fix render buffer attachment

This commit is contained in:
Konstantin Käfer
2014-04-16 14:32:53 -04:00
parent 6872ac1b49
commit 9f815b447b

View File

@@ -46,10 +46,6 @@ TEST(Headless, initialize) {
kCGLPFAOpenGLProfile,
(CGLPixelFormatAttribute) kCGLOGLPVersion_Legacy,
kCGLPFAAccelerated,
kCGLPFAColorSize, (CGLPixelFormatAttribute)24,
kCGLPFAAlphaSize, (CGLPixelFormatAttribute)8,
kCGLPFAStencilSize, (CGLPixelFormatAttribute)8,
kCGLPFADepthSize, (CGLPixelFormatAttribute)24,
(CGLPixelFormatAttribute) 0
};
@@ -83,26 +79,25 @@ TEST(Headless, initialize) {
glGenRenderbuffersEXT(1, &fbo_depth_stencil);
glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, fbo_depth_stencil);
glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_DEPTH24_STENCIL8_EXT, width, height);
glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_DEPTH_STENCIL_ATTACHMENT, GL_RENDERBUFFER_EXT, fbo_depth_stencil);
glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, 0);
GLuint fbo_color = 0;
glGenRenderbuffersEXT(1, &fbo_color);
glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, fbo_color);
glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_RGBA8, width, height);
glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, GL_RENDERBUFFER_EXT, fbo_color);
glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, 0);
GLuint fbo = 0;
glGenFramebuffersEXT(1, &fbo);
glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, fbo);
glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, GL_RENDERBUFFER_EXT, fbo_color);
glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_DEPTH_ATTACHMENT_EXT, GL_RENDERBUFFER_EXT, fbo_depth_stencil);
glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_DEPTH_STENCIL_ATTACHMENT, GL_RENDERBUFFER_EXT, fbo_depth_stencil);
GLenum status = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT);
if (status != GL_FRAMEBUFFER_COMPLETE_EXT) {
fprintf(stderr, "Couldn't create framebuffer: ");
switch (status) {