Files
MapLibreParticleLab/platform/ios
Minh Nguyễn d790132eda [ios, macos] Short-circuit redundant camera changes
Avoid canceling transitions (and triggering preexisting completion handlers) until we get a chance to ensure that a new transition really does have to begin. Consistently avoid mbgl transitions for redundant camera changes. Upon bailing, schedule the completion handler to run asynchronously on a delay equivalent to the requested animation duration.

Added a “functional” equality method to MGLMapCamera that avoids trivial differences.

Fixed invocations of XCTAssertEqualWithAccuracy() that incorrectly expressed the accuracy as a number of digits rather than a scalar tolerance.
2017-02-18 14:14:09 -08:00
..
2017-01-09 02:18:52 -08:00
2016-09-28 09:44:19 -07:00
2017-01-25 22:52:39 -05:00
2017-01-25 22:52:39 -05:00
2016-08-05 11:42:22 +02:00

Mapbox iOS SDK

Bitrise

A library based on Mapbox GL Native for embedding interactive map views with scalable, customizable vector maps into Cocoa Touch applications on iOS 7.0 and above using Objective-C, Swift, or Interface Builder.

This repository is for day-to-day development of the SDK. Building the SDK yourself requires a number of dependencies and steps that are unnecessary for developing production applications. For production applications, please consider installing an official, prebuilt release instead; see the Mapbox iOS SDK website for installation instructions.