Files
MapLibreParticleLab/include/mbgl/annotation/sprite_image.hpp
2015-07-08 19:46:02 +02:00

41 lines
1.0 KiB
C++

#ifndef MBGL_ANNOTATIONS_SPRITE_IMAGE
#define MBGL_ANNOTATIONS_SPRITE_IMAGE
#include <mbgl/util/noncopyable.hpp>
#include <mbgl/util/geo.hpp>
#include <string>
#include <memory>
#include <cstdint>
namespace mbgl {
class SpriteImage : private util::noncopyable {
public:
SpriteImage(
uint16_t width, uint16_t height, float pixelRatio, std::string&& data, bool sdf = false);
// Logical dimensions of the sprite image.
const uint16_t width;
const uint16_t height;
// Pixel ratio of the sprite image.
const float pixelRatio;
// Physical dimensions of the sprite image.
const uint16_t pixelWidth;
const uint16_t pixelHeight;
// A string of an RGBA8 representation of the sprite. It must have exactly
// (width * ratio) * (height * ratio) * 4 (RGBA) bytes. The scan lines may
// not have gaps between them (i.e. stride == 0).
const std::string data;
// Whether this image should be interpreted as a signed distance field icon.
const bool sdf;
};
}
#endif