- Do not carry it over everywhere as parameter, it is a shared instance anyway and the lifecycle is pretty much the app lifecycle from the moment we instantiate a map. - Rename to BackgroundScheduler because it is a Scheduler that will do tasks in the background, we don't make assumptions if it is a thread pool or a single thread. - Most importantly, remove the dependency from `core` on `platform`.
68 lines
2.2 KiB
C++
68 lines
2.2 KiB
C++
#include <benchmark/benchmark.h>
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#include <mbgl/map/map.hpp>
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#include <mbgl/map/map_options.hpp>
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#include <mbgl/gl/headless_frontend.hpp>
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#include <mbgl/renderer/renderer.hpp>
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#include <mbgl/style/style.hpp>
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#include <mbgl/style/image.hpp>
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#include <mbgl/storage/network_status.hpp>
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#include <mbgl/util/image.hpp>
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#include <mbgl/util/io.hpp>
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#include <mbgl/util/run_loop.hpp>
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using namespace mbgl;
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namespace {
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class QueryBenchmark {
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public:
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QueryBenchmark() {
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NetworkStatus::Set(NetworkStatus::Status::Offline);
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map.getStyle().loadJSON(util::read_file("benchmark/fixtures/api/style.json"));
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map.jumpTo(CameraOptions().withCenter(LatLng { 40.726989, -73.992857 }).withZoom(15.0)); // Manhattan
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map.getStyle().addImage(std::make_unique<style::Image>("test-icon",
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decodeImage(util::read_file("benchmark/fixtures/api/default_marker.png")), 1.0));
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frontend.render(map);
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}
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util::RunLoop loop;
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HeadlessFrontend frontend { { 1000, 1000 }, 1 };
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Map map { frontend, MapObserver::nullObserver(),
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MapOptions().withMapMode(MapMode::Static).withSize(frontend.getSize()),
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ResourceOptions().withCachePath("benchmark/fixtures/api/cache.db").withAssetPath(".").withAccessToken("foobar") };
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ScreenBox box{{ 0, 0 }, { 1000, 1000 }};
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};
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} // end namespace
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static void API_queryRenderedFeaturesAll(::benchmark::State& state) {
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QueryBenchmark bench;
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while (state.KeepRunning()) {
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bench.frontend.getRenderer()->queryRenderedFeatures(bench.box, {});
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}
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}
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static void API_queryRenderedFeaturesLayerFromLowDensity(::benchmark::State& state) {
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QueryBenchmark bench;
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while (state.KeepRunning()) {
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bench.frontend.getRenderer()->queryRenderedFeatures(bench.box, {{{ "testlayer" }}, {}});
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}
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}
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static void API_queryRenderedFeaturesLayerFromHighDensity(::benchmark::State& state) {
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QueryBenchmark bench;
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while (state.KeepRunning()) {
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bench.frontend.getRenderer()->queryRenderedFeatures(bench.box, {{{"road-street" }}, {}});
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}
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}
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BENCHMARK(API_queryRenderedFeaturesAll);
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BENCHMARK(API_queryRenderedFeaturesLayerFromLowDensity);
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BENCHMARK(API_queryRenderedFeaturesLayerFromHighDensity);
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