[core] Make the BackgroundScheduler a singleton
- Do not carry it over everywhere as parameter, it is a shared instance anyway and the lifecycle is pretty much the app lifecycle from the moment we instantiate a map. - Rename to BackgroundScheduler because it is a Scheduler that will do tasks in the background, we don't make assumptions if it is a thread pool or a single thread. - Most importantly, remove the dependency from `core` on `platform`.
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@@ -3,7 +3,6 @@
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#include <mbgl/map/map.hpp>
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#include <mbgl/map/map_options.hpp>
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#include <mbgl/gl/headless_frontend.hpp>
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#include <mbgl/util/default_thread_pool.hpp>
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#include <mbgl/renderer/renderer.hpp>
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#include <mbgl/style/style.hpp>
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#include <mbgl/style/image.hpp>
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@@ -30,9 +29,8 @@ public:
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}
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util::RunLoop loop;
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ThreadPool threadPool{ 4 };
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HeadlessFrontend frontend { { 1000, 1000 }, 1, threadPool };
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Map map { frontend, MapObserver::nullObserver(), threadPool,
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HeadlessFrontend frontend { { 1000, 1000 }, 1 };
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Map map { frontend, MapObserver::nullObserver(),
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MapOptions().withMapMode(MapMode::Static).withSize(frontend.getSize()),
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ResourceOptions().withCachePath("benchmark/fixtures/api/cache.db").withAssetPath(".").withAccessToken("foobar") };
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ScreenBox box{{ 0, 0 }, { 1000, 1000 }};
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