[core] Restore default texture unit

Play nice with the GL context when we are sharing it.
This commit is contained in:
Thiago Marcos P. Santos
2016-05-23 17:05:38 +03:00
parent 72bc22292f
commit 7b4f5b86af

View File

@@ -289,4 +289,5 @@ void Painter::renderSymbol(SymbolBucket& bucket,
}
config.activeTexture = GL_TEXTURE0;
}