From 7b4f5b86af532ecea9dba4221bcac94f93ba1f01 Mon Sep 17 00:00:00 2001 From: "Thiago Marcos P. Santos" Date: Mon, 23 May 2016 17:05:38 +0300 Subject: [PATCH] [core] Restore default texture unit Play nice with the GL context when we are sharing it. --- src/mbgl/renderer/painter_symbol.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/mbgl/renderer/painter_symbol.cpp b/src/mbgl/renderer/painter_symbol.cpp index 611f0c53e..de3f10957 100644 --- a/src/mbgl/renderer/painter_symbol.cpp +++ b/src/mbgl/renderer/painter_symbol.cpp @@ -289,4 +289,5 @@ void Painter::renderSymbol(SymbolBucket& bucket, } + config.activeTexture = GL_TEXTURE0; }