Files
MapLibreParticleLab/platform/ios/scripts/package.sh
Jesse Bounds 62f636f0c0 [ios] Fix issues with static lib signing and app store submission
Fix issues with static build configuration that caused it to be
problematic for host applications when they were installed on device.
Also fixes issues that broke the iTunes Connect validation and upload
process. This also updates the `binary` instructions in INSTALL.md to reflect
these changes.
2016-03-28 09:52:36 -07:00

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#!/usr/bin/env bash
set -e
set -o pipefail
set -u
NAME=Mapbox
OUTPUT=build/ios/pkg
LIBUV_VERSION=1.7.5
BUILDTYPE=${BUILDTYPE:-Release}
BUILD_FOR_DEVICE=${BUILD_DEVICE:-true}
ENABLE_BITCODE=${BITCODE:-YES}
GCC_GENERATE_DEBUGGING_SYMBOLS=${SYMBOLS:-YES}
BUILD_DYNAMIC=true
BUILD_STATIC=true
if [[ ${FORMAT} == "static" ]]; then
BUILD_DYNAMIC=false
elif [[ ${FORMAT} == "dynamic" ]]; then
BUILD_STATIC=false
fi
BUNDLE_RESOURCES=${BUNDLE_RESOURCES:-}
BUNDLE_PATH=
if [[ ${BUNDLE_RESOURCES} ]]; then
BUNDLE_PATH="/${NAME}.bundle"
fi
PLACE_RESOURCE_BUNDLES_OUTSIDE_FRAMEWORK=${PLACE_RESOURCE_BUNDLES_OUTSIDE_FRAMEWORK:-}
STATIC_BUNDLE_PATH=
if [[ ${PLACE_RESOURCE_BUNDLES_OUTSIDE_FRAMEWORK} ]]; then
STATIC_BUNDLE_PATH="${OUTPUT}/static${BUNDLE_PATH}"
else
STATIC_BUNDLE_PATH="${OUTPUT}/static/${NAME}.framework${BUNDLE_PATH}"
fi
STATIC_SETTINGS_DIRECTORY=
if [[ ${PLACE_RESOURCE_BUNDLES_OUTSIDE_FRAMEWORK} ]]; then
STATIC_SETTINGS_DIRECTORY="${OUTPUT}"
else
STATIC_SETTINGS_DIRECTORY="${OUTPUT}/static/${NAME}.framework"
fi
SDK=iphonesimulator
if [[ ${BUILD_FOR_DEVICE} == true ]]; then
SDK=iphoneos
fi
IOS_SDK_VERSION=`xcrun --sdk ${SDK} --show-sdk-version`
echo "Configuring ${FORMAT:-dynamic and static} ${BUILDTYPE} framework for ${SDK}; symbols: ${GCC_GENERATE_DEBUGGING_SYMBOLS}; Bitcode: ${ENABLE_BITCODE}; Mapbox.bundle: ${BUNDLE_RESOURCES} bundle.outside: ${PLACE_RESOURCE_BUNDLES_OUTSIDE_FRAMEWORK}"
function step { >&2 echo -e "\033[1m\033[36m* $@\033[0m"; }
function finish { >&2 echo -en "\033[0m"; }
trap finish EXIT
rm -rf ${OUTPUT}
if [[ ${BUILD_STATIC} == true ]]; then
mkdir -p "${OUTPUT}"/static
fi
if [[ ${BUILD_DYNAMIC} == true ]]; then
mkdir -p "${OUTPUT}"/dynamic
fi
step "Recording library version…"
VERSION="${OUTPUT}"/version.txt
echo -n "https://github.com/mapbox/mapbox-gl-native/commit/" > ${VERSION}
HASH=`git log | head -1 | awk '{ print $2 }' | cut -c 1-10` && true
echo -n "mapbox-gl-native "
echo ${HASH}
echo ${HASH} >> ${VERSION}
step "Creating build files…"
export MASON_PLATFORM=ios
export BUILDTYPE=${BUILDTYPE:-Release}
export HOST=ios
make Xcode/ios
PROJ_VERSION=$(git rev-list --count HEAD)
if [[ "${BUILD_FOR_DEVICE}" == true ]]; then
if [[ ${BUILD_STATIC} == true ]]; then
step "Building intermediate static libraries for iOS devices (build ${PROJ_VERSION})…"
xcodebuild -sdk iphoneos${IOS_SDK_VERSION} \
ARCHS="arm64 armv7 armv7s" \
ONLY_ACTIVE_ARCH=NO \
GCC_GENERATE_DEBUGGING_SYMBOLS=${GCC_GENERATE_DEBUGGING_SYMBOLS} \
ENABLE_BITCODE=${ENABLE_BITCODE} \
DEPLOYMENT_POSTPROCESSING=YES \
CODE_SIGNING_REQUIRED=NO \
CODE_SIGN_IDENTITY= \
-project ./build/ios-all/gyp/mbgl.xcodeproj \
-configuration ${BUILDTYPE} \
-target everything \
-jobs ${JOBS}
fi
if [[ ${BUILD_DYNAMIC} == true ]]; then
step "Building dynamic framework for iOS devices (build ${PROJ_VERSION})…"
xcodebuild -sdk iphoneos${IOS_SDK_VERSION} \
ARCHS="arm64 armv7 armv7s" \
ONLY_ACTIVE_ARCH=NO \
GCC_GENERATE_DEBUGGING_SYMBOLS=${GCC_GENERATE_DEBUGGING_SYMBOLS} \
ENABLE_BITCODE=${ENABLE_BITCODE} \
DEPLOYMENT_POSTPROCESSING=YES \
CURRENT_PROJECT_VERSION=${PROJ_VERSION} \
CODE_SIGNING_REQUIRED=NO \
CODE_SIGN_IDENTITY= \
-project ./build/ios-all/gyp/ios.xcodeproj \
-configuration ${BUILDTYPE} \
-target iossdk \
-jobs ${JOBS}
fi
fi
if [[ ${BUILD_STATIC} == true ]]; then
step "Building intermediate static libraries for iOS Simulator (build ${PROJ_VERSION})…"
xcodebuild -sdk iphonesimulator${IOS_SDK_VERSION} \
ARCHS="x86_64 i386" \
ONLY_ACTIVE_ARCH=NO \
GCC_GENERATE_DEBUGGING_SYMBOLS=${GCC_GENERATE_DEBUGGING_SYMBOLS} \
-project ./build/ios-all/gyp/mbgl.xcodeproj \
-configuration ${BUILDTYPE} \
-target everything \
-jobs ${JOBS}
fi
if [[ ${BUILD_DYNAMIC} == true ]]; then
step "Building dynamic framework for iOS Simulator (build ${PROJ_VERSION})…"
xcodebuild -sdk iphonesimulator${IOS_SDK_VERSION} \
ARCHS="x86_64 i386" \
ONLY_ACTIVE_ARCH=NO \
GCC_GENERATE_DEBUGGING_SYMBOLS=${GCC_GENERATE_DEBUGGING_SYMBOLS} \
ENABLE_BITCODE=${ENABLE_BITCODE} \
CURRENT_PROJECT_VERSION=${PROJ_VERSION} \
-project ./build/ios-all/gyp/ios.xcodeproj \
-configuration ${BUILDTYPE} \
-target iossdk \
-jobs ${JOBS}
fi
LIBS=(core.a platform-ios.a asset-fs.a http-nsurl.a)
# https://medium.com/@syshen/create-an-ios-universal-framework-148eb130a46c
if [[ "${BUILD_FOR_DEVICE}" == true ]]; then
if [[ ${BUILD_STATIC} == true ]]; then
step "Assembling static framework for iOS Simulator and devices…"
mkdir -p ${OUTPUT}/static/${NAME}.framework
libtool -static -no_warning_for_no_symbols \
`find mason_packages/ios-${IOS_SDK_VERSION} -type f -name libuv.a` \
`find mason_packages/ios-${IOS_SDK_VERSION} -type f -name libgeojsonvt.a` \
-o ${OUTPUT}/static/${NAME}.framework/${NAME} \
${LIBS[@]/#/gyp/build/${BUILDTYPE}-iphoneos/libmbgl-} \
${LIBS[@]/#/gyp/build/${BUILDTYPE}-iphonesimulator/libmbgl-}
fi
if [[ ${BUILD_DYNAMIC} == true ]]; then
step "Copying dynamic framework into place for iOS devices"
cp -r \
gyp/build/${BUILDTYPE}-iphoneos/${NAME}.framework \
${OUTPUT}/dynamic/
cp -r gyp/build/${BUILDTYPE}-iphoneos/${NAME}.framework.dSYM \
${OUTPUT}/dynamic/
step "Merging simulator dynamic library into device dynamic library…"
lipo \
gyp/build/${BUILDTYPE}-iphoneos/${NAME}.framework/${NAME} \
gyp/build/${BUILDTYPE}-iphonesimulator/${NAME}.framework/${NAME} \
-create -output ${OUTPUT}/dynamic/${NAME}.framework/${NAME} | echo
fi
else
if [[ ${BUILD_STATIC} == true ]]; then
step "Assembling static library for iOS Simulator…"
mkdir -p ${OUTPUT}/static/${NAME}.framework
libtool -static -no_warning_for_no_symbols \
`find mason_packages/ios-${IOS_SDK_VERSION} -type f -name libuv.a` \
`find mason_packages/ios-${IOS_SDK_VERSION} -type f -name libgeojsonvt.a` \
-o ${OUTPUT}/static/${NAME}.framework/${NAME} \
${LIBS[@]/#/gyp/build/${BUILDTYPE}-iphonesimulator/libmbgl-}
fi
if [[ ${BUILD_DYNAMIC} == true ]]; then
step "Copying dynamic framework into place for iOS Simulator…"
cp -r \
gyp/build/${BUILDTYPE}-iphonesimulator/${NAME}.framework \
${OUTPUT}/dynamic/${NAME}.framework
cp -r gyp/build/${BUILDTYPE}-iphonesimulator/${NAME}.framework.dSYM \
${OUTPUT}/dynamic/
fi
fi
if [[ "${GCC_GENERATE_DEBUGGING_SYMBOLS}" == false ]]; then
step "Stripping binaries…"
if [[ ${BUILD_STATIC} == true ]]; then
strip -Sx "${OUTPUT}/static/${NAME}.framework/${NAME}"
fi
if [[ ${BUILD_DYNAMIC} == true ]]; then
strip -Sx "${OUTPUT}/dynamic/${NAME}.framework/${NAME}"
fi
fi
if [[ ${BUILD_STATIC} == true ]]; then
stat "${OUTPUT}/static/${NAME}.framework"
fi
if [[ ${BUILD_DYNAMIC} == true ]]; then
stat "${OUTPUT}/dynamic/${NAME}.framework"
fi
if [[ ${BUILD_STATIC} == true ]]; then
step "Copying static library headers…"
mkdir -p "${OUTPUT}/static/${NAME}.framework/Headers"
cp -pv platform/{darwin,ios}/include/*.h "${OUTPUT}/static/${NAME}.framework/Headers"
cat platform/ios/framework/Mapbox-static.h > "${OUTPUT}/static/${NAME}.framework/Headers/Mapbox.h"
cat platform/ios/framework/Mapbox.h >> "${OUTPUT}/static/${NAME}.framework/Headers/Mapbox.h"
fi
step "Copying library resources…"
SEM_VERSION=$( git describe --tags --match=ios-v*.*.* --abbrev=0 | sed 's/^ios-v//' )
SHORT_VERSION=${SEM_VERSION%-*}
if [[ ${BUNDLE_RESOURCES} ]]; then
cp -pv LICENSE.md ${STATIC_SETTINGS_DIRECTORY}
cp -rv platform/ios/app/Settings.bundle ${STATIC_SETTINGS_DIRECTORY}
else
cp -pv LICENSE.md "${OUTPUT}"
cp -rv platform/ios/app/Settings.bundle "${OUTPUT}"
fi
if [[ ${BUILD_STATIC} == true ]]; then
mkdir -p ${STATIC_BUNDLE_PATH}
cp -pv platform/{default,ios}/resources/* ${STATIC_BUNDLE_PATH}
INFO_PLIST_PATH="${OUTPUT}/static/${NAME}.framework/Info.plist"
cp -pv platform/ios/framework/Info.plist "${INFO_PLIST_PATH}"
plutil -remove CFBundleExecutable "${INFO_PLIST_PATH}"
plutil -remove CFBundlePackageType "${INFO_PLIST_PATH}"
plutil -replace CFBundleIdentifier -string com.mapbox.sdk.ios "${INFO_PLIST_PATH}"
plutil -replace CFBundleName -string ${NAME} "${INFO_PLIST_PATH}"
plutil -replace CFBundleShortVersionString -string "${SHORT_VERSION}" "${INFO_PLIST_PATH}"
plutil -replace CFBundleVersion -string ${PROJ_VERSION} "${INFO_PLIST_PATH}"
plutil -replace MGLSemanticVersionString -string "${SEM_VERSION}" "${INFO_PLIST_PATH}"
plutil -replace MGLCommitHash -string "${HASH}" "${INFO_PLIST_PATH}"
if [[ ${BUNDLE_RESOURCES} ]]; then
cp -pv "${INFO_PLIST_PATH}" "${STATIC_BUNDLE_PATH}/Info.plist"
fi
mkdir "${OUTPUT}/static/${NAME}.framework/Modules"
cp -pv platform/ios/framework/modulemap "${OUTPUT}/static/${NAME}.framework/Modules/module.modulemap"
fi
if [[ ${BUILD_DYNAMIC} == true ]]; then
plutil -replace CFBundleShortVersionString -string "${SHORT_VERSION}" "${OUTPUT}/dynamic/${NAME}.framework/Info.plist"
plutil -replace CFBundleVersion -string "${PROJ_VERSION}" "${OUTPUT}/dynamic/${NAME}.framework/Info.plist"
plutil -replace MGLSemanticVersionString -string "${SEM_VERSION}" "${OUTPUT}/dynamic/${NAME}.framework/Info.plist"
plutil -replace MGLCommitHash -string "${HASH}" "${OUTPUT}/dynamic/${NAME}.framework/Info.plist"
cp -pv platform/ios/framework/strip-frameworks.sh "${OUTPUT}/dynamic/${NAME}.framework/strip-frameworks.sh"
fi
sed -n -e '/^## /,$p' platform/ios/CHANGELOG.md > "${OUTPUT}/CHANGELOG.md"
rm -rf /tmp/mbgl
mkdir -p /tmp/mbgl/
README=/tmp/mbgl/README.md
cp platform/ios/docs/pod-README.md "${README}"
if [[ ${BUILD_DYNAMIC} == false ]]; then
sed -i '' -e '/{{DYNAMIC}}/,/{{\/DYNAMIC}}/d' "${README}"
fi
if [[ ${BUILD_STATIC} == false ]]; then
sed -i '' -e '/{{STATIC}}/,/{{\/STATIC}}/d' "${README}"
fi
sed -i '' \
-e '/{{DYNAMIC}}/d' -e '/{{\/DYNAMIC}}/d' \
-e '/{{STATIC}}/d' -e '/{{\/STATIC}}/d' \
"${README}"
cp ${README} "${OUTPUT}"
step "Generating API documentation…"
make idocument OUTPUT="${OUTPUT}/documentation"