Files
MapLibreParticleLab/src/mbgl/map/transform.cpp
Bruno de Oliveira Abinader fc2fa73363 [core] Cleanup Transform::rotateBy
Make use of PrecisionPoint's operator functionalities inherited from
vec2<> and reduced overhead eg. offset_y is always 0 so no need to add
this to calculation inside the if.
2015-11-12 10:46:50 -08:00

13 KiB