Improve formatting

This commit is contained in:
Leith Bade
2014-12-02 02:01:10 +11:00
parent d27ede63fe
commit 763e636fd7

View File

@@ -55,7 +55,7 @@ void debug_callback(GLenum source, GLenum type, GLuint id, GLenum severity, GLsi
default: strSource = "(unknown)"; evtSeverity = mbgl::EventSeverity::Debug; break;
}
mbgl::Log::Record(evtSeverity, mbgl::Event::OpenGL, "GL Debug Message: %s %s %u %s - %s", strSource.c_str(), strType.c_str(), id, strSeverity.c_str(), message);
mbgl::Log::Record(evtSeverity, mbgl::Event::OpenGL, "GL_%s GL_%s %u GL_%s - %s", strSource.c_str(), strType.c_str(), id, strSeverity.c_str(), message);
}
PFNGLBINDVERTEXARRAYPROC BindVertexArray = nullptr;
@@ -82,7 +82,7 @@ void _CHECK_GL_ERROR(const char *cmd, const char *file, int line) {
default: error = "(unknown)"; break;
}
mbgl::Log::Error(mbgl::Event::OpenGL, "GL Error: GL_%s(0x%04X) - %s:%i", error.c_str(), file, line, err);
mbgl::Log::Error(mbgl::Event::OpenGL, "GL_%s (0x%04X) - %s:%i", error.c_str(), file, line, err);
exit(1);
}
}