Implement debug callback
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@@ -19,8 +19,43 @@ PFNGLGETOBJECTLABELPROC GetObjectLabel;
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PFNGLOBJECTPTRLABELPROC ObjectPtrLabel;
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PFNGLGETOBJECTPTRLABELPROC GetObjectPtrLabel;
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void debug_callback(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *message, const void *userParam) {
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//mbgl::Error(mbgl::Event::OpenGL)
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void debug_callback(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei, const GLchar *message, const void *) {
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std::string strSource;
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switch (source) {
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case GL_DEBUG_SOURCE_API: strSource = "DEBUG_SOURCE_API"; break;
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case GL_DEBUG_SOURCE_WINDOW_SYSTEM: strSource = "DEBUG_SOURCE_WINDOW_SYSTEM"; break;
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case GL_DEBUG_SOURCE_SHADER_COMPILER: strSource = "DEBUG_SOURCE_SHADER_COMPILER"; break;
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case GL_DEBUG_SOURCE_THIRD_PARTY: strSource = "DEBUG_SOURCE_THIRD_PARTY"; break;
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case GL_DEBUG_SOURCE_APPLICATION: strSource = "DEBUG_SOURCE_APPLICATION"; break;
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case GL_DEBUG_SOURCE_OTHER: strSource = "DEBUG_SOURCE_OTHER"; break;
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default: strSource = "(unknown)"; break;
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}
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std::string strType;
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switch (type) {
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case GL_DEBUG_TYPE_ERROR: strType = "DEBUG_TYPE_ERROR"; break;
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case GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR: strType = "DEBUG_TYPE_DEPRECATED_BEHAVIOR"; break;
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case GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR: strType = "DEBUG_TYPE_UNDEFINED_BEHAVIOR"; break;
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case GL_DEBUG_TYPE_PERFORMANCE: strType = "DEBUG_TYPE_PERFORMANCE"; break;
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case GL_DEBUG_TYPE_PORTABILITY: strType = "DEBUG_TYPE_PORTABILITY"; break;
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case GL_DEBUG_TYPE_OTHER: strType = "DEBUG_TYPE_OTHER"; break;
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case GL_DEBUG_TYPE_MARKER: strType = "DEBUG_TYPE_MARKER"; break;
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case GL_DEBUG_TYPE_PUSH_GROUP: strType = "DEBUG_TYPE_OTHER"; break;
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case GL_DEBUG_TYPE_POP_GROUP: strType = "DEBUG_TYPE_POP_GROUP"; break;
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default: strSource = "(unknown)"; break;
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}
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std::string strSeverity;
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mbgl::EventSeverity evtSeverity;
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switch (severity) {
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case GL_DEBUG_SEVERITY_HIGH: strSeverity = "DEBUG_SEVERITY_HIGH"; evtSeverity = mbgl::EventSeverity::Error; break;
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case GL_DEBUG_SEVERITY_MEDIUM: strSeverity = "DEBUG_SEVERITY_MEDIUM"; evtSeverity = mbgl::EventSeverity::Warning; break;
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case GL_DEBUG_SEVERITY_LOW: strSeverity = "DEBUG_SEVERITY_LOW"; evtSeverity = mbgl::EventSeverity::Info; break;
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case GL_DEBUG_SEVERITY_NOTIFICATION: strSeverity = "DEBUG_SEVERITY_NOTIFICATION"; evtSeverity = mbgl::EventSeverity::Debug; break;
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default: strSource = "(unknown)"; evtSeverity = mbgl::EventSeverity::Debug; break;
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}
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mbgl::Log::Record(evtSeverity, mbgl::Event::OpenGL, "GL Debug Message: %s %s %u %s - %s", strSource.c_str(), strType.c_str(), id, strSeverity.c_str(), message);
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}
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PFNGLBINDVERTEXARRAYPROC BindVertexArray = nullptr;
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@@ -47,7 +82,7 @@ void _CHECK_GL_ERROR(const char *cmd, const char *file, int line) {
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default: error = "(unknown)"; break;
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}
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mbgl::Log::Error(mbgl::Event::OpenGL, "GL_%s(0x%04X) - %s:%i", error.c_str(), file, line, err);
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mbgl::Log::Error(mbgl::Event::OpenGL, "GL Error: GL_%s(0x%04X) - %s:%i", error.c_str(), file, line, err);
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exit(1);
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}
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}
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@@ -42,6 +42,16 @@ void Painter::setup() {
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#if defined(DEBUG)
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util::stopwatch stopwatch("painter setup");
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#endif
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// Enable GL debugging
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if ((gl::DebugMessageControl != nullptr) && (gl::DebugMessageCallback != nullptr)) {
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// This will enable all messages including performance hints
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//gl::DebugMessageControl(GL_DONT_CARE, GL_DONT_CARE, GL_DONT_CARE, 0, nullptr, GL_TRUE);
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gl::DebugMessageControl(GL_DONT_CARE, GL_DONT_CARE, GL_DEBUG_SEVERITY_HIGH, 0, nullptr, GL_TRUE);
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gl::DebugMessageControl(GL_DONT_CARE, GL_DONT_CARE, GL_DEBUG_SEVERITY_MEDIUM, 0, nullptr, GL_TRUE);
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gl::DebugMessageCallback(gl::debug_callback, nullptr);
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}
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setupShaders();
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assert(iconShader);
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