[ios] Publicized MGLOpenGLStyleLayer.h

This commit is contained in:
Minh Nguyễn
2017-01-24 23:22:02 -08:00
committed by Minh Nguyễn
parent 35e062d72c
commit 4394c23ae7
2 changed files with 2 additions and 1 deletions

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@@ -4,6 +4,7 @@ Mapbox welcomes participation and contributions from everyone. Please read [CONT
## 3.4.1
* Fixed a build error in the static framework flavor of this SDK caused by a missing header. ([#7844](https://github.com/mapbox/mapbox-gl-native/pull/7844))
* Fixed an issue causing MGLMapView’s `camera`’s `heading` to be set to a negative value, indicating an undefined heading, when the map view faces northwest. The heading is now wrapped to between zero and 360 degrees, for consistency with MGLMapView’s `direction` property. ([#7724](https://github.com/mapbox/mapbox-gl-native/pull/7724))
## 3.4.0

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@@ -229,7 +229,7 @@
DA6408DD1DA4E7D300908C90 /* MGLVectorStyleLayer.m in Sources */ = {isa = PBXBuildFile; fileRef = DA6408DA1DA4E7D300908C90 /* MGLVectorStyleLayer.m */; };
DA6408DE1DA4E7D300908C90 /* MGLVectorStyleLayer.m in Sources */ = {isa = PBXBuildFile; fileRef = DA6408DA1DA4E7D300908C90 /* MGLVectorStyleLayer.m */; };
DA72620B1DEEE3480043BB89 /* MGLOpenGLStyleLayer.h in Headers */ = {isa = PBXBuildFile; fileRef = DA7262091DEEE3480043BB89 /* MGLOpenGLStyleLayer.h */; settings = {ATTRIBUTES = (Public, ); }; };
DA72620C1DEEE3480043BB89 /* MGLOpenGLStyleLayer.h in Headers */ = {isa = PBXBuildFile; fileRef = DA7262091DEEE3480043BB89 /* MGLOpenGLStyleLayer.h */; };
DA72620C1DEEE3480043BB89 /* MGLOpenGLStyleLayer.h in Headers */ = {isa = PBXBuildFile; fileRef = DA7262091DEEE3480043BB89 /* MGLOpenGLStyleLayer.h */; settings = {ATTRIBUTES = (Public, ); }; };
DA72620D1DEEE3480043BB89 /* MGLOpenGLStyleLayer.mm in Sources */ = {isa = PBXBuildFile; fileRef = DA72620A1DEEE3480043BB89 /* MGLOpenGLStyleLayer.mm */; };
DA72620E1DEEE3480043BB89 /* MGLOpenGLStyleLayer.mm in Sources */ = {isa = PBXBuildFile; fileRef = DA72620A1DEEE3480043BB89 /* MGLOpenGLStyleLayer.mm */; };
DA737EE11D056A4E005BDA16 /* MGLMapViewDelegate.h in Headers */ = {isa = PBXBuildFile; fileRef = DA737EE01D056A4E005BDA16 /* MGLMapViewDelegate.h */; settings = {ATTRIBUTES = (Public, ); }; };