Add collision check to isDebugActive

This commit is contained in:
Jason Wray
2015-07-02 22:41:26 -04:00
parent 505d1cdbf7
commit 2bb1812ae4

View File

@@ -1387,7 +1387,7 @@ std::chrono::steady_clock::duration secondsAsDuration(float duration)
- (BOOL)isDebugActive
{
return _mbglMap->getDebug();
return (_mbglMap->getDebug() || _mbglMap->getCollisionDebug());
}
- (void)resetNorth