::Error(mbgl::Event::OpenGL, "GL_%s(0x%04X) - %s:%i", error.c_str(), file, line, err);
mbgl::Log::Error(mbgl::Event::OpenGL, "GL Error: GL_%s(0x%04X) - %s:%i", error.c_str(), file, line, err);
exit(1);
}
}

View File

@@ -42,6 +42,16 @@ void Painter::setup() {
#if defined(DEBUG)
util::stopwatch stopwatch("painter setup");
#endif
// Enable GL debugging
if ((gl::DebugMessageControl != nullptr) && (gl::DebugMessageCallback != nullptr)) {
// This will enable all messages including performance hints
//gl::DebugMessageControl(GL_DONT_CARE, GL_DONT_CARE, GL_DONT_CARE, 0, nullptr, GL_TRUE);
gl::DebugMessageControl(GL_DONT_CARE, GL_DONT_CARE, GL_DEBUG_SEVERITY_HIGH, 0, nullptr, GL_TRUE);
gl::DebugMessageControl(GL_DONT_CARE, GL_DONT_CARE, GL_DEBUG_SEVERITY_MEDIUM, 0, nullptr, GL_TRUE);
gl::DebugMessageCallback(gl::debug_callback, nullptr);
}
setupShaders();
assert(iconShader);